int dir[4][2] = {{1, 0}, {-1, 0}, {0, 1}, {0, -1}}; class Solution { public: int shortestDistance(vector<vector<int>>& grid) { int ret = INT_MAX; int n = grid.size(); int m = grid[0].size(); int numberOfOnes = 0; vector < vector <int> > dist(n, vector <int>(m)); vector < vector <int> > reach(n, vector <int>(m)); for(int i = 0; i < n; i++){ for(int j = 0; j < m; j++){ if(grid[i][j] == 1){ numberOfOnes++; queue < pair <int, int> > q; q.push({i, j}); set < pair <int, int> > visited; for(int lvl = 1; !q.empty(); lvl++){ int sz = q.size(); while(sz--){ pair <int, int> curr = q.front(); q.pop(); int x = curr.first; int y = curr.second; for(int k = 0; k < 4; k++){ int nx = x + dir[k][0]; int ny = y + dir[k][1]; if(nx < 0 || ny < 0 || nx >= n || ny >= m || visited.count({nx, ny}) || grid[nx][ny] != 0) continue; visited.insert({nx, ny}); dist[nx][ny] += lvl; reach[nx][ny]++; q.push({nx, ny}); } } } } } } for(int i = 0; i < n; i++){ for(int j = 0; j < m; j++){ if(grid[i][j] == 0 && reach[i][j] == numberOfOnes){ ret = min(ret, dist[i][j]); } } } return ret == INT_MAX ? -1 : ret; } };
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#include <iostream>
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C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
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}
else {
//code
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You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
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break; // optional
case value2:
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break; // optional
......
default:
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For loop is used to iterate a set of statements based on a condition.
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}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
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}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
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Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}