MOV AX, 7654h ;AX = 7654 DEC AX ;AX = AX - 1 = 7653 MOV CX, AX ;CX = AX = 7653 INC CX ;CX = CX + 1 = 7654 MOV BX, AX ;BX = AX = 7653 NOT BX ;BX=NOT(0111 0110 0101 0011)= 1000 1001 1010 1100=89AC ADD AX, BX ;AX = AX + BX = 7653 + 89AC = FFFF LABEL: AND BX, AX ;BX = BX AND AX; ANDing of any operand with FFFF always ;returns that operand itself ;AX = 89AC + FFFF = 89AC NEG BX ;NEG performs 2's complement i.e.BX = 2's complement of BX ;2's complement of BX(89AC) = 7654, hence so BX = 7654 CMP CX, BX ;CMP sets the ZERO flag to 1, if both operand are equal ;CX = BX = 7654 ; set ZF (Zero Flag) = 1 JNZ LABEL ;JNZ means, jump to the specified location LABEL, if ZF = 0 ;which is not true. Hence so loop terminates. HLT ;Halt the entire program
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Assembly language(asm) is a low-level programming language, where the language instructions will be more similar to machine code instructions.
Every assembler may have it's own assembly language designed for a specific computers or an operating system.
Assembly language requires less execution time and memory. It is more helful for direct hardware manipulation, real-time critical applications. It is used in device drivers, low-level embedded systems etc.
Assembly language usually consists of three sections,
Data section
To initialize variables and constants, buffer size these values doesn't change at runtime.
bss section
To declare variables
text section
_start
specifies the starting of this section where the actually code is written.
There are various define directives to allocate space for variables for both initialized and uninitialized data.
variable-name define-directive initial-value
Define Directive | Description | Allocated Space |
---|---|---|
DB | Define Byte | 1 byte |
DW | Define Word | 2 bytes |
DD | Define Doubleword | 4 bytes |
DQ | Define Quadword | 8 bytes |
DT | Define Ten Bytes | 10 bytes |
Define Directive | Description |
---|---|
RESB | Reserve a Byte |
RESW | Reserve a Word |
RESD | Reserve a Doubleword |
RESQ | Reserve a Quadword |
REST | Reserve a Ten Bytes |
Constants can be defined using
CONSTANT_NAME EQU regular-exp or value
%assign constant_name value
%define constant_name value
Loops are used to iterate a set of statements for a specific number of times.
mov ECX,n
L1:
;<loop body>
loop L1
where n specifies the no of times loops should iterate.
Procedure is a sub-routine which contains set of statements. Usually procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.
procedure_name:
;procedure body
ret