#include <Windows.h> int ScreenWidth, ScreenHeight; int Interval = 100; LRESULT CALLBACK Melter(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam) { switch (Msg) { case WM_CREATE: { HDC Desktop = GetDC(HWND_DESKTOP); HDC Window = GetDC(hWnd); BitBlt(Window, 0, 0, ScreenWidth, ScreenHeight, Desktop, 0, 0, SRCCOPY); ReleaseDC(hWnd, Window); ReleaseDC(HWND_DESKTOP, Desktop); SetTimer(hWnd, 0, Interval, 0); ShowWindow(hWnd, SW_SHOW); break; } case WM_PAINT: { ValidateRect(hWnd, 0); break; } case WM_TIMER: { HDC Window = GetDC(hWnd); int X = (rand() % ScreenWidth) - (150 / 2), Y = (rand() % 15), Width = (rand() % 150); BitBlt(Window, X, Y, Width, ScreenHeight, Window, X, 0, SRCCOPY); ReleaseDC(hWnd, Window); break; } case WM_DESTROY: { KillTimer(hWnd, 0); PostQuitMessage(0); break; } return 0; } return DefWindowProc(hWnd, Msg, wParam, lParam); } int APIENTRY WinMain(HINSTANCE Inst, HINSTANCE Prev, LPSTR Cmd, int showcmd) { // Get the width & height of current display ScreenWidth = GetSystemMetrics(SM_CXSCREEN); ScreenHeight = GetSystemMetrics(SM_CYSCREEN); WNDCLASS wndClass = { 0, Melter, 0,0, Inst, 0, LoadCursorW(0, IDC_ARROW), 0, 0, L"ScreenMelter" }; if (RegisterClass(&wndClass)) { // Create the "melter" overlapping window. HWND hWnd = CreateWindowExA(WS_EX_TOPMOST, "ScreenMelter", 0, WS_POPUP, 0, 0, ScreenWidth, ScreenHeight, HWND_DESKTOP, 0, Inst, 0); if (hWnd) { // seed for randomization srand(GetTickCount()); MSG Msg = { 0 }; // Run the melter loop while (Msg.message != WM_QUIT) { if (PeekMessage(&Msg, 0, 0, 0, PM_REMOVE)) { TranslateMessage(&Msg); DispatchMessage(&Msg); } } } } return 0; }
Write, Run & Share C++ code online using OneCompiler's C++ online compiler for free. It's one of the robust, feature-rich online compilers for C++ language, running on the latest version 17. Getting started with the OneCompiler's C++ compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C++
and start coding!
OneCompiler's C++ online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.
#include <iostream>
#include <string>
using namespace std;
int main()
{
string name;
cout << "Enter name:";
getline (cin, name);
cout << "Hello " << name;
return 0;
}
C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
//code
}
else {
//code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
case value1:
// code
break; // optional
case value2:
// code
break; // optional
......
default:
code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}