#include <iostream> #include <string> // Namespace for a graphics library namespace GraphicsLib { struct Color { int r, g, b; }; void draw(const std::string& shape, const Color& color) { std::cout << "GraphicsLib: Drawing a " << shape << " with color RGB(" << color.r << "," << color.g << "," << color.b << ")" << std::endl; } int getArea(int width, int height) { std::cout << "GraphicsLib: Calculating area of a rectangle" << std::endl; return width * height; } } // Namespace for a math library namespace MathLib { struct Point { double x, y; }; void draw(const Point& start, const Point& end) { std::cout << "MathLib: Drawing a line from (" << start.x << "," << start.y << ") to (" << end.x << "," << end.y << ")" << std::endl; } double getArea(double radius) { std::cout << "MathLib: Calculating area of a circle" << std::endl; return 3.14159 * radius * radius; } } // A function in the global namespace void draw() { std::cout << "Global: Drawing nothing in particular" << std::endl; } int main() { // Using fully qualified names GraphicsLib::Color red = {255, 0, 0}; GraphicsLib::draw("square", red); MathLib::Point p1 = {0, 0}, p2 = {5, 5}; MathLib::draw(p1, p2); // Calling the global draw function ::draw(); // Using namespace directives (generally avoided in practice) using namespace GraphicsLib; using namespace MathLib; // This would cause an error due to ambiguity: // draw(/* parameters */); // Resolving the ambiguity GraphicsLib::draw("circle", {0, 255, 0}); MathLib::draw({1, 1}, {4, 5}); // Functions with the same name but different parameters std::cout << "Rectangle area: " << GraphicsLib::getArea(4, 5) << std::endl; std::cout << "Circle area: " << MathLib::getArea(3) << std::endl; // Using a namespace alias namespace GL = GraphicsLib; GL::Color blue = {0, 0, 255}; GL::draw("triangle", blue); return 0; }
Write, Run & Share C++ code online using OneCompiler's C++ online compiler for free. It's one of the robust, feature-rich online compilers for C++ language, running on the latest version 17. Getting started with the OneCompiler's C++ compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C++
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OneCompiler's C++ online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.
#include <iostream>
#include <string>
using namespace std;
int main()
{
string name;
cout << "Enter name:";
getline (cin, name);
cout << "Hello " << name;
return 0;
}
C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
//code
}
else {
//code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
case value1:
// code
break; // optional
case value2:
// code
break; // optional
......
default:
code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}