// C++ Program to Implement Rock-Paper-Scissors #include <cstdlib> #include <ctime> #include <iostream> using namespace std; // get the computer move char getComputerMove() { int move; // generating random number between 0 - 2 srand(time(NULL)); move = rand() % 3; // returning move based on the random number generated if (move == 0) { return 'p'; } else if (move == 1) { return 's'; } return 'r'; } // Function to return the result of the game int getResults(char playerMove, char computerMove) { // condition for draw if (playerMove == computerMove) { return 0; } // condition for win and loss according to game rule if (playerMove == 's' && computerMove == 'p') { return 1; } if (playerMove == 's' && computerMove == 'r') { return -1; } if (playerMove == 'p' && computerMove == 'r') { return 1; } if (playerMove == 'p' && computerMove == 's') { return -1; } if (playerMove == 'r' && computerMove == 'p') { return -1; } if (playerMove == 'r' && computerMove == 's') { return 1; } return 0; } // driver code int main() { char playerMove; cout << "\n\n\n\t\t\tWelcome to Stone Paper Scissor " "Game\n"; cout << "\n\t\tEnter r for ROCK, p for PAPER, and s " "for SCISSOR\n\t\t\t\t\t"; // input from the user while(1) { cin >> playerMove; if (playerMove == 'p' || playerMove == 'r' || playerMove == 's') { break; } else { cout << "\t\t\tInvalid Player Move!!! Please Try Again." << endl; } } // computer move char computerMove = getComputerMove(); int result = getResults(playerMove, computerMove); // priting result based on who won the game if (result == 0) { cout << "\n\t\t\tGame Draw!\n"; } else if (result == 1) { cout << "\n\t\t\tCongratulations! Player won the " "game!\n"; } else { cout << "\n\t\t\tOh! Computer won the game!\n"; } // showing both moves cout << "\t\t\tYour Move: " << playerMove << endl; cout << "\t\t\tComputer's Move: " << computerMove << endl; return 0; }
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