#include<iostream> #define SIZE 5 using namespace std; class STACK { private: int num[SIZE]; int top; public: STACK(); //defualt constructor int push(int); int pop(); int isEmpty(); int isFull(); void displayItems(); }; STACK::STACK(){ top=-1; } int STACK::isEmpty(){ if(top==-1) return 1; else return 0; } int STACK::isFull(){ if(top==(SIZE-1)) return 1; else return 0; } int STACK::push(int n){ //check stack is full or not if(isFull()){ return 0; } ++top; num[top]=n; return n; } int STACK::pop(){ //to store and print which number //is deleted int temp; //check for empty if(isEmpty()) return 0; temp=num[top]; --top; return temp; } void STACK::displayItems(){ int i; //for loop cout<<"STACK is: "; for(i=(top); i>=0; i--) cout<<num[i]<<" "; cout<<endl; } int main(){ //declare object STACK stk; int choice, n,temp; do { cout<<endl; cout<<"0 - Exit."<<endl; cout<<"1 - Push Item."<<endl; cout<<"2 - Pop Item."<<endl; cout<<"3 - Display Items (Print STACK)."<<endl; cout<<"Enter your choice: "; cin>>choice; switch(choice){ case 0: break; case 1: cout<<"Enter item to insert: "; cin>>n; temp=stk.push(n); if(temp==0) cout<<"STACK is FULL."<<endl; else cout<<temp<<" inserted."<<endl; break; case 2: temp=stk.pop(); if(temp==0) cout<<"STACK IS EMPTY."<<endl; else cout<<temp<<" is removed (popped)."<<endl; break; case 3: stk.displayItems(); break; default: cout<<"An Invalid choice."<<endl; } }while(choice!=0); return 0; }
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#include <iostream>
#include <string>
using namespace std;
int main()
{
string name;
cout << "Enter name:";
getline (cin, name);
cout << "Hello " << name;
return 0;
}
C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
//code
}
else {
//code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
case value1:
// code
break; // optional
case value2:
// code
break; // optional
......
default:
code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}