section .data text1 db "Enter first number : ", 0 text2 db "Enter second number : ", 0 text3 db "Enter third number : ", 0 section .bss onenum resb 16 twonum resb 16 threenum resb 16 temp resb 16 section .text global _start _start: call _printText1 ;Print text1 call _getnumone ;Get num 1 call _printText2 ;Print text2 call _getnumtwo ;Get num 2 call _printText3 ;Print text3 call _getnumthree ;Get num 3 call _printnumone ;Print number1 call _printnumtwo ;Print number2 call _printnumthree ;Print number3 mov rax, 60 mov rdi, 0 syscall _getnumone: ;Function start here mov rax, 0 mov rdi, 0 mov rsi, onenum mov rdx, 16 syscall ret _getnumtwo: mov rax, 0 mov rdi, 0 mov rsi, twonum mov rdx, 16 syscall ret _getnumthree: mov rax, 0 mov rdi, 0 mov rsi, threenum mov rdx, 16 syscall ret _printText1: mov rax, 1 mov rdi, 1 mov rsi, text1 mov rdx, 21 syscall ret _printText2: mov rax, 1 mov rdi, 1 mov rsi, text2 mov rdx, 22 syscall ret _printText3: mov rax, 1 mov rdi, 1 mov rsi, text3 mov rdx, 21 syscall ret _printnumone: mov rax, 1 mov rdi, 1 mov rsi, onenum mov rdx, 16 syscall ret _printnumtwo: mov rax, 1 mov rdi, 1 mov rsi, twonum mov rdx, 16 syscall ret _printnumthree: mov rax, 1 mov rdi, 1 mov rsi, threenum mov rdx, 16 syscall ret
Write, Run & Share Assembly code online using OneCompiler's Assembly online compiler for free. It's one of the robust, feature-rich online compilers for Assembly language. Getting started with the OneCompiler's Assembly compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as Assembly
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Assembly language(asm) is a low-level programming language, where the language instructions will be more similar to machine code instructions.
Every assembler may have it's own assembly language designed for a specific computers or an operating system.
Assembly language requires less execution time and memory. It is more helful for direct hardware manipulation, real-time critical applications. It is used in device drivers, low-level embedded systems etc.
Assembly language usually consists of three sections,
Data section
To initialize variables and constants, buffer size these values doesn't change at runtime.
bss section
To declare variables
text section
_start
specifies the starting of this section where the actually code is written.
There are various define directives to allocate space for variables for both initialized and uninitialized data.
variable-name define-directive initial-value
Define Directive | Description | Allocated Space |
---|---|---|
DB | Define Byte | 1 byte |
DW | Define Word | 2 bytes |
DD | Define Doubleword | 4 bytes |
DQ | Define Quadword | 8 bytes |
DT | Define Ten Bytes | 10 bytes |
Define Directive | Description |
---|---|
RESB | Reserve a Byte |
RESW | Reserve a Word |
RESD | Reserve a Doubleword |
RESQ | Reserve a Quadword |
REST | Reserve a Ten Bytes |
Constants can be defined using
CONSTANT_NAME EQU regular-exp or value
%assign constant_name value
%define constant_name value
Loops are used to iterate a set of statements for a specific number of times.
mov ECX,n
L1:
;<loop body>
loop L1
where n specifies the no of times loops should iterate.
Procedure is a sub-routine which contains set of statements. Usually procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.
procedure_name:
;procedure body
ret