#include<bits/stdc++.h> using namespace std; map<int, int> EventCounter(const vector<pair<int, int>>& EventsProb) { int totalProb = 100; //Assuming that the Total Probability of All Events will be 1 (100 in Percentage) vector<pair<int, pair<int, int>>> Rangevector; int EventsRanges = 0; // Calculate probability ranges for each outcome for (const auto& outcome : EventsProb) { int outcomeValue = outcome.first; int prob = outcome.second; pair<int, int> probRange = make_pair(EventsRanges, EventsRanges + prob); Rangevector.push_back(make_pair(outcomeValue, probRange)); EventsRanges += prob; } map<int, int> eventResults; int TotalTurns = 1000; // Initialize random number generator and distribution random_device rd; mt19937 generator(rd()); uniform_int_distribution<> distribution(0, totalProb - 1); // Perform the simulation for a given number of trials (TotalTurns) // More the Probability of Event that means the More the Range the Event will get for (int i = 0; i < TotalTurns; ++i) { int randomNumber = distribution(generator); // Generate a random number for (const auto& outcomeRange : Rangevector) { int outcomeValue = outcomeRange.first; pair<int, int> probRange = outcomeRange.second; // Check if the random number falls within the current outcome's probability range if (probRange.first <= randomNumber && randomNumber < probRange.second) { eventResults[outcomeValue]++; // Increment the count for the selected Event or outcome break; } } } return eventResults; } int main() { vector<pair<int, int>> EventsProbDice = {{1, 10},{2, 30},{3, 15},{4, 15},{5, 30},{6, 0}}; vector<pair<int, int>> EventsProbCoin = {{1, 35}, {2, 65}}; // calling the function for the Events map<int, int> resultsDice = EventCounter(EventsProbDice); map<int, int> resultsCoin = EventCounter(EventsProbCoin); // Output the results cout << "Output for dice:" << endl; for (const auto& result : resultsDice) { cout << result.first << " appeared " << result.second << " times out of 1000 times" << endl; } cout << "\nOutput for coin:" << endl; for (const auto& result : resultsCoin) { cout << (result.first == 1 ? "Head" : "Tail") << " appeared " << result.second << " times out of 1000 times" << endl; } return 0; }
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#include <iostream>
#include <string>
using namespace std;
int main()
{
string name;
cout << "Enter name:";
getline (cin, name);
cout << "Hello " << name;
return 0;
}
C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
//code
}
else {
//code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
case value1:
// code
break; // optional
case value2:
// code
break; // optional
......
default:
code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}