// PROJEK LnT C BNCC
// GAME SNAKE
// 
// Anggota:
// 1. 2540126430 - Valentinus Gilbert Sanjaya
// 2. 2540126891 - Calista Vannia Nathalie
// 3. 2501966950 - Christoper Gerry Johanes


#include <stdio.h>
#include <string.h>
#include <stdlib.h>

#include <windows.h>
#include <time.h>


char namaPemain[10];
int lebar = 40, tinggi = 20;
int tailX[101], tailY[101];

int lengthTail;
int x,y, foodX, foodY, skor;
int input, end;



void welcomePage(){
	printf("\n\t\t\t    BNCC\n");
	printf("\t______  _____   _____	  ___ _____  _   _	\n");
	printf("\t|     ||     \\ /  _  \\    | ||  ___|| | / /	\n");
	printf("\t|  [] ||  [] | | / \\ |	  | || |___ | |/ /	\n");	
	printf("\t|  ___||  __ | | | | | _  | || ____||	<		\n");
	printf("\t|  |   | | \\ \\ | \\_/ || |_| || |____| |\\ \\	\n");
	printf("\t|__|   |_|  \\_\\\\_____/|_____/|_____||_| \\_\\	\n\n");
	printf("\t\t          SNAKE GAME\n\n");
	printf("\t\t\t    Oleh:\n\n");
	printf("\t  1. 2540126430 - Valentinus Gilbert Sanjaya\n");
	printf("\t  2. 2540126891 - Calista Vannia Nathalie\n");
	printf("\t  3. 2501966950 - Christoper Gerry Johanes\n\n\n");
	
	printf("\t     Tekan \"ENTER\" untuk melanjutkan...");
	getchar();
	system("cls");
}


void aturanMain(){
	printf("\n\n");
	printf("\t\t\t\t CARA BERMAIN\n");
	printf("\t===============================================================\n");
	printf("\t Untuk Mengubah Arah Jalan Ular Menggunakan Tombol:\n");
	printf("\t - TOMBOL 'w' untuk ke ATAS\n");
	printf("\t - TOMBOL 'a' untuk ke KIRI\n");
	printf("\t - TOMBOL 's' untuk ke BAWAH\n");
	printf("\t - TOMBOL 'd' untuk ke KANAN\n\n");
	
	printf("\t - TOMBOL'x' untuk MENGAKHIRI PERMAINAN yang sedang berjalan\n\n");
	printf("\t===============================================================\n");
	
	printf("\t\t\t\t    [TIPS]\n");
	printf("\t Makanlah 'A' yang respawn secara acak di map untuk menambah poin! \n");
	printf("\t    dan usahakan agar tidak menabrak tembok dan badan sendiri\n");
	printf("\t              untuk mencapai HIGHSCORE yang baru\n"); 
	printf("\t===============================================================\n\n");
	
	printf("\t\t      Tekan \"ENTER\" untuk melanjutkan...");
	getchar();
	system("cls");
}



void inputPlayerName(){
	printf("\n\n\n\t\tMASUKKAN NAMA PEMAIN: \n\n\t\t       ");
	scanf("%s",&namaPemain);getchar();
	printf("\n\n\n");
	printf("\tTekan \"ENTER\" untuk memulai permainan...");
	getchar();
	system("cls");
}



void setup(){
	x = lebar/2;
	y = tinggi/2;
	foodX = rand()%(lebar-1)+1;
	foodY = rand()%(tinggi-1)+1;
	
	skor = 0;
	lengthTail = 0;
	end = 0;
}



void mapSnake(){
	for(int i=0;i<=tinggi;i++){
		for(int j=0;j<=lebar;j++){
			if(i==0 || i==tinggi || j==0 || j==lebar){
				printf("#");
			}
			else{
				if(i==y && j==x){
					printf("O");
				}
				else if(i==foodY && j==foodX){
					printf("A");
				}
				else{
					int flag=0;
					for(int k=0;k<lengthTail;k++){
						if(j==tailX[k] && i==tailY[k]){
							printf("o");
							flag=1;
						}
					}
					if(flag==0){
						printf(" ");
					}
				}
			}			
		}
		printf("\n");
	}
}



void moveButton(){
	if(kbhit()){
		switch(getch()){
			case 'w': //UP
				input = 1;
				break;
			case 'a': //LEFT
				input = 2;
				break;
			case 's': //DOWN
				input = 3;
				break;
			case 'd': //RIGHT
				input = 4;
				break;
			case 'x': //END
				end = 1;
				break;
		}
	}
}


			
void move(){
	switch(input){
		case 1: //UP
			y--;
			break;
		case 2: //LEFT
			x--;
			break;
		case 3: //DOWN
			y++;
			break;
		case 4: //RIGHT
			x++;
			break;		
		default:
			break;
	}
	
	if(x<=0 || x>= lebar || y<=0 || y>=tinggi){
		end = 1;
	}
	
}



void food(){
	if(x==foodX && y==foodY){
		skor += 1;
		srand(time(NULL));
		foodX = rand()%(lebar-1)+1;
		srand(time(NULL));
		foodY = rand()%(tinggi-1)+1;
		lengthTail++;
	}
}



void length(){
	int tempX = tailX[0], tempY = tailY[0];
	int temppX, temppY;
	
	tailX[0] = x, tailY[0] = y;
	
	for(int i=1;i<lengthTail;i++){
		temppX = tailX[i];
		temppY = tailY[i];
		tailX[i] = tempX;
		tailY[i] = tempY;
		tempX = temppX;
		tempY = temppY;
	}
}



void head(){
	for(int i=0;i<lengthTail;i++){
		if(x==tailX[i] && y==tailY[i]){
			end = 1;
		}
	}
}



void delay(){
	for(int i=0;i<120000;i++){
	}
}



void hideCursor(){
	CONSOLE_CURSOR_INFO curs;
	curs.dwSize = 100;
	curs.bVisible = FALSE;
	SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &curs);
}



struct highscore{
	int highScore;
};




void gameOverText(){
	printf("\n\n\n\n");
	printf("\t______   ___   _______  _____         \n");
	printf("\t| ____| /   \\ |       ||  ___|		\n");
	printf("\t| |  _ /  _  \\| || || || |___			\n");
	printf("\t| | | || |_| || || || ||  ___|		\n");	
	printf("\t| |_| ||  _  || || || || |___			\n");
	printf("\t|_____||_/ \\_||_||_||_||_____|		\n");
	printf("\t _____   _   _   _____   _____		\n");
	printf("\t| ___ | | | | | |  ___| |  _  |		\n");
	printf("\t| | | | | | | | | |___  | |_| |		\n");
	printf("\t| | | | | | | | |  ___| |     /		\n");
	printf("\t| |_| | | \\_/ | | |___  | |\\ \\	\n");
	printf("\t|_____|  \\___/  |_____| |_| \\_\\	    \n");
	
		
	for(int i=0;i<10000;i++){
		for(int j=0;j<20000;j++){
		}
		
	}
}


int main(){
	
	welcomePage();
	aturanMain();
	inputPlayerName();
	
	ulang:
		struct highscore data;
		FILE *Fdata = fopen("highscore.txt","r");
		fscanf(Fdata, "%d", &data.highScore);
		fclose(Fdata);
	
		setup();
		hideCursor();
		while(!end){
			system("cls");
			printf("\t=======SNAKE GAME=======\n\n");
			
			mapSnake();
			printf("\nNama Pemain : %s\t\t Score = %d\n\n", namaPemain, skor);
			printf("\t\t\t High Score = %d\n", data.highScore);
			
			delay();
			length();
			moveButton();
			move();
			food();
			head();
		}
		system("cls");
		
	
				
		
		gameOverText();
		system("cls");
		
		char mainLagi;
		printf("\n\n\n\t       Kamu memperoleh skor %d\n",skor);
		
		if(skor > data.highScore){
			printf("\tSELAMAT Kamu menciptakan HIGHSCORE BARU!\n\n");
			Fdata = fopen("highscore.txt","w");
			fprintf(Fdata,"%d", skor);
			fclose(Fdata);
		}
		if(skor <= data.highScore){
			printf("   Coba lagi lain kali untuk mengalahkan highscore :(\n\n");
		}
		
		
		printf("      =========================================\n");
		printf("\t      APAKAH INGIN BERMAIN LAGI ?\n \t    JIKA YA, TEKAN 'y' atau 'Y'....\n");
		printf("      =========================================\n");
		
		mainLagi = getch();
		if(mainLagi == 'y' || mainLagi == 'Y'){
			goto ulang;
		}
	
	return 0;
}

 
by

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About C

C language is one of the most popular general-purpose programming language developed by Dennis Ritchie at Bell laboratories for UNIX operating system. The initial release of C Language was in the year 1972. Most of the desktop operating systems are written in C Language.

Key features:

  • Structured Programming
  • Popular system programming language
  • UNIX, MySQL and Oracle are completely written in C.
  • Supports variety of platforms
  • Efficient and also handle low-level activities.
  • As fast as assembly language and hence used as system development language.

Syntax help

Loops

1. If-Else:

When ever you want to perform a set of operations based on a condition if-else is used.

if(conditional-expression) {
   // code
} else {
   // code
}

You can also use if-else for nested Ifs and if-else-if ladder when multiple conditions are to be performed on a single variable.

2. Switch:

Switch is an alternative to if-else-if ladder.

switch(conditional-expression) {    
case value1:    
 // code    
 break;  // optional  
case value2:    
 // code    
 break;  // optional  
...    
    
default:     
 // code to be executed when all the above cases are not matched;    
} 

3. For:

For loop is used to iterate a set of statements based on a condition.

for(Initialization; Condition; Increment/decrement){  
  // code  
} 

4. While:

While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.

while(condition) {  
 // code 
}  

5. Do-While:

Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.

do {
  // code 
} while (condition); 

Arrays

Array is a collection of similar data which is stored in continuous memory addresses. Array values can be fetched using index. Index starts from 0 to size-1.

Syntax

One dimentional Array:

data-type array-name[size];

Two dimensional array:

data-type array-name[size][size];

Functions

Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity.

Two types of functions are present in C

  1. Library Functions:

Library functions are the in-built functions which are declared in header files like printf(),scanf(),puts(),gets() etc.,

  1. User defined functions:

User defined functions are the ones which are written by the programmer based on the requirement.

How to declare a Function

return_type function_name(parameters);

How to call a Function

function_name (parameters)

How to define a Function

return_type function_name(parameters) {  
  //code
}