#include <bits/stdc++.h>
using namespace std;

#define ll long long
#define ld long double
#define ar array

#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
using namespace __gnu_pbds;

template <typename T> using oset = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;

#define vt vector
#define pb push_back
#define all(c) (c).begin(), (c).end()
#define sz(x) (int)(x).size()

#define F_OR(i, a, b, s) for (int i=(a); (s)>0?i<(b):i>(b); i+=(s))
#define F_OR1(e) F_OR(i, 0, e, 1)
#define F_OR2(i, e) F_OR(i, 0, e, 1)
#define F_OR3(i, b, e) F_OR(i, b, e, 1)
#define F_OR4(i, b, e, s) F_OR(i, b, e, s)
#define GET5(a, b, c, d, e, ...) e
#define F_ORC(...) GET5(__VA_ARGS__, F_OR4, F_OR3, F_OR2, F_OR1)
#define FOR(...) F_ORC(__VA_ARGS__)(__VA_ARGS__)
#define EACH(x, a) for (auto& x: a)

template<class T> bool umin(T& a, const T& b) {
	return b<a?a=b, 1:0;
}
template<class T> bool umax(T& a, const T& b) { 
	return a<b?a=b, 1:0;
} 

ll FIRSTTRUE(function<bool(ll)> f, ll lb, ll rb) {
	while(lb<rb) {
		ll mb=(lb+rb)/2;
		f(mb)?rb=mb:lb=mb+1; 
	} 
	return lb;
}
ll LASTTRUE(function<bool(ll)> f, ll lb, ll rb) {
	while(lb<rb) {
		ll mb=(lb+rb+1)/2;
		f(mb)?lb=mb:rb=mb-1; 
	} 
	return lb;
}

template<class A> void read(vt<A>& v);
template<class A, size_t S> void read(ar<A, S>& a);
template<class T> void read(T& x) {
	cin >> x;
}
void read(double& d) {
	string t;
	read(t);
	d=stod(t);
}
void read(long double& d) {
	string t;
	read(t);
	d=stold(t);
}
template<class H, class... T> void read(H& h, T&... t) {
	read(h);
	read(t...);
}
template<class A> void read(vt<A>& x) {
	EACH(a, x)
		read(a);
}
template<class A, size_t S> void read(array<A, S>& x) {
	EACH(a, x)
		read(a);
}

string to_string(char c) {
	return string(1, c);
}
string to_string(bool b) {
	return b?"true":"false";
}
string to_string(const char* s) {
	return string(s);
}
string to_string(string s) {
	return s;
}
string to_string(vt<bool> v) {
	string res;
	FOR(sz(v))
		res+=char('0'+v[i]);
	return res;
}

template<size_t S> string to_string(bitset<S> b) {
	string res;
	FOR(S)
		res+=char('0'+b[i]);
	return res;
}
template<class T> string to_string(T v) {
    bool f=1;
    string res;
    EACH(x, v) {
		if(!f)
			res+=' ';
		f=0;
		res+=to_string(x);
	}
    return res;
}

template<class A> void write(A x) {
	cout << to_string(x);
}
template<class H, class... T> void write(const H& h, const T&... t) { 
	write(h);
	write(t...);
}
void print() {
	write("\n");
}
template<class H, class... T> void print(const H& h, const T&... t) { 
	write(h);
	if(sizeof...(t))
		write(' ');
	print(t...);
}

void DBG() {
	cerr << "]" << endl;
}
template<class H, class... T> void DBG(H h, T... t) {
	cerr << to_string(h);
	if(sizeof...(t))
		cerr << ", ";
	DBG(t...);
}
#ifdef _DEBUG
#define dbg(...) cerr << "LINE(" << __LINE__ << ") -> [" << #__VA_ARGS__ << "]: [", DBG(__VA_ARGS__)
#else
#define dbg(...) 0
#endif

template<class T> void offset(ll o, T& x) {
	x+=o;
}
template<class T> void offset(ll o, vt<T>& x) {
	EACH(a, x)
		offset(o, a);
}
template<class T, size_t S> void offset(ll o, ar<T, S>& x) {
	EACH(a, x)
		offset(o, a);
}

mt19937 mt_rng(chrono::steady_clock::now().time_since_epoch().count());
ll randint(ll a, ll b) {
	return uniform_int_distribution<ll>(a, b)(mt_rng);
}

template<class T, class U> void vti(vt<T> &v, U x, size_t n) {
	v=vt<T>(n, x);
}
template<class T, class U> void vti(vt<T> &v, U x, size_t n, size_t m...) {
	v=vt<T>(n);
	EACH(a, v)
		vti(a, x, m);
}

const int d4i[4]={-1, 0, 1, 0}, d4j[4]={0, 1, 0, -1};
const int d8i[8]={-1, -1, 0, 1, 1, 1, 0, -1}, d8j[8]={0, 1, 1, 1, 0, -1, -1, -1};

void solve() {
	int n, k;
	read(n, k);
	string s;
	read(s);
	int a=0;
	FOR(n/2)
		a+=s[i]!=s[n-1-i];
	print(abs(a-k));
}

int main() {
	ios::sync_with_stdio(0);
	cin.tie(0);

	int t=1;
	read(t);
	FOR(t) {
		write("Case #", i+1, ": ");
		solve();
	}
} 
by

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Read inputs from stdin

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#include <iostream>
#include <string>
using namespace std;

int main() 
{
    string name;
    cout << "Enter name:";
    getline (cin, name);
    cout << "Hello " << name;
    return 0;
}

About C++

C++ is a widely used middle-level programming language.

  • Supports different platforms like Windows, various Linux flavours, MacOS etc
  • C++ supports OOPS concepts like Inheritance, Polymorphism, Encapsulation and Abstraction.
  • Case-sensitive
  • C++ is a compiler based language
  • C++ supports structured programming language
  • C++ provides alot of inbuilt functions and also supports dynamic memory allocation.
  • Like C, C++ also allows you to play with memory using Pointers.

Syntax help

Loops

1. If-Else:

When ever you want to perform a set of operations based on a condition If-Else is used.

if(conditional-expression) {
   //code
}
else {
   //code
}

You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.

2. Switch:

Switch is an alternative to If-Else-If ladder.

switch(conditional-expression){    
case value1:    
 // code    
 break;  // optional  
case value2:    
 // code    
 break;  // optional  
......    
    
default:     
 code to be executed when all the above cases are not matched;    
} 

3. For:

For loop is used to iterate a set of statements based on a condition.

for(Initialization; Condition; Increment/decrement){  
  //code  
} 

4. While:

While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.

while (condition) {  
// code 
}  

5. Do-While:

Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.

do {  
 // code 
} while (condition); 

Functions

Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.

How to declare a Function:

return_type function_name(parameters);

How to call a Function:

function_name (parameters)

How to define a Function:

return_type function_name(parameters) {  
 // code
}