#include <Mouse.h> #include <hiduniversal.h> #include <SPI.h> #include "hidmouserptparser.h" USB Usb; HIDUniversal Hid(&Usb); HIDMouseEvents MouEvents; HIDMouseReportParser Mou(&MouEvents); int dx; int dy; int dxn; int dyn; int index; int num_size; int jump = 127; void setup() { Mouse.begin(); Serial.begin(115200); Serial.println("Start"); Serial.setTimeout(1); if (Usb.Init() == -1) Serial.println("OSC did not start."); delay(200); if (!Hid.SetReportParser(0, &Mou)) ErrorMessage<uint8_t > (PSTR("SetReportParser"), 1); } void loop() { if (Serial.available()) { String data = Serial.readString(); if (data =="shoot"){ Mouse.click(); } else if (data.substring(0,6) == "silent") { data.remove(0,6); index = 0; num_size = data.indexOf(":", index); dx = data.substring(index,num_size).toInt(); data.remove(0,num_size+1); dy = data.toInt(); dxn = dx *-1; dyn = dy *-1; if (dx > 0){ while (dx > 127) { dx -= 127; Mouse.move(127,0); } Mouse.move(dx,0); } else if (dx < 0){ while (dx < -127) { dx += 127; Mouse.move(-127,0); } Mouse.move(dx,0); } if (dy > 0){ while (dy > 127) { dy -= 127; Mouse.move(0,127); } Mouse.move(0,dy); } else if (dy < 0){ while (dy < -127) { dy += 127; Mouse.move(0,-127); } Mouse.move(0,dy); } Mouse.click(); if (dxn > 0){ while (dxn > 127) { dxn -= 127; Mouse.move(127,0); } Mouse.move(dxn,0); } else if (dxn < 0){ while (dxn < -127) { dxn += 127; Mouse.move(-127,0); } Mouse.move(dxn,0); } if (dyn > 0){ while (dyn > 127) { dyn -= 127; Mouse.move(0,127); } Mouse.move(0,dyn); } else if (dyn < 0){ while (dyn < -127) { dyn += 127; Mouse.move(0,-127); } Mouse.move(0,dyn); } } else{ index = 0; num_size = data.indexOf(":", index); dx = data.substring(index,num_size).toInt(); data.remove(0,num_size+1); dy = data.toInt(); if (dx > 0){ while (dx > jump) { dx -= jump; Mouse.move(jump,0); } Mouse.move(dx,0); } else if (dx < 0){ while (dx < -jump) { dx += jump; Mouse.move(-jump,0); } Mouse.move(dx,0); } if (dy > 0){ while (dy > jump) { dy -= jump; Mouse.move(0,jump); } Mouse.move(0,dy); } else if (dy < 0){ while (dy < -jump) { dy += jump; Mouse.move(0,-jump); } Mouse.move(0,dy); } } } Usb.Task(); }
Write, Run & Share C++ code online using OneCompiler's C++ online compiler for free. It's one of the robust, feature-rich online compilers for C++ language, running on the latest version 17. Getting started with the OneCompiler's C++ compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C++
and start coding!
OneCompiler's C++ online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.
#include <iostream>
#include <string>
using namespace std;
int main()
{
string name;
cout << "Enter name:";
getline (cin, name);
cout << "Hello " << name;
return 0;
}
C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
//code
}
else {
//code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
case value1:
// code
break; // optional
case value2:
// code
break; // optional
......
default:
code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}