// bubble-sort.S file template, rename and implement the algorithm
// Test algorithm in qtrvsim_gui program
// Select the CPU core configuration with delay-slot
// This setups requires (for simplicity) one NOP instruction after
// each branch and jump instruction (more during lecture about pipelining)
// The code will be compiled and tested by external riscv64-unknown-elf-gcc
// compiler by teachers, you can try make in addition, but testing
// by internal assembler should be enough

// copy directory with the project to your repository to
// the directory work/bubble-sort
// critical is location of the file work/bubble-sort/bubble-sort.S
// which is checked by the scripts

// Directives to make interesting windows visible
#pragma qtrvsim show registers
#pragma qtrvsim show memory

.option norelax

.globl    array_size
.globl    array_start

.text
.globl _start

_start:

	la   a0, array_start
	la   a1, array_size
	lw   a1, 0(a1) // number of elements in the array, N = 15

      addi x1, x0, 0 // x1 is i = 0
      addi x6, x0, 1 // x6 is 1


outer_loop:
      beq x1, a1, end_loop// if i == N, jump to end_loop

      la a0, array_start // reset adress

      addi x2, x0, 0 // x2 is j = 0

      addi x1, x1, 1 // i++

      sub a2, a1, x6 // N - 1 for inner loop
      sub a2, a2, x1 // N - 1 - i
      
      j inner_loop

inner_loop:

      beq x2, a2, outer_loop // if j == N - 1 - i, jump to outer_loop

      lw x3, 0x0(a0)
      lw x4, 0x4(a0)

      addi x2, x2, 1 // j++

      slt x5, x4, x3 // x5 = x4 < x3 ? 1 : 0
      beq x5, x0, after_inner // if x5 = 0, jump to after_inner

      // swap
      sw x4, 0x0(a0)
      sw x3, 0x4(a0)

after_inner:
      addi a0, a0, 4 // increment address by 4 bytes (1 word)
      j inner_loop


//Final infinite loop
end_loop:
	fence           // flush cache memory
	ebreak          // stop the simulator
	j end_loop


.data
// .align    2 // not supported by qtrvsim yet

array_size:
.word	15
array_start:
.word	5, 3, 4, 1, 15, 8, 9, 2, 10, 6, 11, 1, 6, 9, 12

// Specify location to show in memory window
#pragma qtrvsim focus memory array_size

 

Assembly Online Compiler

Write, Run & Share Assembly code online using OneCompiler's Assembly online compiler for free. It's one of the robust, feature-rich online compilers for Assembly language. Getting started with the OneCompiler's Assembly compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as Assembly and start coding.

About Assembly

Assembly language(asm) is a low-level programming language, where the language instructions will be more similar to machine code instructions.

Every assembler may have it's own assembly language designed for a specific computers or an operating system.

Assembly language requires less execution time and memory. It is more helful for direct hardware manipulation, real-time critical applications. It is used in device drivers, low-level embedded systems etc.

Syntax help

Assembly language usually consists of three sections,

  1. Data section

    To initialize variables and constants, buffer size these values doesn't change at runtime.

  2. bss section

    To declare variables

  3. text section

    _start specifies the starting of this section where the actually code is written.

Variables

There are various define directives to allocate space for variables for both initialized and uninitialized data.

1. To allocate storage space to Initialized data

Syntax

variable-name    define-directive    initial-value 
Define DirectiveDescriptionAllocated Space
DBDefine Byte1 byte
DWDefine Word2 bytes
DDDefine Doubleword4 bytes
DQDefine Quadword8 bytes
DTDefine Ten Bytes10 bytes

2. To allocate storage space to un-initialized data

Define DirectiveDescription
RESBReserve a Byte
RESWReserve a Word
RESDReserve a Doubleword
RESQReserve a Quadword
RESTReserve a Ten Bytes

Constants

Constants can be defined using

1. equ

  • To define numeric constants
CONSTANT_NAME EQU regular-exp or value

2. %assign

  • To define numeric constants.
%assign constant_name value

3. %define

  • To define numeric or string constants.
%define constant_name value

Loops

Loops are used to iterate a set of statements for a specific number of times.

mov ECX,n
L1:
;<loop body>
loop L1

where n specifies the no of times loops should iterate.

Procedures

Procedure is a sub-routine which contains set of statements. Usually procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.

procedure_name:
   ;procedure body
   ret