section .data hello: db 'Hello world!',10 ; 'Hello world!' plus a linefeed character helloLen: equ $-hello ; Length of the 'Hello world!' string section .text global _start main: endbr64 push rbp # save the base pointer to the stack mov rbp,rsp # put the previous stack pointer into the base pointer sub rsp,0x10 # 0x10 => 16 byte, balance the stack onto a 16-byte boundary # DWORD PTR means Double-word property which is 32, mov DWORD PTR [rbp-0x8],0x10 # so this instruction is saying "move 16 to the 32 bits of the stack in a place which address starts with rbp-8 mov DWORD PTR [rbp-0x4],0x0 # and this instruction is saying "move 0 to the 32 bits of the stack in a place which address starts with rbp-4 mov eax,DWORD PTR [rbp-0x4] # this copies in the value at the address rbp-0x4 into eax (local) mov edx,0x1 # this copies in the value of 1 into register edx mov ecx,eax # this copies in the value of eax into register ecx shl edx,cl # this shifts edx left by 1 bit mov eax,edx # value of eax is overwritten with copied value from register edx mov DWORD PTR [rbp-0xc],eax # address of eax is copied into rbp-c mov eax,DWORD PTR [rbp-0xc] # this copies in the value at the address rbp-0xc into address eax cmp eax,DWORD PTR [rbp-0x8] # this compares the value stored in rbp-0x8 to the value in eax jg 0x11c6 <shift+93> # jump to line 38 (nop) if eax is greater than mov eax,DWORD PTR [rbp-0x8] # move the value of 32-bit pointed to by rbp-0x8 into eax and eax,DWORD PTR [rbp-0xc] # move the value of 32-bit pointed to by rbp-0xc into eax mov edx,eax # mov the value stored in eax into edx mov eax,DWORD PTR [rbp-0x4] # move the value of 32-bit pointed to by rbp-0x4 into eax mov ecx,eax # move value stored in eax into ecx sar edx,cl # short-hand, moves value in address edx to one opcode mov eax,edx # moves value stored in edx to eax mov esi,eax # moves value stored in eax into esi lea rdi,[rip+0xe4e] # 0x2004 mov eax,0x0 call 0x1070 <printf@plt> # call print function add DWORD PTR [rbp-0x4],0x1 jmp 0x1183 <shift+26> nop nop leave ret
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Assembly language(asm) is a low-level programming language, where the language instructions will be more similar to machine code instructions.
Every assembler may have it's own assembly language designed for a specific computers or an operating system.
Assembly language requires less execution time and memory. It is more helful for direct hardware manipulation, real-time critical applications. It is used in device drivers, low-level embedded systems etc.
Assembly language usually consists of three sections,
Data section
To initialize variables and constants, buffer size these values doesn't change at runtime.
bss section
To declare variables
text section
_start
specifies the starting of this section where the actually code is written.
There are various define directives to allocate space for variables for both initialized and uninitialized data.
variable-name define-directive initial-value
Define Directive | Description | Allocated Space |
---|---|---|
DB | Define Byte | 1 byte |
DW | Define Word | 2 bytes |
DD | Define Doubleword | 4 bytes |
DQ | Define Quadword | 8 bytes |
DT | Define Ten Bytes | 10 bytes |
Define Directive | Description |
---|---|
RESB | Reserve a Byte |
RESW | Reserve a Word |
RESD | Reserve a Doubleword |
RESQ | Reserve a Quadword |
REST | Reserve a Ten Bytes |
Constants can be defined using
CONSTANT_NAME EQU regular-exp or value
%assign constant_name value
%define constant_name value
Loops are used to iterate a set of statements for a specific number of times.
mov ECX,n
L1:
;<loop body>
loop L1
where n specifies the no of times loops should iterate.
Procedure is a sub-routine which contains set of statements. Usually procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.
procedure_name:
;procedure body
ret