sectiosn .data
prompt db 'Enter the number of seconds for the alawrm:', 0
alarm_msg db 'Time is up!', 0
section .text
global _start
_start:
; prompt the user for the number of seconds
mov eax, 4 ; system call for "write"
mov ebx, 1 ; file descriptor for stdout
mov ecx, prompt ; address of the prompt message
mov edx, 43 ; length of the message
int 0x80 ; make the system call
mov eax, 3 ; system call for "read"
mov ebx, 0 ; file descriptor for stdin
mov ecx, esp ; address of the buffer to read into (the top of the stack)
mov edx, 10 ; maximum number of characters to read
int 0x80 ; make the system call
; convert the user input to a number
xor ebx, ebx ; clear ebx for the loop counter
mov bl, [esp] ; move the first character of the input into bl
cmp bl, 0x30 ; check if the character is a digit
jl error ; jump to the error label if it is not
sub bl, 0x30 ; convert the character to a number
mov eax, ebx ; save the number in eax
mov bl, [esp+1] ; move the second character of the input into bl
cmp bl, 0x30 ; check if the character is a digit
jl validate ; jump to the validate label if it is not
sub bl, 0x30 ; convert the character to a number
mov ebx, 10 ; multiply eax by 10
mul ebx ; eax = eax * ebx
add eax, ebx ; eax = eax + ebx (ebx = second digit)
validate:
cmp eax, 0 ; check if the number is positive
jle error ; jump to the error label if it is not
cmp eax, 3600 ; check if the number is less than 1 hour (3600 seconds)
jg error ; jump to the error label if it is not
; wait for the specified number of seconds
mov ebx, eax ; save the number of seconds in ebx
mov eax, 0 ; system call for "pause"
int 0x80 ; make the system call
; print the alarm message
mov eax, 4 ; system call for "write"
mov ebx, 1 ; file descriptor for stdout
mov ecx, alarm_msg ; address of the alarm message
mov edx, 12 ; length of the message
int 0x80 ; make the system call
; exit with status 0
mov eax, 1 ; system call for "exit"
xor ebx, ebx ; return status 0
int 0x80 ; make the system call
; print an error message and exit with status 1
mov eax, 4 ; system call for "write"
mov ebx, 1 ; file descriptor for stdout
mov ecx, prompt ; address of the prompt message
mov edx, 34 ; length of the message
int 0x80 ; make the system call
mov eax, 4 ; system call for "write"
mov ebx, 1 ; file descriptor for stdout
mov ecx, esp ; address of the user input buffer
mov edx, 10 ; length of
Write, Run & Share Assembly code online using OneCompiler's Assembly online compiler for free. It's one of the robust, feature-rich online compilers for Assembly language. Getting started with the OneCompiler's Assembly compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as Assembly and start coding.
Assembly language(asm) is a low-level programming language, where the language instructions will be more similar to machine code instructions.
Every assembler may have it's own assembly language designed for a specific computers or an operating system.
Assembly language requires less execution time and memory. It is more helful for direct hardware manipulation, real-time critical applications. It is used in device drivers, low-level embedded systems etc.
Assembly language usually consists of three sections,
Data section
To initialize variables and constants, buffer size these values doesn't change at runtime.
bss section
To declare variables
text section
_start specifies the starting of this section where the actually code is written.
There are various define directives to allocate space for variables for both initialized and uninitialized data.
variable-name define-directive initial-value
| Define Directive | Description | Allocated Space |
|---|---|---|
| DB | Define Byte | 1 byte |
| DW | Define Word | 2 bytes |
| DD | Define Doubleword | 4 bytes |
| DQ | Define Quadword | 8 bytes |
| DT | Define Ten Bytes | 10 bytes |
| Define Directive | Description |
|---|---|
| RESB | Reserve a Byte |
| RESW | Reserve a Word |
| RESD | Reserve a Doubleword |
| RESQ | Reserve a Quadword |
| REST | Reserve a Ten Bytes |
Constants can be defined using
CONSTANT_NAME EQU regular-exp or value
%assign constant_name value
%define constant_name value
Loops are used to iterate a set of statements for a specific number of times.
mov ECX,n
L1:
;<loop body>
loop L1
where n specifies the no of times loops should iterate.
Procedure is a sub-routine which contains set of statements. Usually procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.
procedure_name:
;procedure body
ret