section .data
	menumsg db 10,'****** Menu ******',
	db 10,'1: Addition'
	db 10,'2: Subtraction'
	db 10,'3: Multiplication'
	db 10,'4: Division'
	db 10,10,'Enter your choice:: '

	menumsg_len: equ $-menumsg

	addmsg db 10,'Welcome to additon',10
	addmsg_len equ $-addmsg

	submsg db 10,'Welcome to subtraction',10
	submsg_len equ $-submsg

	mulmsg db 10,'Welcome to Multiplication',10
	mulmsg_len equ $-mulmsg

	divmsg db 10,'Welcome to Division',10
	divmsg_len equ $-divmsg

	wrchmsg db 10,10,'You Entered a Wrong Choice....!',10
	wrchmsg_len equ $-wrchmsg

	no1 dq 08h
	no2 dq 02h

	nummsg db 10
	result dq 0

	resmsg db 10,'Result is:'
	resmsg_len equ $-resmsg

	qmsg db 10,'Quotient::'
	qmsg_len equ $-qmsg

	rmsg db 10,'Remainder::'
	rmsg_len equ $-rmsg
	
	nwmsg db 10
	resh dq 0
	resl dq 0

section .bss
	choice resb 2
	dispbuff resb 16

%macro scall 4
        mov rax,%1
        mov rdi,%2
        mov rsi,%3
        mov rdx,%4
        syscall
%endmacro

section .text
global _start
	_start:
up:
	scall 1,1,menumsg,menumsg_len
	scall 0,0,choice,2

case1:cmp byte[choice],'1'
	jne case2
	call add_proc
	jmp up


case2:
	cmp byte[choice],'2'
	jne case3
	call sub_proc
	jmp up

case3:
	cmp byte[choice],'3'
	jne case4
	call mul_proc
	jmp up
case4:
	cmp byte[choice],'4'
	jne caseinv
	call div_proc
	jmp up
caseinv:
	scall 1,1, wrchmsg,wrchmsg_len
	
exit: 
	mov eax,01
	mov ebx,0
	int 80h

add_proc:
     mov rax,[no1]
	adc rax,[no2]
	mov [result],rax
	scall 1,1,resmsg,resmsg_len
	mov rbx,[result]
	call disp64num
	scall 1,1,nummsg,1
	ret
	
sub_proc:
	
     mov rax,[no1]
	sub rax,[no2]
	mov [result],rax
	scall 1,1,resmsg,resmsg_len
	mov rbx,[result]
	call disp64num
	scall 1,1,nummsg,1
	ret
		
mul_proc:
	scall 1,1,mulmsg,mulmsg_len
	mov rax,[no1]
	mov rbx,[no2]
	mul rbx
	mov [resh],rdx
	mov [resl],rax
	scall 1,1, resmsg,resmsg_len
	mov rbx,[resh]
	call disp64num
	mov rbx,[resl]
	call disp64num
	scall 1,1,nwmsg,1
	ret
div_proc:
	scall 1,1,divmsg,divmsg_len
	mov rax,[no1]
	mov rdx,0
	mov rbx,[no2]
	div rbx
	mov [resh],rdx      ;Remainder
	mov [resl],rax      ;Quotient
	scall 1,1, rmsg,rmsg_len
	mov rbx,[resh]
	call disp64num
	scall 1,1, qmsg,qmsg_len
	mov rbx,[resl]
	call disp64num
	scall 1,1, nwmsg,1
	ret
disp64num:
	mov ecx,16
	mov edi,dispbuff
	dup1:
		rol rbx,4
		mov al,bl
		and al,0fh
		cmp al,09
		jbe dskip
		add al,07h
		dskip: add al,30h
		mov [edi],al
		inc edi
		loop dup1
	scall 1,1,dispbuff,16
	ret
 

Assembly Online Compiler

Write, Run & Share Assembly code online using OneCompiler's Assembly online compiler for free. It's one of the robust, feature-rich online compilers for Assembly language. Getting started with the OneCompiler's Assembly compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as Assembly and start coding.

About Assembly

Assembly language(asm) is a low-level programming language, where the language instructions will be more similar to machine code instructions.

Every assembler may have it's own assembly language designed for a specific computers or an operating system.

Assembly language requires less execution time and memory. It is more helful for direct hardware manipulation, real-time critical applications. It is used in device drivers, low-level embedded systems etc.

Syntax help

Assembly language usually consists of three sections,

  1. Data section

    To initialize variables and constants, buffer size these values doesn't change at runtime.

  2. bss section

    To declare variables

  3. text section

    _start specifies the starting of this section where the actually code is written.

Variables

There are various define directives to allocate space for variables for both initialized and uninitialized data.

1. To allocate storage space to Initialized data

Syntax

variable-name    define-directive    initial-value 
Define DirectiveDescriptionAllocated Space
DBDefine Byte1 byte
DWDefine Word2 bytes
DDDefine Doubleword4 bytes
DQDefine Quadword8 bytes
DTDefine Ten Bytes10 bytes

2. To allocate storage space to un-initialized data

Define DirectiveDescription
RESBReserve a Byte
RESWReserve a Word
RESDReserve a Doubleword
RESQReserve a Quadword
RESTReserve a Ten Bytes

Constants

Constants can be defined using

1. equ

  • To define numeric constants
CONSTANT_NAME EQU regular-exp or value

2. %assign

  • To define numeric constants.
%assign constant_name value

3. %define

  • To define numeric or string constants.
%define constant_name value

Loops

Loops are used to iterate a set of statements for a specific number of times.

mov ECX,n
L1:
;<loop body>
loop L1

where n specifies the no of times loops should iterate.

Procedures

Procedure is a sub-routine which contains set of statements. Usually procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.

procedure_name:
   ;procedure body
   ret