#include <QApplication>
#include <QWidget>
#include <QMediaPlayer>
#include <QVideoWidget>
#include <QVBoxLayout>
#include <QImage>
#include <QLabel>
#include "videoplayer.h"
#include <QEvent>
#include <QMouseEvent>
class VideoPlayer : public QWidget {
Q_OBJECT
public:
VideoPlayer(QWidget *parent = nullptr) : QWidget(parent) {
QVBoxLayout *layout = new QVBoxLayout(this);
videoWidget = new QVideoWidget(this);
layout->addWidget(videoWidget);
player = new QMediaPlayer(this);
player->setVideoOutput(videoWidget);
connect(player, &QMediaPlayer::stateChanged, this, &VideoPlayer::mediaStateChanged);
connect(player, &QMediaPlayer::mediaStatusChanged, this, &VideoPlayer::mediaStateChanged);
logoLabel = new QLabel(this);
logoPixmap = QPixmap("logo.png");
logoLabel->setPixmap(logoPixmap);
logoLabel->setScaledContents(true);
logoLabel->hide();
layout->addWidget(logoLabel);
setLayout(layout);
videoWidget->installEventFilter(this);
}
bool eventFilter(QObject *obj, QEvent *event) override {
if (obj == videoWidget) {
if (event->type() == QEvent::MouseButtonDblClick) {
togglePlayPause();
}
}
return QWidget::eventFilter(obj, event);
}
void togglePlayPause() {
if (player->state() == QMediaPlayer::PlayingState)
player->pause();
else
player->play();
logoLabel->show();
}
void mediaStateChanged(QMediaPlayer::State state) {
if (state == QMediaPlayer::PausedState) {
logoLabel->show();
} else {
logoLabel->hide();
}
}
private:
QMediaPlayer *player;
QVideoWidget *videoWidget;
QLabel *logoLabel;
QPixmap logoPixmap;
};
int main(int argc, char *argv[]) {
QApplication app(argc, argv);
VideoPlayer player;
player.setWindowTitle("Video Player");
player.resize(640, 480);
player.show();
player.player->setMedia(QUrl::fromLocalFile("C:/Users/vivek/Downloads/mixkit-going-down-a-curved-highway-through-a-mountain-range-41576-medium.mp4"));
return app.exec();
}
#include "main.moc"
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#include <iostream>
#include <string>
using namespace std;
int main()
{
string name;
cout << "Enter name:";
getline (cin, name);
cout << "Hello " << name;
return 0;
}
C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
//code
}
else {
//code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
case value1:
// code
break; // optional
case value2:
// code
break; // optional
......
default:
code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}