;Write an X86/64 ALP to accept five 64 bit Hexadecimal numbers from
;user and store them in an array and display the accepted numbers.
;offset displacement of memory location from starting locatoin of segment
section .data;store initialize data
msg1 db 10,13,"Enter 5 64 bit numbers" ;data base
len1 equ $-msg1 ;equation
msg2 db 10,13,"Entered 5 64 bit numbers"
len2 equ $-msg2
section .bss ;declare uninitialized variable( block lstarting symbol)
array resd 200
counter resb 1 ;when counter is 1 loop instruction execute
section .text ;all instruction are store in .text (store all type of variable)
global _start
_start:
;display
mov Rax,1 ; register types 64 bit
mov Rdi,1 ;register destination index for copy data
mov Rsi,msg1 ;register source index for data source
mov Rdx,len1
syscall
;accept
mov byte[counter],05
mov rbx,00
loop1:
mov rax,0 ; 0 for read
mov rdi,0 ; 0 for keyboard
mov rsi, array ;move pointer to start of array
add rsi,rbx
mov rdx,17
syscall
add rbx,17 ;to move counter
dec byte[counter]
JNZ loop1
;display
mov Rax,1
mov Rdi,1
mov Rsi,msg2
mov Rdx,len2
syscall
;display
mov byte[counter],05
mov rbx,00
loop2:
mov rax,1 ;1 for write
mov rdi, 1 ;1 for monitor
mov rsi, array
add rsi,rbx
mov rdx,17 ;16 bit +1 for enter
syscall
add rbx,17
dec byte[counter]
JNZ loop2
;exit system call
mov rax ,60
mov rdi,0
syscall
Write, Run & Share Assembly code online using OneCompiler's Assembly online compiler for free. It's one of the robust, feature-rich online compilers for Assembly language. Getting started with the OneCompiler's Assembly compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as Assembly and start coding.
Assembly language(asm) is a low-level programming language, where the language instructions will be more similar to machine code instructions.
Every assembler may have it's own assembly language designed for a specific computers or an operating system.
Assembly language requires less execution time and memory. It is more helful for direct hardware manipulation, real-time critical applications. It is used in device drivers, low-level embedded systems etc.
Assembly language usually consists of three sections,
Data section
To initialize variables and constants, buffer size these values doesn't change at runtime.
bss section
To declare variables
text section
_start specifies the starting of this section where the actually code is written.
There are various define directives to allocate space for variables for both initialized and uninitialized data.
variable-name define-directive initial-value
| Define Directive | Description | Allocated Space |
|---|---|---|
| DB | Define Byte | 1 byte |
| DW | Define Word | 2 bytes |
| DD | Define Doubleword | 4 bytes |
| DQ | Define Quadword | 8 bytes |
| DT | Define Ten Bytes | 10 bytes |
| Define Directive | Description |
|---|---|
| RESB | Reserve a Byte |
| RESW | Reserve a Word |
| RESD | Reserve a Doubleword |
| RESQ | Reserve a Quadword |
| REST | Reserve a Ten Bytes |
Constants can be defined using
CONSTANT_NAME EQU regular-exp or value
%assign constant_name value
%define constant_name value
Loops are used to iterate a set of statements for a specific number of times.
mov ECX,n
L1:
;<loop body>
loop L1
where n specifies the no of times loops should iterate.
Procedure is a sub-routine which contains set of statements. Usually procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.
procedure_name:
;procedure body
ret