section .data
text1 db "Enter first number : ", 0
text2 db "Enter second number : ", 0
text3 db "Enter third number : ", 0
section .bss
onenum resb 16
twonum resb 16
threenum resb 16
temp resb 16
section .text
global _start
_start:
call _printText1 ;Print text1
call _getnumone ;Get num 1
call _printText2 ;Print text2
call _getnumtwo ;Get num 2
call _printText3 ;Print text3
call _getnumthree ;Get num 3
call _printnumone ;Print number1
call _printnumtwo ;Print number2
call _printnumthree ;Print number3
mov rax, 60
mov rdi, 0
syscall
_getnumone: ;Function start here
mov rax, 0
mov rdi, 0
mov rsi, onenum
mov rdx, 16
syscall
ret
_getnumtwo:
mov rax, 0
mov rdi, 0
mov rsi, twonum
mov rdx, 16
syscall
ret
_getnumthree:
mov rax, 0
mov rdi, 0
mov rsi, threenum
mov rdx, 16
syscall
ret
_printText1:
mov rax, 1
mov rdi, 1
mov rsi, text1
mov rdx, 21
syscall
ret
_printText2:
mov rax, 1
mov rdi, 1
mov rsi, text2
mov rdx, 22
syscall
ret
_printText3:
mov rax, 1
mov rdi, 1
mov rsi, text3
mov rdx, 21
syscall
ret
_printnumone:
mov rax, 1
mov rdi, 1
mov rsi, onenum
mov rdx, 16
syscall
ret
_printnumtwo:
mov rax, 1
mov rdi, 1
mov rsi, twonum
mov rdx, 16
syscall
ret
_printnumthree:
mov rax, 1
mov rdi, 1
mov rsi, threenum
mov rdx, 16
syscall
ret
Write, Run & Share Assembly code online using OneCompiler's Assembly online compiler for free. It's one of the robust, feature-rich online compilers for Assembly language. Getting started with the OneCompiler's Assembly compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as Assembly and start coding.
Assembly language(asm) is a low-level programming language, where the language instructions will be more similar to machine code instructions.
Every assembler may have it's own assembly language designed for a specific computers or an operating system.
Assembly language requires less execution time and memory. It is more helful for direct hardware manipulation, real-time critical applications. It is used in device drivers, low-level embedded systems etc.
Assembly language usually consists of three sections,
Data section
To initialize variables and constants, buffer size these values doesn't change at runtime.
bss section
To declare variables
text section
_start specifies the starting of this section where the actually code is written.
There are various define directives to allocate space for variables for both initialized and uninitialized data.
variable-name define-directive initial-value
| Define Directive | Description | Allocated Space |
|---|---|---|
| DB | Define Byte | 1 byte |
| DW | Define Word | 2 bytes |
| DD | Define Doubleword | 4 bytes |
| DQ | Define Quadword | 8 bytes |
| DT | Define Ten Bytes | 10 bytes |
| Define Directive | Description |
|---|---|
| RESB | Reserve a Byte |
| RESW | Reserve a Word |
| RESD | Reserve a Doubleword |
| RESQ | Reserve a Quadword |
| REST | Reserve a Ten Bytes |
Constants can be defined using
CONSTANT_NAME EQU regular-exp or value
%assign constant_name value
%define constant_name value
Loops are used to iterate a set of statements for a specific number of times.
mov ECX,n
L1:
;<loop body>
loop L1
where n specifies the no of times loops should iterate.
Procedure is a sub-routine which contains set of statements. Usually procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.
procedure_name:
;procedure body
ret