section .data msg1 : db "enter the number of elements of array : ", 10, 13 len1 : equ $-msg1 msg2 : db "enter the elements : ", 10, 13 len2 : equ $-msg2 msg3 : db "enter the element to be searched : ", 10, 13 len3 : equ $-msg3 msg4: db "element found at position : ", 10, 13 len4: equ $-msg4 msg5: db "element not found !! ", 10, 13 len5: equ $-msg5 section .bss no: resd 1 no2: resd 1 divide: resd 1 dispcount: resd 1 no_of_elements: resd 1 array: resd 50 temp: resd 1 element: resd 1 pos: resd 1 temp1 resd 1 section .text global _start _start: mov eax, 4 mov ebx, 1 mov ecx, msg1 mov edx, len1 int 80h call getnumber mov eax, [no] mov [no_of_elements], eax mov eax, 4 mov ebx, 1 mov ecx, msg2 mov edx, len2 int 80h mov eax, [no_of_elements] mov [temp], eax getarr: cmp dword [temp], 0 je donegetno call getnumber mov eax, [no] push eax dec dword [temp] jmp getarr donegetno: mov eax, 4 mov ebx, 1 mov ecx, msg3 mov edx, len3 int 80h call getnumber mov eax, [no] mov [element], eax mov ebx, [no_of_elements] mov [temp], ebx search: pop eax mov [no], eax cmp [element], eax je found dec dword [temp] cmp dword [temp], 0 jne search jmp notfound found : add dword [temp], 30h mov eax, 4 mov ebx, 1 mov ecx, msg4 mov edx, len4 int 80h mov eax, 4 mov ebx, 1 mov ecx, temp mov edx, 1 int 80h mov dword [no], 10 mov eax, 4 mov ebx, 1 mov ecx, no mov edx, 1 int 80h jmp exit notfound : mov eax, 4 mov ebx, 1 mov ecx, msg5 mov edx, len5 int 80h exit: mov eax, 1 mov ebx, 0 int 80h getnumber: mov dword [no], 0 mov eax, 3 mov ebx, 0 mov ecx, no mov edx, 1 int 80h sub dword [no], 30h l1: mov eax, 3 mov ebx, 0 mov ecx, no2 mov edx, 1 int 80h cmp dword [no2], 10d je done sub dword [no2], 30h mov eax, dword [no] mov ecx, 10 mul ecx mov edx, 0 add eax, dword [no2] mov dword [no], eax jmp l1 done: ret
Write, Run & Share Assembly code online using OneCompiler's Assembly online compiler for free. It's one of the robust, feature-rich online compilers for Assembly language. Getting started with the OneCompiler's Assembly compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as Assembly
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Assembly language(asm) is a low-level programming language, where the language instructions will be more similar to machine code instructions.
Every assembler may have it's own assembly language designed for a specific computers or an operating system.
Assembly language requires less execution time and memory. It is more helful for direct hardware manipulation, real-time critical applications. It is used in device drivers, low-level embedded systems etc.
Assembly language usually consists of three sections,
Data section
To initialize variables and constants, buffer size these values doesn't change at runtime.
bss section
To declare variables
text section
_start
specifies the starting of this section where the actually code is written.
There are various define directives to allocate space for variables for both initialized and uninitialized data.
variable-name define-directive initial-value
Define Directive | Description | Allocated Space |
---|---|---|
DB | Define Byte | 1 byte |
DW | Define Word | 2 bytes |
DD | Define Doubleword | 4 bytes |
DQ | Define Quadword | 8 bytes |
DT | Define Ten Bytes | 10 bytes |
Define Directive | Description |
---|---|
RESB | Reserve a Byte |
RESW | Reserve a Word |
RESD | Reserve a Doubleword |
RESQ | Reserve a Quadword |
REST | Reserve a Ten Bytes |
Constants can be defined using
CONSTANT_NAME EQU regular-exp or value
%assign constant_name value
%define constant_name value
Loops are used to iterate a set of statements for a specific number of times.
mov ECX,n
L1:
;<loop body>
loop L1
where n specifies the no of times loops should iterate.
Procedure is a sub-routine which contains set of statements. Usually procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.
procedure_name:
;procedure body
ret