section .data msg db "Input a string/integer to get started:",10 ; Our message plus a linefeed character. msgLen equ $-msg ; Set msgLen to equal the length of our msg variable. section .bss buffer resb 65 ; More extensive character amount input_size resq 1 ; Store number of bytes to read section .text global _start _start: ; Basic message printing... mov rax,1 ; sys_write call. mov rdi,1 ; 1 - Standard output. mov rsi,msg ; Put text offset in register ecx. mov rdx,msgLen ; Get value of msgLen since it's a constant. syscall ; Now, receive user input! Then quit... call _IntPut call _writePut call _exit _IntPut: push rbp ; Save all registers mov rbp, rsp push rbx mov rax,0 ; sys_read mov rdi,0 ; Standard input mov rsi, buffer ; Memory location to store the input mov rdx, 64 ; Read the 64-bit string syscall mov [input_size], rax ; Save actual length of the input pop rbx ; Restore all registers pop rbp ret _writePut: push rbp ; Save all registers mov rbp, rsp push rbx mov rax,1 ; sys_write mov rdi,1 ; Standard output (STDOUT) mov rsi,buffer ; Memory location of integer mov rdx,[input_size] ; Use the returned length by sys_read syscall pop rbx ; Restore all registers pop rbp ret _exit: ; Alrighty, now onto the last bit! mov rax,60 ; Exit. mov rdi,0 ; Successful leave with no errors (Error code 0). syscall
Write, Run & Share Assembly code online using OneCompiler's Assembly online compiler for free. It's one of the robust, feature-rich online compilers for Assembly language. Getting started with the OneCompiler's Assembly compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as Assembly and start coding.
Assembly language(asm) is a low-level programming language, where the language instructions will be more similar to machine code instructions.
Every assembler may have it's own assembly language designed for a specific computers or an operating system.
Assembly language requires less execution time and memory. It is more helful for direct hardware manipulation, real-time critical applications. It is used in device drivers, low-level embedded systems etc.
Assembly language usually consists of three sections,
Data section
To initialize variables and constants, buffer size these values doesn't change at runtime.
bss section
To declare variables
text section
_start specifies the starting of this section where the actually code is written.
There are various define directives to allocate space for variables for both initialized and uninitialized data.
variable-name define-directive initial-value
| Define Directive | Description | Allocated Space |
|---|---|---|
| DB | Define Byte | 1 byte |
| DW | Define Word | 2 bytes |
| DD | Define Doubleword | 4 bytes |
| DQ | Define Quadword | 8 bytes |
| DT | Define Ten Bytes | 10 bytes |
| Define Directive | Description |
|---|---|
| RESB | Reserve a Byte |
| RESW | Reserve a Word |
| RESD | Reserve a Doubleword |
| RESQ | Reserve a Quadword |
| REST | Reserve a Ten Bytes |
Constants can be defined using
CONSTANT_NAME EQU regular-exp or value
%assign constant_name value
%define constant_name value
Loops are used to iterate a set of statements for a specific number of times.
mov ECX,n
L1:
;<loop body>
loop L1
where n specifies the no of times loops should iterate.
Procedure is a sub-routine which contains set of statements. Usually procedures are written when multiple calls are required to same set of statements which increases re-usuability and modularity.
procedure_name:
;procedure body
ret