#include <windows.h>
#include <fwpmtypes.h>
#include <fwpmu.h>
#include <stdio.h>
#include <winsock.h>

#pragma comment (lib, "fwpuclnt.lib")
#pragma comment (lib, "Ws2_32.lib")

#define EXIT_ON_ERROR(err) if((err) != ERROR_SUCCESS) {goto CLEANUP;}


FILETIME ft;


DWORD InitFilterConditions(
	__in_opt PCWSTR appPath,
	__in_opt const SOCKADDR* localAddr,
	__in_opt UINT8 ipProtocol,
	__in UINT32 numCondsIn,
	__out_ecount_part(numCondsIn, *numCondsOut) FWPM_FILTER_CONDITION0* conds,
	__out UINT32* numCondsOut,
	__deref_out FWP_BYTE_BLOB** appId
)
{
	*numCondsOut = 0;
	return ERROR_SUCCESS;
}


DWORD FindRecentEvents(
	__in HANDLE engine,
	__in_opt PCWSTR appPath,
	__in_opt const SOCKADDR* localAddr,
	__in_opt UINT8 ipProtocol,
	__in UINT32 seconds,
	__deref_out_ecount(*numEvents) FWPM_NET_EVENT0*** events,
	__out UINT32* numEvents
)
{
	DWORD result = ERROR_SUCCESS;
	FWPM_NET_EVENT_ENUM_TEMPLATE0 enumTempl;
	ULARGE_INTEGER ulTime;
	FWPM_FILTER_CONDITION0 conds[4];
	UINT32 numConds;
	FWP_BYTE_BLOB* appBlob = NULL;
	HANDLE enumHandle = NULL;

	memset(&enumTempl, 0, sizeof(enumTempl));

	// Use the current time as the end time of the window.
	GetSystemTimeAsFileTime(&(enumTempl.endTime));

	// Subtract the number of seconds specified by the caller to find the start
	// time.
	ulTime.LowPart = enumTempl.endTime.dwLowDateTime;
	ulTime.HighPart = enumTempl.endTime.dwHighDateTime;
	ulTime.QuadPart -= seconds * 10000000ui64;
	enumTempl.startTime.dwLowDateTime = ulTime.LowPart;
	enumTempl.startTime.dwHighDateTime = ulTime.HighPart;

	result = InitFilterConditions(
		appPath,
		&localAddr,
		ipProtocol,
		ARRAYSIZE(conds),
		conds,
		&numConds,
		&appBlob
	);
	EXIT_ON_ERROR(result);

	enumTempl.numFilterConditions = numConds;
	if (numConds > 0)
	{
		enumTempl.filterCondition = conds;
	}

	result = FwpmNetEventCreateEnumHandle0(
		engine,
		&enumTempl,
		&enumHandle
	);
	EXIT_ON_ERROR(result);

	result = FwpmNetEventEnum0(
		engine,
		enumHandle,
		INFINITE,
		events,
		numEvents
	);
	EXIT_ON_ERROR(result);

CLEANUP:
	FwpmNetEventDestroyEnumHandle0(engine, enumHandle);
	FwpmFreeMemory0((void**)&appBlob);
	return result;
}

void detectHit(void) {
	struct in_addr rinaddr;
	HANDLE engineHandle = 0;
	FWPM_NET_EVENT0** events = NULL, *event;
	UINT32 numEvents = 0, i;


	static const char* const types[] =
	{
	   "FWPM_NET_EVENT_TYPE_IKEEXT_MM_FAILURE",
	   "FWPM_NET_EVENT_TYPE_IKEEXT_QM_FAILURE",
	   "FWPM_NET_EVENT_TYPE_IKEEXT_EM_FAILURE",
	   "FWPM_NET_EVENT_TYPE_CLASSIFY_DROP",
	   "FWPM_NET_EVENT_TYPE_IPSEC_KERNEL_DROP"
	};
	const char* type;

	// Use dynamic sessions for efficiency and safety:
	//  - All objects associated with the dynamic session are deleted with one call.
	//  - Filtering policy objects are deleted even when the application crashes. 
	FWPM_SESSION0 session;
	memset(&session, 0, sizeof(session));
	session.flags = FWPM_SESSION_FLAG_DYNAMIC;

	DWORD result = FwpmEngineOpen0(NULL, RPC_C_AUTHN_WINNT, NULL, &session, &engineHandle);
	if (ERROR_SUCCESS == result)
	{
		result = FindRecentEvents(
			engineHandle,
			0,
			0,
			0,
			100,
			&events,
			&numEvents
		);
	}

	if (numEvents != 0)
	{
		for (i = 0; i < numEvents; ++i)
		{
			event = events[i];


			type = (event->type < ARRAYSIZE(types)) ? types[event->type]
				: "<unknown>";

			if (event->header.ipVersion == FWP_IP_VERSION_V4 && event->header.ipProtocol == IPPROTO_UDP
				&& ( event->header.timeStamp.dwHighDateTime > ft.dwHighDateTime 
					|| ( event->header.timeStamp.dwHighDateTime == ft.dwHighDateTime && event->header.timeStamp.dwLowDateTime > ft.dwLowDateTime )
					)
				)
			{
				rinaddr.s_addr = htonl(event->header.remoteAddrV4);
				ft.dwHighDateTime = event->header.timeStamp.dwHighDateTime;
				ft.dwLowDateTime = event->header.timeStamp.dwLowDateTime;
				printf("[%s] - %d - %d\n", inet_ntoa(rinaddr), event->header.localPort, event->header.remotePort);
			}
		}
	}
}


int main(int argc, char ** argv[]) {
	ft.dwHighDateTime = 0;
	ft.dwLowDateTime = 0;
	for (;;) {
		detectHit();
		Sleep(1000);
	}
	return 0;
} 

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Read inputs from stdin

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#include <iostream>
#include <string>
using namespace std;

int main() 
{
    string name;
    cout << "Enter name:";
    getline (cin, name);
    cout << "Hello " << name;
    return 0;
}

About C++

C++ is a widely used middle-level programming language.

  • Supports different platforms like Windows, various Linux flavours, MacOS etc
  • C++ supports OOPS concepts like Inheritance, Polymorphism, Encapsulation and Abstraction.
  • Case-sensitive
  • C++ is a compiler based language
  • C++ supports structured programming language
  • C++ provides alot of inbuilt functions and also supports dynamic memory allocation.
  • Like C, C++ also allows you to play with memory using Pointers.

Syntax help

Loops

1. If-Else:

When ever you want to perform a set of operations based on a condition If-Else is used.

if(conditional-expression) {
   //code
}
else {
   //code
}

You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.

2. Switch:

Switch is an alternative to If-Else-If ladder.

switch(conditional-expression){    
case value1:    
 // code    
 break;  // optional  
case value2:    
 // code    
 break;  // optional  
......    
    
default:     
 code to be executed when all the above cases are not matched;    
} 

3. For:

For loop is used to iterate a set of statements based on a condition.

for(Initialization; Condition; Increment/decrement){  
  //code  
} 

4. While:

While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.

while (condition) {  
// code 
}  

5. Do-While:

Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.

do {  
 // code 
} while (condition); 

Functions

Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.

How to declare a Function:

return_type function_name(parameters);

How to call a Function:

function_name (parameters)

How to define a Function:

return_type function_name(parameters) {  
 // code
}