#include <Windows.h>
int ScreenWidth, ScreenHeight;
int Interval = 100;
LRESULT CALLBACK Melter(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
{
switch (Msg)
{
case WM_CREATE:
{
HDC Desktop = GetDC(HWND_DESKTOP);
HDC Window = GetDC(hWnd);
BitBlt(Window, 0, 0, ScreenWidth, ScreenHeight, Desktop, 0, 0, SRCCOPY);
ReleaseDC(hWnd, Window);
ReleaseDC(HWND_DESKTOP, Desktop);
SetTimer(hWnd, 0, Interval, 0);
ShowWindow(hWnd, SW_SHOW);
break;
}
case WM_PAINT:
{
ValidateRect(hWnd, 0);
break;
}
case WM_TIMER:
{
HDC Window = GetDC(hWnd);
int X = (rand() % ScreenWidth) - (150 / 2),
Y = (rand() % 15),
Width = (rand() % 150);
BitBlt(Window, X, Y, Width, ScreenHeight, Window, X, 0, SRCCOPY);
ReleaseDC(hWnd, Window);
break;
}
case WM_DESTROY:
{
KillTimer(hWnd, 0);
PostQuitMessage(0);
break;
}
return 0;
}
return DefWindowProc(hWnd, Msg, wParam, lParam);
}
int APIENTRY WinMain(HINSTANCE Inst, HINSTANCE Prev, LPSTR Cmd, int showcmd)
{
// Get the width & height of current display
ScreenWidth = GetSystemMetrics(SM_CXSCREEN);
ScreenHeight = GetSystemMetrics(SM_CYSCREEN);
WNDCLASS wndClass = { 0, Melter, 0,0, Inst, 0, LoadCursorW(0, IDC_ARROW), 0, 0, L"ScreenMelter" };
if (RegisterClass(&wndClass))
{
// Create the "melter" overlapping window.
HWND hWnd = CreateWindowExA(WS_EX_TOPMOST, "ScreenMelter", 0, WS_POPUP,
0, 0, ScreenWidth, ScreenHeight, HWND_DESKTOP, 0, Inst, 0);
if (hWnd)
{
// seed for randomization
srand(GetTickCount());
MSG Msg = { 0 };
// Run the melter loop
while (Msg.message != WM_QUIT)
{
if (PeekMessage(&Msg, 0, 0, 0, PM_REMOVE))
{
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
}
}
}
return 0;
} Write, Run & Share C++ code online using OneCompiler's C++ online compiler for free. It's one of the robust, feature-rich online compilers for C++ language, running on the latest version 17. Getting started with the OneCompiler's C++ compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C++ and start coding!
OneCompiler's C++ online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.
#include <iostream>
#include <string>
using namespace std;
int main()
{
string name;
cout << "Enter name:";
getline (cin, name);
cout << "Hello " << name;
return 0;
}
C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
//code
}
else {
//code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
case value1:
// code
break; // optional
case value2:
// code
break; // optional
......
default:
code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}