section .data ;.data begins here m1 db 10d,13d,"Enter a string: " ;m1 variable initialised with string l1 equ $-m1 ;l1 stores length of string m1 m2 db 10d,13d,"Entered String: " ;m2 variable initialised with string l2 equ $-m2 ;l2 stores length of string m2 m3 db 10d,13d,"Length: " ;m3 variable initialised with string l3 equ $-m3 ;l3 stores length of string m3 section .bss ;.bss begins here buffer resb 50 ;buffer array of size 50 size equ $-buffer ;size variable to have input count resd 1 ;to store size of buffer dispnum resb 16 ;to display 16 digit length %macro scall 4 ;macro declaration with 4 parameters mov rax,%1 ;1st parameter has been moved to rax mov rdi,%2 ;2nd parameter has been moved to rdi mov rsi,%3 ;3rd parameter has been moved to rsi mov rdx,%4 ;4th parameter has been moved to rdx syscall ;Call the Kernal %endmacro ;end of macro section .text ;.text begins here global _start ;moving to _start label _start: ;_start label scall 1,1,m1,l1 ;macro call to display m1 scall 0,0,buffer,size ;macro call to input buffer mov [count],rax ;length of buffer gets stored in count scall 1,1,m2,l2 ;macro call to display m2 scall 1,1,buffer,[count] ;macro call to display buffer scall 1,1,m3,l3 ;macro call to display m3 mov rsi,dispnum+15 ;rsi points to 16th location of dispnum mov rax,[count] ;rax now stores value of count mov rcx,16 ;rcx gets initiaised with 16 dec rax ;decrement the value of rax UP1: ;UP1 label mov rdx,0 ;rdx gets initiaised with 0 mov rbx,10 ;rbx gets initialised with 10 div rbx ;divide the contents of rax by rbx add dl,30h ;add 30 to the remainder mov [rsi],dl ;dl content gets copied at rsi dec rsi ;decrement rsi loop UP1 ;jump to UP1 till rcx becomes 0 scall 1,1,dispnum,16 ;macro call to display dispnum array mov rax,60 ;sys_exit function mov rbx,0 ;Sucessful Termination syscall ;Call the Kernel
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Assembly language(asm) is a low-level programming language, where the language instructions will be more similar to machine code instructions.
Every assembler may have it's own assembly language designed for a specific computers or an operating system.
Assembly language requires less execution time and memory. It is more helful for direct hardware manipulation, real-time critical applications. It is used in device drivers, low-level embedded systems etc.
Assembly language usually consists of three sections,
Data section
To initialize variables and constants, buffer size these values doesn't change at runtime.
bss section
To declare variables
text section
_start
specifies the starting of this section where the actually code is written.
There are various define directives to allocate space for variables for both initialized and uninitialized data.
variable-name define-directive initial-value
Define Directive | Description | Allocated Space |
---|---|---|
DB | Define Byte | 1 byte |
DW | Define Word | 2 bytes |
DD | Define Doubleword | 4 bytes |
DQ | Define Quadword | 8 bytes |
DT | Define Ten Bytes | 10 bytes |
Define Directive | Description |
---|---|
RESB | Reserve a Byte |
RESW | Reserve a Word |
RESD | Reserve a Doubleword |
RESQ | Reserve a Quadword |
REST | Reserve a Ten Bytes |
Constants can be defined using
CONSTANT_NAME EQU regular-exp or value
%assign constant_name value
%define constant_name value
Loops are used to iterate a set of statements for a specific number of times.
mov ECX,n
L1:
;<loop body>
loop L1
where n specifies the no of times loops should iterate.
Procedure is a sub-routine which contains set of statements. Usually procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.
procedure_name:
;procedure body
ret