// Load the necessary libraries and define the speedometer UI asset
#include "ScriptHookV.h"
#include "natives.h"

const char* UI_TEXTURE_NAME = "speedometer_texture";
const float UI_X_POSITION = 0.75f;
const float UI_Y_POSITION = 0.05f;
const float UI_WIDTH = 0.2f;
const float UI_HEIGHT = 0.2f;

// Define the update function that will be called every frame
void updateSpeedometer()
{
    // Get the player's vehicle and its speed
    Vehicle playerVehicle = PLAYER::PLAYER_PED_ID();
    float speed = ENTITY::GET_ENTITY_SPEED(playerVehicle);

    // Update the speedometer UI to display the current speed
    char speedString[16];
    sprintf_s(speedString, "%.0f mph", speed);
    GRAPHICS::DRAW_SPRITE(UI_TEXTURE_NAME, "speedometer", UI_X_POSITION, UI_Y_POSITION, UI_WIDTH, UI_HEIGHT, 0.0f, 255, 255, 255, 255);
    UI::SET_TEXT_FONT(0);
    UI::SET_TEXT_SCALE(0.5f, 0.5f);
    UI::SET_TEXT_COLOUR(255, 255, 255, 255);
    UI::SET_TEXT_WRAP(0.0f, 1.0f);
    UI::SET_TEXT_CENTRE(1);
    UI::SET_TEXT_OUTLINE();
    UI::BEGIN_TEXT_COMMAND_DISPLAY_TEXT("STRING");
    UI::ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME(speedString);
    UI::END_TEXT_COMMAND_DISPLAY_TEXT(UI_X_POSITION + UI_WIDTH / 2.0f, UI_Y_POSITION + UI_HEIGHT + 0.01f);
}

// Define the main entry point for the mod
void main()
{
    // Load the speedometer UI asset
    GRAPHICS::REQUEST_STREAMED_TEXTURE_DICT(UI_TEXTURE_NAME, 0);

    // Register the update function to be called every frame
    while (true)
    {
        updateSpeedometer();
        WAIT(0);
    }
}
 

C Language online compiler

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Read inputs from stdin

OneCompiler's C online editor supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample C program which takes name as input and print your name with hello.

#include <stdio.h>
int main()
{
    char name[50];
    printf("Enter name:");
    scanf("%s", name);
    printf("Hello %s \n" , name );
    return 0;
    
}

About C

C language is one of the most popular general-purpose programming language developed by Dennis Ritchie at Bell laboratories for UNIX operating system. The initial release of C Language was in the year 1972. Most of the desktop operating systems are written in C Language.

Key features:

  • Structured Programming
  • Popular system programming language
  • UNIX, MySQL and Oracle are completely written in C.
  • Supports variety of platforms
  • Efficient and also handle low-level activities.
  • As fast as assembly language and hence used as system development language.

Syntax help

Loops

1. If-Else:

When ever you want to perform a set of operations based on a condition if-else is used.

if(conditional-expression) {
   // code
} else {
   // code
}

You can also use if-else for nested Ifs and if-else-if ladder when multiple conditions are to be performed on a single variable.

2. Switch:

Switch is an alternative to if-else-if ladder.

switch(conditional-expression) {    
case value1:    
 // code    
 break;  // optional  
case value2:    
 // code    
 break;  // optional  
...    
    
default:     
 // code to be executed when all the above cases are not matched;    
} 

3. For:

For loop is used to iterate a set of statements based on a condition.

for(Initialization; Condition; Increment/decrement){  
  // code  
} 

4. While:

While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.

while(condition) {  
 // code 
}  

5. Do-While:

Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.

do {
  // code 
} while (condition); 

Arrays

Array is a collection of similar data which is stored in continuous memory addresses. Array values can be fetched using index. Index starts from 0 to size-1.

Syntax

One dimentional Array:

data-type array-name[size];

Two dimensional array:

data-type array-name[size][size];

Functions

Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity.

Two types of functions are present in C

  1. Library Functions:

Library functions are the in-built functions which are declared in header files like printf(),scanf(),puts(),gets() etc.,

  1. User defined functions:

User defined functions are the ones which are written by the programmer based on the requirement.

How to declare a Function

return_type function_name(parameters);

How to call a Function

function_name (parameters)

How to define a Function

return_type function_name(parameters) {  
  //code
}