// C program to build the complete // snake game #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <conio.h> int i, j, height = 20, width = 20; int gameover, score; int x, y, fruitx, fruity, flag; // Function to generate the fruit // within the boundary void setup() { gameover = 0; // Stores height and width x = height / 2; y = width / 2; label1: fruitx = rand() % 20; if (fruitx == 0) goto label1; label2: fruity = rand() % 20; if (fruity == 0) goto label2; score = 0; } // Function to draw the boundaries void draw() { system("cls"); for (i = 0; i < height; i++) { for (j = 0; j < width; j++) { if (i == 0 || i == width - 1 || j == 0 || j == height - 1) { printf("#"); } else { if (i == x && j == y) printf("0"); else if (i == fruitx && j == fruity) printf("*"); else printf(" "); } } printf("\n"); } // Print the score after the // game ends printf("score = %d", score); printf("\n"); printf("press X to quit the game"); } // Function to take the input void input() { if (kbhit()) { switch (getch()) { case 'a': flag = 1; break; case 's': flag = 2; break; case 'd': flag = 3; break; case 'w': flag = 4; break; case 'x': gameover = 1; break; }} } // Function for the logic behind // each movement void logic() { sleep(0.01); switch (flag) { case 1: y--; break; case 2: x++; break; case 3: y++; break; case 4: x--; break; default: break; } // If the game is over if (x < 0 || x > height || y < 0 || y > width) gameover = 1; // If snake reaches the fruit // then update the score if (x == fruitx && y == fruity) { label3: fruitx = rand() % 20; if (fruitx == 0) goto label3; // After eating the above fruit // generate new fruit label4: fruity = rand() % 20; if (fruity == 0) goto label4; score += 10; } } // Driver Code void main() { int m, n; // Generate boundary setup(); // Until the game is over while (!gameover) { // Function Call draw(); input(); logic(); } }
Write, Run & Share C Language code online using OneCompiler's C online compiler for free. It's one of the robust, feature-rich online compilers for C language, running the latest C version which is C18. Getting started with the OneCompiler's C editor is really simple and pretty fast. The editor shows sample boilerplate code when you choose language as 'C' and start coding!
OneCompiler's C online editor supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample C program which takes name as input and print your name with hello.
#include <stdio.h>
int main()
{
char name[50];
printf("Enter name:");
scanf("%s", name);
printf("Hello %s \n" , name );
return 0;
}
C language is one of the most popular general-purpose programming language developed by Dennis Ritchie at Bell laboratories for UNIX operating system. The initial release of C Language was in the year 1972. Most of the desktop operating systems are written in C Language.
When ever you want to perform a set of operations based on a condition if-else
is used.
if(conditional-expression) {
// code
} else {
// code
}
You can also use if-else for nested Ifs and if-else-if ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to if-else-if ladder.
switch(conditional-expression) {
case value1:
// code
break; // optional
case value2:
// code
break; // optional
...
default:
// code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
// code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while(condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Array is a collection of similar data which is stored in continuous memory addresses. Array values can be fetched using index. Index starts from 0 to size-1.
data-type array-name[size];
data-type array-name[size][size];
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity.
Two types of functions are present in C
Library functions are the in-built functions which are declared in header files like printf(),scanf(),puts(),gets() etc.,
User defined functions are the ones which are written by the programmer based on the requirement.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
//code
}