section .data                               ;.data begins here
        m1 db 10d,13d,"Enter a string: "    ;m1 variable initialised with string
        l1 equ $-m1                         ;l1 stores length of string m1
        m2 db 10d,13d,"Entered String: "    ;m2 variable initialised with string
        l2 equ $-m2                         ;l2 stores length of string m2
        m3 db 10d,13d,"Length: "            ;m3 variable initialised with string
        l3 equ $-m3                         ;l3 stores length of string m3
section .bss                                ;.bss begins here
        buffer resb 50                      ;buffer array of size 50
        size equ $-buffer                   ;size variable to have input
        count resd 1                      ;to store size of buffer
        dispnum resb 16                      ;to display 16 digit length
%macro scall 4                              ;macro declaration with 4 parameters
mov rax,%1                                  ;1st parameter has been moved to rax
mov rdi,%2                                  ;2nd parameter has been moved to rdi
mov rsi,%3                                  ;3rd parameter has been moved to rsi
mov rdx,%4                                  ;4th parameter has been moved to rdx
syscall                                     ;Call the Kernal
%endmacro                                   ;end of macro
        
section .text                               ;.text begins here
        global _start                       ;moving to _start label
        _start:                             ;_start label
                scall 1,1,m1,l1             ;macro call to display m1
                scall 0,0,buffer,size       ;macro call to input buffer
                mov [count],rax             ;length of buffer gets stored in count
                scall 1,1,m2,l2             ;macro call to display m2
                scall 1,1,buffer,[count]    ;macro call to display buffer
                scall 1,1,m3,l3             ;macro call to display m3
                
                mov rsi,dispnum+15           ;rsi points to 16th location of dispnum
                mov rax,[count]             ;rax now stores value of count
                mov rcx,16                   ;rcx gets initiaised with 16
                dec rax                     ;decrement the value of rax
        UP1:                                ;UP1 label
                mov rdx,0                   ;rdx gets initiaised with 0
                mov rbx,10                  ;rbx gets initialised with 10
                div rbx                     ;divide the contents of rax by rbx
                add dl,30h                  ;add 30 to the remainder
                mov [rsi],dl                ;dl content gets copied at rsi 
                dec rsi                     ;decrement rsi
                loop UP1                    ;jump to UP1 till rcx becomes 0
                
                scall 1,1,dispnum,16         ;macro call to display dispnum array
                 
                mov rax,60                   ;sys_exit function
                mov rbx,0                   ;Sucessful Termination
                syscall                     ;Call the Kernel 
by

Assembly Online Compiler

Write, Run & Share Assembly code online using OneCompiler's Assembly online compiler for free. It's one of the robust, feature-rich online compilers for Assembly language. Getting started with the OneCompiler's Assembly compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as Assembly and start coding.

About Assembly

Assembly language(asm) is a low-level programming language, where the language instructions will be more similar to machine code instructions.

Every assembler may have it's own assembly language designed for a specific computers or an operating system.

Assembly language requires less execution time and memory. It is more helful for direct hardware manipulation, real-time critical applications. It is used in device drivers, low-level embedded systems etc.

Syntax help

Assembly language usually consists of three sections,

  1. Data section

    To initialize variables and constants, buffer size these values doesn't change at runtime.

  2. bss section

    To declare variables

  3. text section

    _start specifies the starting of this section where the actually code is written.

Variables

There are various define directives to allocate space for variables for both initialized and uninitialized data.

1. To allocate storage space to Initialized data

Syntax

variable-name    define-directive    initial-value 
Define DirectiveDescriptionAllocated Space
DBDefine Byte1 byte
DWDefine Word2 bytes
DDDefine Doubleword4 bytes
DQDefine Quadword8 bytes
DTDefine Ten Bytes10 bytes

2. To allocate storage space to un-initialized data

Define DirectiveDescription
RESBReserve a Byte
RESWReserve a Word
RESDReserve a Doubleword
RESQReserve a Quadword
RESTReserve a Ten Bytes

Constants

Constants can be defined using

1. equ

  • To define numeric constants
CONSTANT_NAME EQU regular-exp or value

2. %assign

  • To define numeric constants.
%assign constant_name value

3. %define

  • To define numeric or string constants.
%define constant_name value

Loops

Loops are used to iterate a set of statements for a specific number of times.

mov ECX,n
L1:
;<loop body>
loop L1

where n specifies the no of times loops should iterate.

Procedures

Procedure is a sub-routine which contains set of statements. Usually procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.

procedure_name:
   ;procedure body
   ret