#include <windows.h> #include <vector> #include <lowlevelmonitorconfigurationapi.h> #pragma comment(lib, "Dxva2.lib") const BYTE PowerMode = 0xD6; // VCP Code defined in VESA Monitor Control Command Set (MCCS) standard const DWORD PowerOn = 0x01; const DWORD PowerOff = 0x04; // Monitor description struct struct MonitorDesc { HANDLE hdl; DWORD power; }; // Monitor enumeration callback BOOL CALLBACK MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { std::vector<MonitorDesc>* pMonitors = reinterpret_cast<std::vector<MonitorDesc>*>(dwData); DWORD nMonitorCount; if (GetNumberOfPhysicalMonitorsFromHMONITOR(hMonitor, &nMonitorCount)) { PHYSICAL_MONITOR* pMons = new PHYSICAL_MONITOR[nMonitorCount]; if (GetPhysicalMonitorsFromHMONITOR(hMonitor, nMonitorCount, pMons)) { for (DWORD i = 0; i < nMonitorCount; i++) { MonitorDesc desc; desc.hdl = pMons[i].hPhysicalMonitor; pMonitors->push_back(desc); } } delete[] pMons; } return TRUE; } // Switch monitor power void MonitorSwitch(MonitorDesc& monitor, DWORD mode) { if (monitor.power == mode) return; SetVCPFeature(monitor.hdl, PowerMode, mode); monitor.power = mode; } int main() { std::vector<MonitorDesc> monitors; EnumDisplayMonitors(NULL, NULL, &MonitorEnumProc, reinterpret_cast<LPARAM>(&monitors)); // Init for (auto& monitor : monitors) { monitor.power = PowerOn; } // Here select the first one monitor as example MonitorDesc targetMonitor = monitors[0]; // turn off if (targetMonitor.power == PowerOn) { MonitorSwitch(targetMonitor, PowerOff); } Sleep(5000); // turn on if (targetMonitor.power == PowerOff) { MonitorSwitch(targetMonitor, PowerOn); } }
Write, Run & Share C++ code online using OneCompiler's C++ online compiler for free. It's one of the robust, feature-rich online compilers for C++ language, running on the latest version 17. Getting started with the OneCompiler's C++ compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C++
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OneCompiler's C++ online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.
#include <iostream>
#include <string>
using namespace std;
int main()
{
string name;
cout << "Enter name:";
getline (cin, name);
cout << "Hello " << name;
return 0;
}
C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
//code
}
else {
//code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
case value1:
// code
break; // optional
case value2:
// code
break; // optional
......
default:
code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}