#include <iostream> // Traditional enum enum Color { RED, GREEN, BLUE }; // Enum class enum class Direction : char { NORTH = 'N', EAST = 'E', SOUTH = 'S', WEST = 'W' }; int main() { // Using traditional enum Color paint = GREEN; int colorCode = paint; // Implicit conversion to int std::cout << "Color code: " << colorCode << std::endl; // Using enum class Direction way = Direction::EAST; // std::cout << way; // This would not compile std::cout << "Direction: " << static_cast<char>(way) << std::endl; // Comparison if (paint == GREEN) { std::cout << "The paint is green." << std::endl; } if (way == Direction::EAST) { std::cout << "We're heading east." << std::endl; } return 0; }