#include <Windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include <vector>
DWORD GetPointerAddress(DWORD ptr, std::vector<DWORD> offsets)
{
for (int i = 0; i < offsets.size(); i++)
{
ptr = *(DWORD*)ptr;
ptr += offsets[i];
}
return ptr;
}
DWORD WINAPI MainThread(HMODULE hModule)
{
AllocConsole();
FILE* f;
freopen_s(&f, "CONOUT$", "w", stdout);
printf("Cheat Pointblank\n");
Sleep(2000);
FreeConsole();
DWORD moduleBase = (DWORD)GetModuleHandle(L"PointBlank.exe");
while(!GetAsyncKeyState(VK_END))
{
if (GetAsyncKeyState(VK_F1) & 1)
{
printf("F1 Pressed\n");
}
if (GetAsyncKeyState(VK_F2) & 1)
{
printf("F2 Pressed\n");
}
if (GetAsyncKeyState(VK_F3) & 1)
{
printf("F3 Pressed\n");
}
if (GetAsyncKeyState(VK_F4) & 1)
{
printf("F4 Pressed\n");
}
if (GetAsyncKeyState(VK_F5) & 1)
{
printf("F5 Pressed\n");
}
if (GetAsyncKeyState(VK_F6) & 1)
{
printf("F6 Pressed\n");
}
if (GetAsyncKeyState(VK_F7) & 1)
{
printf("F7 Pressed\n");
}
if (GetAsyncKeyState(VK_F8) & 1)
{
printf("F8 Pressed\n");
}
if (GetAsyncKeyState(VK_F9) & 1)
{
printf("F9 Pressed\n");
}
if (GetAsyncKeyState(VK_F10) & 1)
{
printf("F10 Pressed\n");
}
if (GetAsyncKeyState(VK_F11) & 1)
{
printf("F11 Pressed\n");
}
if (GetAsyncKeyState(VK_F12) & 1)
{
printf("F12 Pressed\n");
}
Sleep(100);
}
FreeLibraryAndExitThread(hModule, 0);
return 0;
}
BOOL APIENTRY DLLmain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
CreateThread(nullptr, 0, (LPTHREAD_START_ROUTINE)MainThread, hModule, 0, nullptr);
break;
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
} Write, Run & Share C++ code online using OneCompiler's C++ online compiler for free. It's one of the robust, feature-rich online compilers for C++ language, running on the latest version 17. Getting started with the OneCompiler's C++ compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C++ and start coding!
OneCompiler's C++ online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.
#include <iostream>
#include <string>
using namespace std;
int main()
{
string name;
cout << "Enter name:";
getline (cin, name);
cout << "Hello " << name;
return 0;
}
C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
//code
}
else {
//code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
case value1:
// code
break; // optional
case value2:
// code
break; // optional
......
default:
code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}