#include <GL/glut.h>
#include <stdlib.h>
#include <math.h>
// Define the kid's parameters
const float HEAD_RADIUS = 0.5f; // The radius of the kid's head
const float BODY_RADIUS = 0.3f; // The radius of the kid's body
const float ARM_LENGTH = 0.2f; // The length of the kid's arms
const float LEG_LENGTH = 0.3f; // The length of the kid's legs
// Draw the kid's head
void drawHead() {
// Draw the head as a sphere
glPushMatrix();
glTranslatef(0.0f, 0.0f, 0.0f);
glutSolidSphere(HEAD_RADIUS, 10, 10);
glPopMatrix();
// Draw the eyes
glPushMatrix();
glTranslatef(0.1f, 0.1f, 0.0f);
glColor3f(0.0f, 0.0f, 0.0f);
glutSolidSphere(0.01f, 5, 5);
glPopMatrix();
glPushMatrix();
glTranslatef(-0.1f, 0.1f, 0.0f);
glColor3f(0.0f, 0.0f, 0.0f);
glutSolidSphere(0.01f, 5, 5);
glPopMatrix();
// Draw the mouth
glPushMatrix();
glTranslatef(0.0f, -0.1f, 0.0f);
glLineWidth(2.0f);
glBegin(GL_LINES);
glVertex3f(-0.05f, 0.0f, 0.0f);
glVertex3f(0.05f, 0.0f, 0.0f);
glEnd();
glPopMatrix();
}
// Draw the kid's body
void drawBody() {
// Draw the body as a cylinder
glPushMatrix();
glTranslatef(0.0f, -0.5f, 0.0f);
glutSolidCylinder(BODY_RADIUS, 0.5f, 10, 10);
glPopMatrix();
}
// Draw the kid's arms
void drawArms() {
// Draw the left arm
glPushMatrix();
glTranslatef(-0.2f, -0.25f, 0.0f);
glRotatef(90.0f, 0.0f, 0.0f, 1.0f);
glutSolidCylinder(0.05f, ARM_LENGTH, 10, 10);
glPopMatrix();
// Draw the right arm
glPushMatrix();
glTranslatef(0.2f, -0.25f, 0.0f);
glRotatef(-90.0f, 0.0f, 0.0f, 1.0f);
glutSolidCylinder(0.05f, ARM_LENGTH, 10, 10);
glPopMatrix();
}
// Draw the kid's legs
void drawLegs() {
// Draw the left leg
glPushMatrix();
glTranslatef(-0.1f, -0.75f, 0.0f);
glRotatef(90.0f, 1.0f, 0.0f, 0.0f);
glutSolidCylinder(0.05f, LEG_LENGTH, 10, 10);
glPopMatrix();
// Draw the right leg
glPushMatrix();
glTranslatef(0.1f, -0.75f, 0.0f);
glRotatef(-90.0f, 1.0f, 0.0f, 0.0f);
glutSolidCylinder(0.05f, LEG_LENGTH, 10, 10);
glPopMatrix();
}
// Display function
void display() {
// Clear the screen
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// Draw the kid Write, Run & Share C++ code online using OneCompiler's C++ online compiler for free. It's one of the robust, feature-rich online compilers for C++ language, running on the latest version 17. Getting started with the OneCompiler's C++ compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C++ and start coding!
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