#include <iostream>
#include <GL/glut.h>
/* run this program using the console pauser or add your own getch, system("pause") or input loop */
void display(){
glClear(GL_COLOR_BUFFER_BIT);
//EARS
glEnable(GL_LINE_STIPPLE);
glLineWidth(2.0f);
glLineStipple(1,0xAAAA);
glColor3f(1.0f, 0.5f, 0.0f); //orange
glBegin(GL_LINE_LOOP);
glVertex2f(0, 0);
glVertex2f(0.1,0);
glVertex2f(0.05,0.2);
glEnd();
glBegin(GL_LINE_LOOP);
glVertex2f(0.1, 0);
glVertex2f(0.2,0);
glVertex2f(0.15,0.2);
glEnd();
glFlush();
glDisable(GL_LINE_STIPPLE);
//FACE
glBegin(GL_QUADS);
glVertex2f(0.0, 0.0); // upper left, clockwise
glColor4f(1.0f, 1.0f, 0.0f, 0.0f); // yellow
glVertex2f(0.2,0); // UR
glColor4f(1.0f, 1.0f, 0.0f, 0.0f); // yellow
glVertex2f(0.2, -0.2); //LR
glColor4f(1.0f, 1.0f, 0.0f, 0.0f); // yellow
glVertex2f(0.0, -0.2); //LL
glEnd();
glFlush();
//EYES
glPointSize(7.0);
glBegin(GL_POINTS);
glColor4f(0.0f, 0.0f, 0.0f, 0.0f); // black
glVertex2f(0.05, -0.1);
glVertex2f(0.15, -0.1);
glEnd();
glFlush();
//NOSE
glBegin(GL_TRIANGLES);
glVertex2f(0.05f,-0.1f);
glVertex2f(0.05f,-0.1f);
glVertex2f(0.05f,-0.05f);
glEnd();
glFlush();
//MOUTH
glBegin(GL_LINES);
glColor4f(0.0f, 0.0f, 0.0f, 0.0f); // black
glVertex2f(0.05, -0.16);
glVertex2f(0.15, -0.16);
glEnd();
glFlush();
//BODY
glBegin(GL_POLYGON);
glColor3f(1.0f, 1.0f, 1.0f);
glVertex2f(0.25,-1.5);
glVertex2f(0.75,-1.5);
glVertex2f(0.0,-2.0);
glVertex2f(1.0,-2.0);
glVertex2f(0.0,-2.5);
glVertex2f(1.0,-2.5);
glEnd();
glFlush();
}
int main(int argc, char** argv) {
glutInit(&argc,argv);
glutCreateWindow("Kelsey Lantano");
glutDisplayFunc(display);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glClearColor(1, 1, 1, 0);
glutMainLoop();
return 0;
}
Write, Run & Share C++ code online using OneCompiler's C++ online compiler for free. It's one of the robust, feature-rich online compilers for C++ language, running on the latest version 17. Getting started with the OneCompiler's C++ compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C++ and start coding!
OneCompiler's C++ online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.
#include <iostream>
#include <string>
using namespace std;
int main()
{
string name;
cout << "Enter name:";
getline (cin, name);
cout << "Hello " << name;
return 0;
}
C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
//code
}
else {
//code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
case value1:
// code
break; // optional
case value2:
// code
break; // optional
......
default:
code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}