#include <windows.h>
#include <iostream>
DWORD_PTR GetModuleBaseAddress(DWORD procId, const wchar_t* moduleName) {
DWORD_PTR moduleBaseAddress = 0;
HANDLE hSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE | TH32CS_SNAPMODULE32, procId);
MODULEENTRY32 moduleEntry32 = { sizeof(MODULEENTRY32) };
if (Module32First(hSnapshot, &moduleEntry32)) {
do {
if (!_wcsicmp(moduleEntry32.szModule, moduleName)) {
moduleBaseAddress = (DWORD_PTR)moduleEntry32.modBaseAddr;
break;
}
} while (Module32Next(hSnapshot, &moduleEntry32));
}
CloseHandle(hSnapshot);
return moduleBaseAddress;
}
int main() {
const wchar_t* moduleName = L"GameAssembly.dll";
const int newMaxPlayers = 9999;
HWND hwnd = FindWindow(nullptr, L"Among Us");
DWORD procId;
GetWindowThreadProcessId(hwnd, &procId);
HANDLE hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, procId);
DWORD_PTR baseAddress = GetModuleBaseAddress(procId, moduleName);
DWORD_PTR maxPlayersAddress = baseAddress + 0x123456; // Replace with the correct offset
if (WriteProcessMemory(hProcess, (LPVOID)maxPlayersAddress, &newMaxPlayers, sizeof(int), nullptr)) {
std::cout << "Successfully changed the maximum allowed players in Among Us lobby!" << std::endl;
}
else {
std::cout << "Failed to change the maximum allowed players in Among Us lobby." << std::endl;
}
CloseHandle(hProcess);
return 0;
}
Write, Run & Share C++ code online using OneCompiler's C++ online compiler for free. It's one of the robust, feature-rich online compilers for C++ language, running on the latest version 17. Getting started with the OneCompiler's C++ compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C++ and start coding!
OneCompiler's C++ online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.
#include <iostream>
#include <string>
using namespace std;
int main()
{
string name;
cout << "Enter name:";
getline (cin, name);
cout << "Hello " << name;
return 0;
}
C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
//code
}
else {
//code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
case value1:
// code
break; // optional
case value2:
// code
break; // optional
......
default:
code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}