#include<iostream.h> #include<conio.h> #include<graphics.h> #include<dos.h> union REGS i,o; struct SREGS s; initmouse(); showmouse(); void changecursor(int *shape); int cursor1[32]={ 0x0000,0xf00f,0xe007,0xc003, 0x8001,0x0000,0x0000,0x0000, 0x0000,0x0000,0x0000,0x8001, 0xc003,0xe00f,0xf00f,0x0000, 0xffff,0x0ff0,0x1ff8,0x3ffc, 0x799e,0xf99f,0xffff,0xffff, 0xffff,0xffff,0xffff,0x7ffe, 0x3c3c,0x1ff8,0x0ff0,0xffff, }; int cursor2[32]={ 0xe00f,0xf10f,0xf81f,0x8c63, 0x0001,0x0001,0x0001,0x0001, 0x8003,0xc007,0xc007,0x8003, 0x8003,0xc7c7,0xffff,0xffff, 0x1010,0x0820,0x0440,0x739c, 0xfbbe,0xfffe,0xfffe,0xfffe, 0x7ffc,0x3ff8,0x3ff8,0x7ffc, 0x7d7c,0x3838,0x0000,0x0000, }; int cursor3[32]={ 0xffff,0xffff,0xffff,0xe03f, 0xc01e,0x800c,0x0801,0x8001, 0xc003,0x8003,0x0001,0x8009, 0xc01c,0xe03e,0xffff,0xffff, 0x0000,0x0000,0x0000,0x1fc0, 0x3fe1,0x7ff3,0xf7fe,0x7ffe, 0x3ffc,0x7ffc,0xfffe,0x7ff6, 0x3fe3,0x1fc1,0x0000,0x0000, }; int cursor4[32]={ 0xc003,0xdffb,0xd00b,0xd00b, 0xd00b,0xd00b,0xd00b,0xd00b, 0xdffb,0xc003,0xfc3f,0xfc3f, 0x0000,0x0000,0x0000,0x0000, 0x3ffc,0x2004,0x2ff4,0x2ff4, 0x2ff4,0x2ff4,0x2ff4,0x2ff4, 0x2004,0x3ffc,0x03c0,0x03c0, 0xffff,0xffff,0xffff,0xffff, }; void main() { int gd=DETECT,gm, xx,yy,b; initgraph(&gd,&gm,"c:\tc\bgi "); gotoxy(10,1); cout<<"Press any key and move the cursor to change shape "; gotoxy(60,25); cout<<"made by NIGI"; changecursor(cursor1); showmouse(); getch(); changecursor(cursor2); showmouse(); getch(); changecursor(cursor3); showmouse(); getch(); changecursor(cursor4); showmouse(); getch(); } initmouse() { i.x.ax=0; int86(0x33,&i,&o); return(o.x.ax); } showmouse() { i.x.ax=1; int86(0x33,&i,&o); return(o.x.ax); } void changecursor(int *shape) { i.x.ax=9; i.x.bx=0; i.x.cx=0; i.x.dx=(unsigned)shape; segread(&s); s.es=s.ds; int86x(0x33,&i,&o,&s); }
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C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
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