#include <iostream>
#include <string>
// Namespace for a graphics library
namespace GraphicsLib {
struct Color {
int r, g, b;
};
void draw(const std::string& shape, const Color& color) {
std::cout << "GraphicsLib: Drawing a " << shape << " with color RGB("
<< color.r << "," << color.g << "," << color.b << ")" << std::endl;
}
int getArea(int width, int height) {
std::cout << "GraphicsLib: Calculating area of a rectangle" << std::endl;
return width * height;
}
}
// Namespace for a math library
namespace MathLib {
struct Point {
double x, y;
};
void draw(const Point& start, const Point& end) {
std::cout << "MathLib: Drawing a line from (" << start.x << "," << start.y
<< ") to (" << end.x << "," << end.y << ")" << std::endl;
}
double getArea(double radius) {
std::cout << "MathLib: Calculating area of a circle" << std::endl;
return 3.14159 * radius * radius;
}
}
// A function in the global namespace
void draw() {
std::cout << "Global: Drawing nothing in particular" << std::endl;
}
int main() {
// Using fully qualified names
GraphicsLib::Color red = {255, 0, 0};
GraphicsLib::draw("square", red);
MathLib::Point p1 = {0, 0}, p2 = {5, 5};
MathLib::draw(p1, p2);
// Calling the global draw function
::draw();
// Using namespace directives (generally avoided in practice)
using namespace GraphicsLib;
using namespace MathLib;
// This would cause an error due to ambiguity:
// draw(/* parameters */);
// Resolving the ambiguity
GraphicsLib::draw("circle", {0, 255, 0});
MathLib::draw({1, 1}, {4, 5});
// Functions with the same name but different parameters
std::cout << "Rectangle area: " << GraphicsLib::getArea(4, 5) << std::endl;
std::cout << "Circle area: " << MathLib::getArea(3) << std::endl;
// Using a namespace alias
namespace GL = GraphicsLib;
GL::Color blue = {0, 0, 255};
GL::draw("triangle", blue);
return 0;
} Write, Run & Share C++ code online using OneCompiler's C++ online compiler for free. It's one of the robust, feature-rich online compilers for C++ language, running on the latest version 17. Getting started with the OneCompiler's C++ compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C++ and start coding!
OneCompiler's C++ online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.
#include <iostream>
#include <string>
using namespace std;
int main()
{
string name;
cout << "Enter name:";
getline (cin, name);
cout << "Hello " << name;
return 0;
}
C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
//code
}
else {
//code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
case value1:
// code
break; // optional
case value2:
// code
break; // optional
......
default:
code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}