#include <stdio.h>
#include <stdlib.h>
struct AVLNode {
    int data;
    struct AVLNode* left;
    struct AVLNode* right;
    int height;
};
int height(struct AVLNode* node) {
    if (node == NULL) {
        return 0;
    }
    return node->height;
}
int max(int a, int b) {
    return (a > b) ? a : b;
}
struct AVLNode* newNode(int data) {
    struct AVLNode* node = (struct AVLNode*)malloc(sizeof(struct AVLNode));
    node->data = data;
    node->left = NULL;
    node->right = NULL;
    node->height = 1;
    return node;
}
struct AVLNode* rightRotate(struct AVLNode* y) {
    struct AVLNode* x = y->left;
    struct AVLNode* T2 = x->right;
    x->right = y;
    y->left = T2;
    y->height = max(height(y->left), height(y->right)) + 1;
    x->height = max(height(x->left), height(x->right)) + 1;
    return x;
}
struct AVLNode* leftRotate(struct AVLNode* x) {
    struct AVLNode* y = x->right;
    struct AVLNode* T2 = y->left;
    y->left = x;
    x->right = T2;
    x->height = max(height(x->left), height(x->right)) + 1;
    y->height = max(height(y->left), height(y->right)) + 1;
    return y;
}
int getBalance(struct AVLNode* node) {
    if (node == NULL) {
        return 0;
    }
    return height(node->left) - height(node->right);
}
struct AVLNode* insert(struct AVLNode* node, int data) {
    if (node == NULL) {
        return newNode(data);
    }
    if (data < node->data) {
        node->left = insert(node->left, data);
    } else if (data > node->data) {
        node->right = insert(node->right, data);
    } else {
        return node;
    }
    node->height = 1 + max(height(node->left), height(node->right));
    int balance = getBalance(node);
    if (balance > 1 && data < node->left->data) {
        return rightRotate(node);
    }
    if (balance < -1 && data > node->right->data) {
        return leftRotate(node);
    }
    if (balance > 1 && data > node->left->data) {
        node->left = leftRotate(node->left);
        return rightRotate(node);
    }
    if (balance < -1 && data < node->right->data) {
        node->right = rightRotate(node->right);
        return leftRotate(node);
    }
    return node;
}
void inOrder(struct AVLNode* root) {
    if (root != NULL) {
        inOrder(root->left);
        printf("%d ", root->data);
        inOrder(root->right);
    }
}
int main() {
    struct AVLNode* root = NULL;
    root = insert(root, 10);
    root = insert(root, 20);
    root = insert(root, 30);
    root = insert(root, 40);
    root = insert(root, 50);
    root = insert(root, 25);
    printf("In-order traversal of the constructed AVL tree:\n");
    inOrder(root);
    return 0;
} 

C Language online compiler

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Read inputs from stdin

OneCompiler's C online editor supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample C program which takes name as input and print your name with hello.

#include <stdio.h>
int main()
{
    char name[50];
    printf("Enter name:");
    scanf("%s", name);
    printf("Hello %s \n" , name );
    return 0;
    
}

About C

C language is one of the most popular general-purpose programming language developed by Dennis Ritchie at Bell laboratories for UNIX operating system. The initial release of C Language was in the year 1972. Most of the desktop operating systems are written in C Language.

Key features:

  • Structured Programming
  • Popular system programming language
  • UNIX, MySQL and Oracle are completely written in C.
  • Supports variety of platforms
  • Efficient and also handle low-level activities.
  • As fast as assembly language and hence used as system development language.

Syntax help

Loops

1. If-Else:

When ever you want to perform a set of operations based on a condition if-else is used.

if(conditional-expression) {
   // code
} else {
   // code
}

You can also use if-else for nested Ifs and if-else-if ladder when multiple conditions are to be performed on a single variable.

2. Switch:

Switch is an alternative to if-else-if ladder.

switch(conditional-expression) {    
case value1:    
 // code    
 break;  // optional  
case value2:    
 // code    
 break;  // optional  
...    
    
default:     
 // code to be executed when all the above cases are not matched;    
} 

3. For:

For loop is used to iterate a set of statements based on a condition.

for(Initialization; Condition; Increment/decrement){  
  // code  
} 

4. While:

While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.

while(condition) {  
 // code 
}  

5. Do-While:

Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.

do {
  // code 
} while (condition); 

Arrays

Array is a collection of similar data which is stored in continuous memory addresses. Array values can be fetched using index. Index starts from 0 to size-1.

Syntax

One dimentional Array:

data-type array-name[size];

Two dimensional array:

data-type array-name[size][size];

Functions

Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity.

Two types of functions are present in C

  1. Library Functions:

Library functions are the in-built functions which are declared in header files like printf(),scanf(),puts(),gets() etc.,

  1. User defined functions:

User defined functions are the ones which are written by the programmer based on the requirement.

How to declare a Function

return_type function_name(parameters);

How to call a Function

function_name (parameters)

How to define a Function

return_type function_name(parameters) {  
  //code
}