section .data
	hello:     db 'Hello world!',10    ; 'Hello world!' plus a linefeed character
	helloLen:  equ $-hello             ; Length of the 'Hello world!' string

section .text
	global _start

_start:
  sbb    al, [0xabab031b]
  out    dx, eax
  or     bh, bh
  sbb    [ebx + esi*4], 0x1d
  xchg   eax, ecx
  mov    edx, 0xff22efcd
  sbb    [esi], 5
  pop    ds
  add    eax, 0x19efefcd
  inc    [eax + 0x81d301b]
  fdivr  [ebp - 0x7f00f911]
  sbb    al, [ecx]
  sbb    eax, [edx]
  int    0xab
  sbb    eax, [0x1e1cabcd]
  int    0xac
  push   ds
  mov    dl, 0x1f
  add    eax, 0xaecdefcd
  sbb    esp, edi
  sbb    al, 0xc6
  stosd  es:[edi], eax
  mov    esp, 0x621ec11d
  stosd  es:[edi], eax
  ficomp [edi]
  lodsd  eax, [esi]
  stosd  es:[edi], eax
  fild   [ebx + 0x1bababbd]
  add    al, 0xcd
  stosd  es:[edi], eax
  sbb    edi, edx
  sbb    al, 0xfa
  stosd  es:[edi], eax
  mov    esp, 0xf11babcd
  sbb    al, 0xc8
  stosd  es:[edi], eax
  mov    esp, 0x7d1dabab
  int    0xad
  sbb    edi, edx
  sbb    al, 4
  int    0xbc
  pop    ds
  push   0xabcdbfba
  sbb    al, 0xfd
  stosd  es:[edi], eax
  lodsb  al, [esi]
  sbb    al, 0x64
  int    0xac
  sbb    ecx, [edx]
  sbb    al, 0x40
  int    0xbc
  int    0xab
  sbb    esi, ebx
  sbb    al, 0x3a
  sbb    eax, 0xabcdabdc
  mov    esp, 0x41fabab
  int    0xaf
  sbb    eax, [0xbccd641c]
  int    0xab
  sbb    eax, [ebx]
  sbb    al, 0x64
  int    0xcb
  int    0xbc
  sbb    eax, 0xcdbdba32
  stosd  es:[edi], eax
  pop    ds
  add    ecx, ebp
  iretd  
  sbb    eax, [ebx + ebp*4 - 0x35]
  int    0xac
  sbb    eax, [esi]
  sbb    al, 0xa
  int    0xbc
  int    0xbc
  int    0xbc
  int    0xbc
  sbb    eax, 0xabbdab7b
  stosd  es:[edi], eax
  sbb    ecx, eax
  int    0xab
  int    0xbc
  pop    ds
  add    bl, ah
  mov    edi, 0xbcba731c
  int    0xab
  sbb    al, 0x3e
  stosd  es:[edi], eax
  mov    esp, 0xffcdabab
  int    0xaf
  sbb    al, 0x35
  stosd  es:[edi], eax
  mov    esp, 0xbddc021d
  int    0xab
  sbb    edi, ecx
  stosd  es:[edi], eax
  stosd  es:[edi], eax
  sbb    al, 0xa
  int    0xac
  fmul   st:5, st
  stosd  es:[edi], eax
  lodsb  al, [esi]
  int    0xaf
  sbb    eax, [ecx]
  stosd  es:[edi], eax
  stosd  es:[edi], eax
  add    [eax], al 

Assembly Online Compiler

Write, Run & Share Assembly code online using OneCompiler's Assembly online compiler for free. It's one of the robust, feature-rich online compilers for Assembly language. Getting started with the OneCompiler's Assembly compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as Assembly and start coding.

About Assembly

Assembly language(asm) is a low-level programming language, where the language instructions will be more similar to machine code instructions.

Every assembler may have it's own assembly language designed for a specific computers or an operating system.

Assembly language requires less execution time and memory. It is more helful for direct hardware manipulation, real-time critical applications. It is used in device drivers, low-level embedded systems etc.

Syntax help

Assembly language usually consists of three sections,

  1. Data section

    To initialize variables and constants, buffer size these values doesn't change at runtime.

  2. bss section

    To declare variables

  3. text section

    _start specifies the starting of this section where the actually code is written.

Variables

There are various define directives to allocate space for variables for both initialized and uninitialized data.

1. To allocate storage space to Initialized data

Syntax

variable-name    define-directive    initial-value 
Define DirectiveDescriptionAllocated Space
DBDefine Byte1 byte
DWDefine Word2 bytes
DDDefine Doubleword4 bytes
DQDefine Quadword8 bytes
DTDefine Ten Bytes10 bytes

2. To allocate storage space to un-initialized data

Define DirectiveDescription
RESBReserve a Byte
RESWReserve a Word
RESDReserve a Doubleword
RESQReserve a Quadword
RESTReserve a Ten Bytes

Constants

Constants can be defined using

1. equ

  • To define numeric constants
CONSTANT_NAME EQU regular-exp or value

2. %assign

  • To define numeric constants.
%assign constant_name value

3. %define

  • To define numeric or string constants.
%define constant_name value

Loops

Loops are used to iterate a set of statements for a specific number of times.

mov ECX,n
L1:
;<loop body>
loop L1

where n specifies the no of times loops should iterate.

Procedures

Procedure is a sub-routine which contains set of statements. Usually procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.

procedure_name:
   ;procedure body
   ret