#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <time.h> #include <string.h> #include <sys/types.h> #include <sys/wait.h> #include <sys/time.h> #include <sys/resource.h> #define MAX_INPUT_SIZE 128 extern char **environ; //I moved the collection of research stats functionality to a separate method so that it can be used for either built in or external commands that are inputted void get_resource_stats () { struct rusage usage; int status; struct timeval start_time, end_time; getrusage(RUSAGE_CHILDREN, &usage); clock_t startCPUTime = clock(); time_t startWallClockTime = time(0); wait(0); clock_t endCPUTime = clock(); time_t endWallClockTime = time(0); double cpuTime = (double) (endCPUTime - startCPUTime) / CLOCKS_PER_SEC * 1000; //cpu time in milliseconds using built in CLOCKS_PER_SEC constant double wallClockTime = difftime (endWallClockTime, startWallClockTime) * 1000; //wall clock time in milliseconds using diffTime method call printf("CPU time elapsed: %f ms\n", cpuTime); printf("Wall clock time elapsed: %f ms\n", wallClockTime); printf("Involuntary Preemptions: %ld\n", usage.ru_nivcsw); printf("Voluntary Preemptions: %ld\n", usage.ru_nvcsw); printf("Major Page Faults: %ld\n", usage.ru_majflt); printf("Minor Page Faults: %ld\n", usage.ru_minflt); printf("Maximum Resident Set Size: %ld kilobytes\n", usage.ru_maxrss); } void exec_commands (char *input) { pid_t pid = fork(); if (pid < 0) { fprintf(stderr, "Fork error\n"); exit(1); } else if (pid == 0) { char *command = strtok(input, " "); // Get the first token as the command char *args[MAX_INPUT_SIZE]; int arg_count = 0; while (command != NULL && arg_count < MAX_INPUT_SIZE - 1) { args[arg_count++] = command; command = strtok(NULL, " "); // Get the next token as an argument } args[arg_count] = NULL; if (execvp(args[0], args) == -1) { fprintf(stderr, "Execve error\n"); exit(1); } } } int main (int argc, char *argv[]) { //shell input functionality char input[MAX_INPUT_SIZE]; char prompt[MAX_INPUT_SIZE]; //initialize prompt with default arrow value strcpy(prompt, "==> "); // create child process with fork int pid; if (argc < 2) { while (1) { printf("%s", prompt); if (fgets(input, sizeof(input), stdin) == NULL) { // handle the end of the user input printf("\n"); break; } //remove newline character at the end of input (enter key) input[strlen(input) - 1] = '\0'; //built in commands (1) exit, (2) cd dir, or (3) set prompt! if (strncmp(input, "exit", 4) == 0) { break; } else if (strncmp(input, "cd ", 3) == 0) { //first 3 characters are "cd ", this finds and sets directory named after these three characters of input char *new_dir = input + 3; if (chdir(new_dir) !=0) { fprintf(stderr, "cd error\n"); } } else if (strncmp(input, "set prompt = ", 13) == 0) { //strcpy can be used to copy new prompt to memory location of original prompt //new prompt will start 11 characters into input, as first set of characters is "set prompt=" strcpy(prompt, input + 13); printf("Your new prompt is: %s\n", prompt); } else { exec_commands(input); get_resource_stats(); } } } else { pid_t pid = fork(); if (pid < 0) { fprintf(stderr, "Fork error\n"); exit(1); } else if (pid == 0) { char *command = argv[1]; char **arguments = &argv[1]; if((execvp(command,arguments)) == -1) { fprintf(stderr, "Execve error\n"); exit(1); } } else { get_resource_stats(); } } return(0); }
Write, Run & Share C Language code online using OneCompiler's C online compiler for free. It's one of the robust, feature-rich online compilers for C language, running the latest C version which is C18. Getting started with the OneCompiler's C editor is really simple and pretty fast. The editor shows sample boilerplate code when you choose language as 'C' and start coding!
OneCompiler's C online editor supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample C program which takes name as input and print your name with hello.
#include <stdio.h>
int main()
{
char name[50];
printf("Enter name:");
scanf("%s", name);
printf("Hello %s \n" , name );
return 0;
}
C language is one of the most popular general-purpose programming language developed by Dennis Ritchie at Bell laboratories for UNIX operating system. The initial release of C Language was in the year 1972. Most of the desktop operating systems are written in C Language.
When ever you want to perform a set of operations based on a condition if-else
is used.
if(conditional-expression) {
// code
} else {
// code
}
You can also use if-else for nested Ifs and if-else-if ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to if-else-if ladder.
switch(conditional-expression) {
case value1:
// code
break; // optional
case value2:
// code
break; // optional
...
default:
// code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
// code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while(condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Array is a collection of similar data which is stored in continuous memory addresses. Array values can be fetched using index. Index starts from 0 to size-1.
data-type array-name[size];
data-type array-name[size][size];
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity.
Two types of functions are present in C
Library functions are the in-built functions which are declared in header files like printf(),scanf(),puts(),gets() etc.,
User defined functions are the ones which are written by the programmer based on the requirement.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
//code
}