section .text
global _start ;must be declared for using gcc
_start: ;tell linker entry point
; Print "Enter first dig: "
mov eax, 4 ; syscall number for sys_write
mov ebx, 1 ; file descriptor (stdout)
mov ecx, msg1 ; pointer to the message
mov edx, len1 ; length of the message
int 0x80 ; interrupt to invoke syscall
; Read the first digit
mov eax, 3 ; syscall number for sys_read
mov ebx, 0 ; file descriptor (stdin)
mov ecx, digit1 ; buffer to store the first digit
mov edx, 1 ; number of bytes to read
int 0x80 ; interrupt to invoke syscall
; Print "Enter second dig: "
mov eax, 4 ; syscall number for sys_write
mov ebx, 1 ; file descriptor (stdout)
mov ecx, msg2 ; pointer to the message
mov edx, len2 ; length of the message
int 0x80 ; interrupt to invoke syscall
; Read the second digit
mov eax, 3 ; syscall number for sys_read
mov ebx, 0 ; file descriptor (stdin)
mov ecx, digit2 ; buffer to store the second digit
mov edx, 1 ; number of bytes to read
int 0x80 ; interrupt to invoke syscall
; Compare the digits
cmp byte [digit1], byte [digit2]
je end1 ; Jump to end1 if digits are equal
; Print "The digits are not the same "
mov eax, 4 ; syscall number for sys_write
mov ebx, 1 ; file descriptor (stdout)
mov ecx, msg4 ; pointer to the message
mov edx, len4 ; length of the message
int 0x80 ; interrupt to invoke syscall
; Exit the program
mov eax, 1 ; syscall number for sys_exit
xor ebx, ebx ; exit code 0
int 0x80 ; interrupt to invoke syscall
end1:
; Print "The digits are the same : "
mov eax, 4 ; syscall number for sys_write
mov ebx, 1 ; file descriptor (stdout)
mov ecx, msg3 ; pointer to the message
mov edx, len3 ; length of the message
int 0x80 ; interrupt to invoke syscall
; Exit the program
mov eax, 1 ; syscall number for sys_exit
xor ebx, ebx ; exit code 0
int 0x80 ; interrupt to invoke syscall
section .data
msg1 db 'Enter first dig: ', 0xa ; our dear string
len1 equ $ - msg1 ; length of our dear string
msg2 db 'Enter second dig : ', 0xa ; our dear string
len2 equ $ - msg2 ; length of our dear string
msg3 db 'The digits are the same : ', 0xa ; our dear string
len3 equ $ - msg3 ; length of our dear string
msg4 db 'The digits are not the same ', 0xa ; our dear string
len4 equ $ - msg4 ; length of our dear string
digit1 resb 1 ; reserve 1 byte for the first digit
digit2 resb 1 ; reserve 1 byte for the second digit Write, Run & Share Assembly code online using OneCompiler's Assembly online compiler for free. It's one of the robust, feature-rich online compilers for Assembly language. Getting started with the OneCompiler's Assembly compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as Assembly and start coding.
Assembly language(asm) is a low-level programming language, where the language instructions will be more similar to machine code instructions.
Every assembler may have it's own assembly language designed for a specific computers or an operating system.
Assembly language requires less execution time and memory. It is more helful for direct hardware manipulation, real-time critical applications. It is used in device drivers, low-level embedded systems etc.
Assembly language usually consists of three sections,
Data section
To initialize variables and constants, buffer size these values doesn't change at runtime.
bss section
To declare variables
text section
_start specifies the starting of this section where the actually code is written.
There are various define directives to allocate space for variables for both initialized and uninitialized data.
variable-name define-directive initial-value
| Define Directive | Description | Allocated Space |
|---|---|---|
| DB | Define Byte | 1 byte |
| DW | Define Word | 2 bytes |
| DD | Define Doubleword | 4 bytes |
| DQ | Define Quadword | 8 bytes |
| DT | Define Ten Bytes | 10 bytes |
| Define Directive | Description |
|---|---|
| RESB | Reserve a Byte |
| RESW | Reserve a Word |
| RESD | Reserve a Doubleword |
| RESQ | Reserve a Quadword |
| REST | Reserve a Ten Bytes |
Constants can be defined using
CONSTANT_NAME EQU regular-exp or value
%assign constant_name value
%define constant_name value
Loops are used to iterate a set of statements for a specific number of times.
mov ECX,n
L1:
;<loop body>
loop L1
where n specifies the no of times loops should iterate.
Procedure is a sub-routine which contains set of statements. Usually procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.
procedure_name:
;procedure body
ret