; +-------------------------------------------+ ; | Program ...... FASMCam | ; | Author ....... Marcus Araujo | ; | Description .. this application shows how | ; | to access webcam via FASM. | ; +-------------------------------------------+ format PE GUI 4.0 entry codestart include 'win32a.inc' IDD_MAIN = 100 WM_CAP_DRIVER_CONNECT = WM_USER + 10 WM_CAP_DRIVER_DISCONNECT = WM_USER + 11 WM_CAP_FILE_SAVEDIB = WM_USER + 25 WM_CAP_SET_PREVIEW = WM_USER + 50 WM_CAP_SET_PREVIEWRATE = WM_USER + 52 WM_CAP_SET_SCALE = WM_USER + 53 ID_START = 201 ID_STOP = 202 ID_CLICK = 203 _camtitle db 'FASMWEBCAM' _filename db 'IMAGE.BMP' ; Filename nDevice dd 0 ; Device Number -> It can range from 0 through 9 nFPS dd 100 ; Frames per second. Must be 1000/FPS. E.g. 20 FPS = 50 section '.data' data readable writeable hInstance dd ? hWebcam dd ? section '.code' code readable executable codestart: invoke GetModuleHandle, 0 mov [hInstance], eax invoke DialogBoxParam, eax, IDD_MAIN, HWND_DESKTOP, MainDlg, 0 invoke ExitProcess, 0 proc MainDlg hdlg, msg, wparam, lparam push ebx esi edi cmp [msg], WM_INITDIALOG je .wminitdlg cmp [msg], WM_COMMAND je .wmcommand cmp [msg], WM_CLOSE je .wmclose xor eax, eax jmp .finish .wminitdlg: invoke capCreateCaptureWindow, _camtitle, WS_VISIBLE + WS_CHILD, 10, 10,\ 266, 252, [hdlg], 0 mov [hWebcam], eax jmp .finish .wmcommand: cmp [wparam], BN_CLICKED shl 16 + ID_START je .startbutton cmp [wparam], BN_CLICKED shl 16 + ID_STOP je .stopbutton cmp [wparam], BN_CLICKED shl 16 + ID_CLICK je .clickbutton .wmclose: invoke SendMessage, [hWebcam], WM_CAP_DRIVER_DISCONNECT, _camtitle, 0 invoke EndDialog, [hdlg], 0 .finish: pop edi esi ebx ret .startbutton: invoke SendMessage, [hWebcam], WM_CAP_DRIVER_CONNECT, [nDevice], 0 invoke SendMessage, [hWebcam], WM_CAP_SET_SCALE, TRUE, 0 invoke SendMessage, [hWebcam], WM_CAP_SET_PREVIEWRATE, [nFPS], 0 invoke SendMessage, [hWebcam], WM_CAP_SET_PREVIEW, TRUE, 0 jmp .finish .stopbutton: invoke SendMessage, [hWebcam], WM_CAP_DRIVER_DISCONNECT, _camtitle, 0 jmp .finish .clickbutton: invoke SendMessage, [hWebcam], WM_CAP_FILE_SAVEDIB, 0, _filename jmp .finish endp section '.idata' import data readable writeable library kernel, 'KERNEL32.DLL',\ user, 'USER32.DLL',\ avicap, 'AVICAP32.DLL' import kernel,\ GetModuleHandle,'GetModuleHandleA',\ ExitProcess, 'ExitProcess' import user,\ DialogBoxParam, 'DialogBoxParamA',\ EndDialog, 'EndDialog',\ SendMessage, 'SendMessageA' import avicap,\ capCreateCaptureWindow, 'capCreateCaptureWindowA' section '.rsrc' resource data readable directory RT_DIALOG, dialogs resource dialogs,\ IDD_MAIN, LANG_ENGLISH + SUBLANG_DEFAULT, main_dialog dialog main_dialog, 'FASM Webcam', 0, 0, 190, 200, WS_CAPTION + WS_POPUP + WS_SYSMENU +\ DS_MODALFRAME + DS_CENTER dialogitem 'BUTTON', 'START', ID_START, 10, 170, 50, 20, WS_VISIBLE + WS_TABSTOP dialogitem 'BUTTON', 'STOP', ID_STOP, 70, 170, 50, 20, WS_VISIBLE + WS_TABSTOP dialogitem 'BUTTON', 'CLICK', ID_CLICK, 130, 170, 50, 20, WS_VISIBLE + WS_TABSTOP enddialog
Write, Run & Share Assembly code online using OneCompiler's Assembly online compiler for free. It's one of the robust, feature-rich online compilers for Assembly language. Getting started with the OneCompiler's Assembly compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as Assembly
and start coding.
Assembly language(asm) is a low-level programming language, where the language instructions will be more similar to machine code instructions.
Every assembler may have it's own assembly language designed for a specific computers or an operating system.
Assembly language requires less execution time and memory. It is more helful for direct hardware manipulation, real-time critical applications. It is used in device drivers, low-level embedded systems etc.
Assembly language usually consists of three sections,
Data section
To initialize variables and constants, buffer size these values doesn't change at runtime.
bss section
To declare variables
text section
_start
specifies the starting of this section where the actually code is written.
There are various define directives to allocate space for variables for both initialized and uninitialized data.
variable-name define-directive initial-value
Define Directive | Description | Allocated Space |
---|---|---|
DB | Define Byte | 1 byte |
DW | Define Word | 2 bytes |
DD | Define Doubleword | 4 bytes |
DQ | Define Quadword | 8 bytes |
DT | Define Ten Bytes | 10 bytes |
Define Directive | Description |
---|---|
RESB | Reserve a Byte |
RESW | Reserve a Word |
RESD | Reserve a Doubleword |
RESQ | Reserve a Quadword |
REST | Reserve a Ten Bytes |
Constants can be defined using
CONSTANT_NAME EQU regular-exp or value
%assign constant_name value
%define constant_name value
Loops are used to iterate a set of statements for a specific number of times.
mov ECX,n
L1:
;<loop body>
loop L1
where n specifies the no of times loops should iterate.
Procedure is a sub-routine which contains set of statements. Usually procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.
procedure_name:
;procedure body
ret