local Tunnel = module("vrp","lib/Tunnel")
local Proxy = module("vrp","lib/Proxy")
vRP = Proxy.getInterface("vRP")
emP = Tunnel.getInterface("gh_motorista")
-----------------------------------------------------------------------------------------------------------------------------------------
-- VARIAVEIS
-----------------------------------------------------------------------------------------------------------------------------------------
local emservico = false
local CoordenadaX = 453.48
local CoordenadaY = -607.74
local CoordenadaZ = 28.57
local timers = 0
local payment = 0
-----------------------------------------------------------------------------------------------------------------------------------------
-- GERANDO LOCAL DE ENTREGA
-----------------------------------------------------------------------------------------------------------------------------------------
local entregas = {
	[1] = { -355.95, -835.53, 31.53 },
	[2] = { -1317.21, -472.34, 33.48 },
	[3] = { -487.36, -7.26, 45.15 },
	[4] = { 557.5, -363.15, 43.5 },
	[5] = { 789.62, -1345.47, 26.28 },
	[6] = { 728.3, -2439.09, 20.01 },
	[7] = { 1319.22, -1631.33, 52.15 },
	[8] = { 1197.84, -465.79, 66.23 },
	[9] = { 387.65, 137.91, 102.78 },
	[10] = { -603.36, 270.76, 81.95 },
	[11] = { -1437.29, -44.62, 52.62 },
	[12] = { -2166.56, -321.98, 13.11},
	[13] = { -1310.36, -889.25, 11.85 },
	[14] = { -280.28, -662.64, 33.26 },
	[15] = { 158.03, -337.06, 44.23 },
	[16] = { -115.13, -1340.06, 29.25 },
	[17] = { -540.35, -681.87, 33.21 },
	[18] = { 384.69, -859.63, 29.34 },
	[19] = { 482.22, -957.55, 27.42 },
	[20] = { 387.93, -672.26, 29.2 },
}
-----------------------------------------------------------------------------------------------------------------------------------------
-- TRABALHAR
-----------------------------------------------------------------------------------------------------------------------------------------
Citizen.CreateThread(function()
	while true do
		local sleep = 500
		if not emservico then
			local ped = PlayerPedId()
			if not IsPedInAnyVehicle(ped) then
				local x,y,z = table.unpack(GetEntityCoords(ped))
				local distance = Vdist(x,y,z,CoordenadaX,CoordenadaY,CoordenadaZ)

				if distance <= 30.0 then
					sleep = 4
					DrawMarker(23,CoordenadaX,CoordenadaY,CoordenadaZ-0.97,0,0,0,0,0,0,1.0,1.0,0.5,240,200,80,20,0,0,0,0)
					if distance <= 1.2 then
						sleep = 4
						drawTxt("PRESSIONE  ~b~E~w~  PARA INICIAR ROTA",4,0.5,0.93,0.50,255,255,255,180)
						if IsControlJustPressed(1,38) then
							emservico = true
							destino = 1
							payment = 10
							CriandoBlip(entregas,destino)
							TriggerEvent("Notify","sucesso","Você entrou em serviço.")
						end
					end
				end
			end
		end
		Citizen.Wait(sleep)
	end
end)
-----------------------------------------------------------------------------------------------------------------------------------------
-- GERANDO ENTREGA
-----------------------------------------------------------------------------------------------------------------------------------------
Citizen.CreateThread(function()
	while true do
		local sleep = 500
		if emservico then
			local ped = PlayerPedId()
			if IsPedInAnyVehicle(ped) then
				local x,y,z = table.unpack(GetEntityCoords(ped))
				local vehicle = GetVehiclePedIsUsing(ped)
				local distance = Vdist(x,y,z,entregas[destino][1],entregas[destino][2],entregas[destino][3])
				if distance <= 100.0 and (IsVehicleModel(vehicle,GetHashKey("bs110cn")) or IsVehicleModel(vehicle,GetHashKey("bus"))) then
					sleep = 4
					DrawMarker(21,entregas[destino][1],entregas[destino][2],entregas[destino][3]+0.60,0,0,0,0,180.0,130.0,2.0,2.0,1.0,211,176,72,100,1,0,0,1)
					if distance <= 7.1 then
						sleep = 4
						drawTxt("PRESSIONE  ~b~E~w~  PARA CONTINUAR A ROTA",4,0.5,0.93,0.50,255,255,255,180)
						if IsControlJustPressed(1,38) then
							RemoveBlip(blip)
							if destino == 20 then
								emP.checkPayment(payment,350)
								destino = 1
								payment = 10
							else
								emP.checkPayment(payment,0)
								destino = destino + 1
							end
							CriandoBlip(entregas,destino)
						end
					end
				end

				if IsEntityAVehicle(vehicle) then
					local vehiclespeed = GetEntitySpeed(vehicle)*2.236936
					if math.ceil(vehiclespeed) >= 41 and timers <= 0 and payment > 0 then
						timers = 5
						payment = payment - 1
					end
				end
			end
		end
		Citizen.Wait(sleep)
	end
end)
-----------------------------------------------------------------------------------------------------------------------------------------
-- TIMERS
-----------------------------------------------------------------------------------------------------------------------------------------
Citizen.CreateThread(function()
	while true do
		Citizen.Wait(5000)
		if emservico then
			if timers > 0 then
				timers = timers - 5
			end
		end
	end
end)
-----------------------------------------------------------------------------------------------------------------------------------------
-- CANCELANDO ENTREGA
-----------------------------------------------------------------------------------------------------------------------------------------
Citizen.CreateThread(function()
	while true do
		Citizen.Wait(5)
		if emservico then
			if IsControlJustPressed(0,168) then
				emservico = false
				RemoveBlip(blip)
				TriggerEvent("Notify","aviso","Você saiu de serviço.")
			end
		end
	end
end)
Citizen.CreateThread(function()
	while true do
      local sleep = 1000
	  if emservico then
		    sleep = 5
			drawTxt("~y~PRESSIONE ~r~F7 ~w~SE DESEJA FINALIZAR O EXPEDIENTE",4,0.295,0.905,0.4,255,255,255,200)
			drawTxt("VA ATÉ O DESTINO PARA CONTINUAR O TRANSPORTE ~g~[PASSAGEIRO]",4,0.295,0.93,0.4,255,255,255,200)
		end
		Citizen.Wait(sleep)
	end
end)
-----------------------------------------------------------------------------------------------------------------------------------------
-- FUNCOES
-----------------------------------------------------------------------------------------------------------------------------------------
function drawTxt(text,font,x,y,scale,r,g,b,a)
	SetTextFont(font)
	SetTextScale(scale,scale)
	SetTextColour(r,g,b,a)
	SetTextOutline()
	SetTextCentre(1)
	SetTextEntry("STRING")
	AddTextComponentString(text)
	DrawText(x,y)
end

function CriandoBlip(entregas,destino)
	blip = AddBlipForCoord(entregas[destino][1],entregas[destino][2],entregas[destino][3])
	SetBlipSprite(blip,1)
	SetBlipColour(blip,5)
	SetBlipScale(blip,0.4)
	SetBlipAsShortRange(blip,false)
	SetBlipRoute(blip,true)
	BeginTextCommandSetBlipName("STRING")
	AddTextComponentString("Rota de Motorista")
	EndTextCommandSetBlipName(blip)
end 
by

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    return 0;
    
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About C

C language is one of the most popular general-purpose programming language developed by Dennis Ritchie at Bell laboratories for UNIX operating system. The initial release of C Language was in the year 1972. Most of the desktop operating systems are written in C Language.

Key features:

  • Structured Programming
  • Popular system programming language
  • UNIX, MySQL and Oracle are completely written in C.
  • Supports variety of platforms
  • Efficient and also handle low-level activities.
  • As fast as assembly language and hence used as system development language.

Syntax help

Loops

1. If-Else:

When ever you want to perform a set of operations based on a condition if-else is used.

if(conditional-expression) {
   // code
} else {
   // code
}

You can also use if-else for nested Ifs and if-else-if ladder when multiple conditions are to be performed on a single variable.

2. Switch:

Switch is an alternative to if-else-if ladder.

switch(conditional-expression) {    
case value1:    
 // code    
 break;  // optional  
case value2:    
 // code    
 break;  // optional  
...    
    
default:     
 // code to be executed when all the above cases are not matched;    
} 

3. For:

For loop is used to iterate a set of statements based on a condition.

for(Initialization; Condition; Increment/decrement){  
  // code  
} 

4. While:

While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.

while(condition) {  
 // code 
}  

5. Do-While:

Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.

do {
  // code 
} while (condition); 

Arrays

Array is a collection of similar data which is stored in continuous memory addresses. Array values can be fetched using index. Index starts from 0 to size-1.

Syntax

One dimentional Array:

data-type array-name[size];

Two dimensional array:

data-type array-name[size][size];

Functions

Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity.

Two types of functions are present in C

  1. Library Functions:

Library functions are the in-built functions which are declared in header files like printf(),scanf(),puts(),gets() etc.,

  1. User defined functions:

User defined functions are the ones which are written by the programmer based on the requirement.

How to declare a Function

return_type function_name(parameters);

How to call a Function

function_name (parameters)

How to define a Function

return_type function_name(parameters) {  
  //code
}