// C++ program for the above approach
#include <bits/stdc++.h>
using namespace std;
// Define a class named State
class State {
private:
// Item
struct item {
char value;
State* next;
};
// Three states
item Input1;
item Input2;
char m_out;
public:
// Constructor
State()
: Input1{ ' ', nullptr },
Input2{ ' ', nullptr },
m_out{ ' ' }
{
}
// Member functions
static State* m_ptr;
void Initialize(item input1,
item input2,
char out);
static char Transition(char x);
static string Traverse(string& str,
int n);
};
// Global object pointer points to
// current state
State* State::m_ptr{ nullptr };
// Function that initializes the states
// with appropriate values
void State::Initialize(item input1,
item input2,
char out)
{
Input1 = input1;
Input2 = input2;
m_out = out;
}
// Transition function that takes each
// character of string
char State::Transition(char x)
{
char ch{};
// Prints the output
if ((*m_ptr).Input1.value == x) {
// Output the current state
cout << (*m_ptr).m_out;
ch = (*m_ptr).m_out;
// Next input state
m_ptr = (*m_ptr).Input1.next;
}
else {
// Output the current state
cout << (*m_ptr).m_out;
ch = (*m_ptr).m_out;
// Next input state
m_ptr = (*m_ptr).Input2.next;
}
// Return ch
return ch;
}
// Takes the whole string and pass
// it through machine
string State::Traverse(string& str,
int n)
{
string str1{};
// Add all the transition state to
// the string str1
for (int i = 0; i < n; i++)
str1 += Transition(str[i]);
// Append output
str1 += (*m_ptr).m_out;
cout << (*m_ptr).m_out << endl;
// Return str1
return str1;
}
// Function that create states and
// produce output
string mooreOut(string str, int n)
{
State q1, q2, q3, q4;
// Initializing the states
q1.Initialize({ 'a', &q2 },
{ 'b', &q1 }, '0');
q2.Initialize({ 'a', &q2 },
{ 'b', &q3 }, '0');
q3.Initialize({ 'a', &q2 },
{ 'b', &q4 }, '0');
q4.Initialize({ 'a', &q2 },
{ 'b', &q1 }, '1');
State::m_ptr = &q1;
// Traverse the string str1
string str1{ State::Traverse(str, n) };
return str1;
}
// Function that counts the occurrences
// of 1 in the output string
int countStr(string& str, int n)
{
int count{};
// Count the 1s in str
for (int i = 0; i < n; i++) {
if (str[i] == '1')
count++;
}
// Return count
return count;
}
// Driver Code
int main()
{
// Given string
string str{ "babbabbabbb" };
int n{ static_cast<int>(str.length()) };
// Function Call
string str1{ mooreOut(str, n) };
int n1{ static_cast<int>(str.length()) };
// Print the count of substring
cout << "abb occurs " << countStr(str1, n1)
<< " times\n";
return 0;
}
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C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
//code
}
else {
//code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
case value1:
// code
break; // optional
case value2:
// code
break; // optional
......
default:
code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}