#include <QApplication> #include <QWidget> #include <QMediaPlayer> #include <QVideoWidget> #include <QVBoxLayout> #include <QImage> #include <QLabel> #include "videoplayer.h" #include <QEvent> #include <QMouseEvent> class VideoPlayer : public QWidget { Q_OBJECT public: VideoPlayer(QWidget *parent = nullptr) : QWidget(parent) { QVBoxLayout *layout = new QVBoxLayout(this); videoWidget = new QVideoWidget(this); layout->addWidget(videoWidget); player = new QMediaPlayer(this); player->setVideoOutput(videoWidget); connect(player, &QMediaPlayer::stateChanged, this, &VideoPlayer::mediaStateChanged); connect(player, &QMediaPlayer::mediaStatusChanged, this, &VideoPlayer::mediaStateChanged); logoLabel = new QLabel(this); logoPixmap = QPixmap("logo.png"); logoLabel->setPixmap(logoPixmap); logoLabel->setScaledContents(true); logoLabel->hide(); layout->addWidget(logoLabel); setLayout(layout); videoWidget->installEventFilter(this); } bool eventFilter(QObject *obj, QEvent *event) override { if (obj == videoWidget) { if (event->type() == QEvent::MouseButtonDblClick) { togglePlayPause(); } } return QWidget::eventFilter(obj, event); } void togglePlayPause() { if (player->state() == QMediaPlayer::PlayingState) player->pause(); else player->play(); logoLabel->show(); } void mediaStateChanged(QMediaPlayer::State state) { if (state == QMediaPlayer::PausedState) { logoLabel->show(); } else { logoLabel->hide(); } } private: QMediaPlayer *player; QVideoWidget *videoWidget; QLabel *logoLabel; QPixmap logoPixmap; }; int main(int argc, char *argv[]) { QApplication app(argc, argv); VideoPlayer player; player.setWindowTitle("Video Player"); player.resize(640, 480); player.show(); player.player->setMedia(QUrl::fromLocalFile("C:/Users/vivek/Downloads/mixkit-going-down-a-curved-highway-through-a-mountain-range-41576-medium.mp4")); return app.exec(); } #include "main.moc"
Write, Run & Share C++ code online using OneCompiler's C++ online compiler for free. It's one of the robust, feature-rich online compilers for C++ language, running on the latest version 17. Getting started with the OneCompiler's C++ compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C++
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OneCompiler's C++ online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.
#include <iostream>
#include <string>
using namespace std;
int main()
{
string name;
cout << "Enter name:";
getline (cin, name);
cout << "Hello " << name;
return 0;
}
C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
//code
}
else {
//code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
case value1:
// code
break; // optional
case value2:
// code
break; // optional
......
default:
code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}