//Extra Credit question
//
//code written by Dean Gadberry
//
//Karson Kelley asks
//why is it that when I use the showpoint and/or fixed stream manipulators,
//the output isn't always what's intended?
//
//Example:
//
//{
//float number = 10.2;
//
//cout << fixed << showpoint << setprecision(8)<< number;
//}
//
//The expected output is 10.20000000, but when the program is run,
//the output is 10.19999981. Why does this happen?

#include<iostream>
#include<iomanip>

using namespace std;

int main()
{
    
    float number = 10.2;

    //this is the number that Karson uses
    cout<<"This is Karson's original number: ";
    cout << fixed <<setprecision(8) << showpoint << number
        <<endl;

    //first i tried to reassign Karson's number to a double
    double assign = number;
    cout <<endl<<"This is the double of Karson's number: ";
    cout << fixed <<setprecision(8) << showpoint << assign
        <<endl;

    // because Karson's number is holding it's precision 
    // value through the assignment process, 
    // I think that the number in storage is having issues
    // I recall the numbers float and double having
    // different precision levels. I expect that they are
    // stored differently in memory

    //This is a double with the same value
    double dbl = 10.2;
    cout <<endl<<"This is the double of 10.2 with 8 decimal values: "
        <<endl;
    cout << fixed <<setprecision(8) << showpoint << dbl
        <<endl;

    // This is a test of different setprecision numbers

    float precise = 10.2;
    cout <<endl<<"This is the float of 10.2 with different decimal values: "
        <<endl;

    cout << fixed <<setprecision(6) << showpoint << "6:  "<<precise <<endl;
    cout << fixed <<setprecision(7) << showpoint << "7:  "<<precise <<endl;
    cout << fixed <<setprecision(8) << showpoint << "8:  "<<precise <<endl;
    cout << fixed <<setprecision(9) << showpoint << "9:  "<<precise <<endl;
    cout << fixed <<setprecision(10) << showpoint << "10: "<<precise <<endl;

    // short explanation of phenomena
    cout <<endl
        <<"notice how the above numbers become less precise"
        <<endl
        <<"depending on the value passed to setprecision()"
        <<endl;

    // I've been reading about the different properties of floats and doubles.
    // floats are only 4 bytes, but doubles are 8. long doubles are a whole 12
    // I think that the real situation is that the 10.2 is stored in memory
    // with a limited set of spaces, and we are asking for the computer
    // to retrieve a number that requires a larger memory allocation
    // the Interesting thing to me is the setprecision() function
    // I will be interested to understand how it works someday
    
    // as a proof that this is a memory issue, 
    // I will be using the double that was declared on line
    // 45 to test other precision lengths
    
    cout <<endl<<"testing double 10.2"<<endl;
    cout << fixed 
        << showpoint 
        << setprecision(10) << "10: " << dbl << endl
        << setprecision(11) << "11: " << dbl << endl
        << setprecision(12) << "12: " << dbl << endl
        << setprecision(13) << "13: " << dbl << endl
        << setprecision(14) << "14: " << dbl << endl
        << setprecision(15) << "15: " << dbl << endl
        << setprecision(16) << "16: " << dbl << endl
        << setprecision(17) << "17: " << dbl << endl
        << setprecision(18) << "19: " << dbl << endl
        << setprecision(20) << "20: " << dbl << endl
        <<endl;

    //proofs complete

    cout <<"Here we see the display of a double"
        <<endl
        <<"which has twice as many bytes as a float"
        <<endl
        <<"(double: 8 bytes, float: 4 bytes)"
        <<endl
        <<endl
        <<"The setprecision function (which calls os.precision"
        <<endl
        <<"does not have the capacity to show more than so many decimal points"
        <<endl
        <<"because the number is not allocated enough memory"
        <<endl
        <<endl
        <<"This is exactly why these variables are refered to as having"
        <<endl
        <<"single or double precision"
        <<endl
        <<"because they are more precise, depending on the ammount"
        <<endl
        <<"of memory allocated"
        <<endl;


    return 0;
}
 

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About C++

C++ is a widely used middle-level programming language.

  • Supports different platforms like Windows, various Linux flavours, MacOS etc
  • C++ supports OOPS concepts like Inheritance, Polymorphism, Encapsulation and Abstraction.
  • Case-sensitive
  • C++ is a compiler based language
  • C++ supports structured programming language
  • C++ provides alot of inbuilt functions and also supports dynamic memory allocation.
  • Like C, C++ also allows you to play with memory using Pointers.

Syntax help

Loops

1. If-Else:

When ever you want to perform a set of operations based on a condition If-Else is used.

if(conditional-expression) {
   //code
}
else {
   //code
}

You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.

2. Switch:

Switch is an alternative to If-Else-If ladder.

switch(conditional-expression){    
case value1:    
 // code    
 break;  // optional  
case value2:    
 // code    
 break;  // optional  
......    
    
default:     
 code to be executed when all the above cases are not matched;    
} 

3. For:

For loop is used to iterate a set of statements based on a condition.

for(Initialization; Condition; Increment/decrement){  
  //code  
} 

4. While:

While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.

while (condition) {  
// code 
}  

5. Do-While:

Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.

do {  
 // code 
} while (condition); 

Functions

Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.

How to declare a Function:

return_type function_name(parameters);

How to call a Function:

function_name (parameters)

How to define a Function:

return_type function_name(parameters) {  
 // code
}