Skip to content Why GitHub? Team Enterprise Explore Marketplace Pricing Search Sign in Sign up narzullaev / Assembly 12 Code Issues Pull requests Actions Projects Wiki Security Insights Assembly/STIK1014 - Computer System Organization/src/Fibonacci Sequence.asm @narzullaev narzullaev source code placed inside src folderr Latest commit 3f55f57 on Feb 22, 2018 History 1 contributor 199 lines (164 sloc) 2.87 KB ;****************************************** ;*Aim of this code to generate a Fibonacci* ;*Sequence up to n numbers. * ;*Author : Sardor Narzullaev * ;*IDE : emu8086 * ;****************************************** name "fibonacci Series" .model small .data tittle db 0ah,"Fibonacci Series", 0ah,0dh,"$" line db " -------- ---------", 0ah,0ah,0dh,"$" message1 db "Plese enter the targetted number: ", "$" message2 db 0ah,0ah,0dh,"Enter any key to continue: ", "$" can db 5 dup (?) term dw 0 term1 dw 0 term2 dw 1 term3 dw 0 fact dw 1 sum dw 0 fil db 06 col db 18h mit db 0 num db 9 .code otra: mov fil,06 ;row position 06 mov col,18h ;18h column positions mov mit,0;; mov ax,0;load to all zero mov bx,0 mov dx,0 mov fact,1 mov sum,0 mov term,0 mov term1,0; mov term2,1 mov term3,0 call clean; mov ax,@data mov ds,ax mov dx,offset tittle mov ah,09 ;title int 21h mov dx,offset message1 int 21h ;now the amount of inheritance is entered mov dx,offset can mov si,dx mov byte ptr[si],5 mov ah,0ah int 21h mov ah,02;jump line mov dl,0ah int 21h int 21h mov dl,0dh;return int 21h mov ch,0h; mov cl,byte ptr[si+1]; add si,cx; mov bx,0ah; loop1: mov al,byte ptr[si+1]; and ax,0fh mul fact add sum,ax mov ax,fact mul bx mov fact,ax dec si loop loop1 ; sum is the number of elements in hexadecimal mov ax,sum;we have the sum in hexadecimal mov bl,2;divided by 2 div bl mov mit,al;We spent the quotient add mit,1;adding 1 call locate;positioned mov ax,term1 mov bx,term2 mov dx,term3 while: mov cx,sum;we again sum add ax,bx; mov term,ax; mov bx,dx mov dx,ax; mov term1,ax mov term2,bx mov term3,dx cmp mit,cl;comparison jz movement;if so moves next salto: call decimal;printed in decimal inc fil call locate mov ax,term1 mov bx,term2 mov dx,term3 cmp sum,01 jz sigue dec sum jmp while movement: add col,18h mov fil,05 jmp salto sigue: mov dx,offset message2 mov ah,09 int 21h mov ah,01 int 21h cmp al,"n" jz finish jmp otra finish: mov ah,4ch int 21h locate proc near mov ah,02 mov bh,00 mov dh,fil mov dl,col int 10h ret locate endp decimal proc near lea si,num+5 mov cx,0ah mov bx,5 vuelta: cmp ax,cx;if less jb menor xor dx,dx div cx; add dl,30h;sum of 30 mov byte ptr[si],dl;placed in last number dec si;decrement dec bx ;decrease when not less than number given jmp vuelta menor: add al,30h mov byte ptr[si],al mov byte ptr[si+6],"$";placed at the end mov ah,09 lea dx,num+bx;adding bx int 21h ret decimal endp clean proc near mov ah,06h ; moves to begining mov al,0 ; from the screen mov cx,0 ; row ch=0, column cl=0 mov dx,184fh ; mov bh,07h ; int 10h mov ah,02 ; place the cursor in mov dx,0 ; begining mov bh,0 ; new window int 10h ret © 2021 GitHub, Inc. Terms Privacy Security Status Docs Contact GitHub Pricing API Training Blog About Loading complete
Write, Run & Share Assembly code online using OneCompiler's Assembly online compiler for free. It's one of the robust, feature-rich online compilers for Assembly language. Getting started with the OneCompiler's Assembly compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as Assembly
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Assembly language(asm) is a low-level programming language, where the language instructions will be more similar to machine code instructions.
Every assembler may have it's own assembly language designed for a specific computers or an operating system.
Assembly language requires less execution time and memory. It is more helful for direct hardware manipulation, real-time critical applications. It is used in device drivers, low-level embedded systems etc.
Assembly language usually consists of three sections,
Data section
To initialize variables and constants, buffer size these values doesn't change at runtime.
bss section
To declare variables
text section
_start
specifies the starting of this section where the actually code is written.
There are various define directives to allocate space for variables for both initialized and uninitialized data.
variable-name define-directive initial-value
Define Directive | Description | Allocated Space |
---|---|---|
DB | Define Byte | 1 byte |
DW | Define Word | 2 bytes |
DD | Define Doubleword | 4 bytes |
DQ | Define Quadword | 8 bytes |
DT | Define Ten Bytes | 10 bytes |
Define Directive | Description |
---|---|
RESB | Reserve a Byte |
RESW | Reserve a Word |
RESD | Reserve a Doubleword |
RESQ | Reserve a Quadword |
REST | Reserve a Ten Bytes |
Constants can be defined using
CONSTANT_NAME EQU regular-exp or value
%assign constant_name value
%define constant_name value
Loops are used to iterate a set of statements for a specific number of times.
mov ECX,n
L1:
;<loop body>
loop L1
where n specifies the no of times loops should iterate.
Procedure is a sub-routine which contains set of statements. Usually procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.
procedure_name:
;procedure body
ret