#include <bits/stdc++.h> using namespace std; // Function to perform beam search void beamSearch(map<char, map<char, int>> graph, char start, char goal, int beamWidth, map<char, int>& heuristics) { // Priority queue to hold paths with cumulative cost and their respective nodes priority_queue<pair<int, vector<char>>, vector<pair<int, vector<char>>>, greater<pair<int, vector<char>>>> currentLevel; currentLevel.push({heuristics[start], {start}}); // Start path with heuristic value while (!currentLevel.empty()) { vector<pair<int, vector<char>>> nextLevel; // Process all paths in the current level int currentLevelSize = currentLevel.size(); for (int i = 0; i < currentLevelSize; i++) { int currentCost = currentLevel.top().first; vector<char> currentPath = currentLevel.top().second; currentLevel.pop(); // Get the current node (last node in the path) char currentNode = currentPath.back(); cout << "Current path: "; for (char node : currentPath) cout << node << " "; cout << "| Cost: " << currentCost << endl; // Check if goal is reached if (currentNode == goal) { cout << "Path found: "; for (char node : currentPath) cout << node << " "; cout << "| Cost: " << currentCost << endl; return; } // Explore neighbors of the current node cout << "Processing node: " << currentNode << endl; for (auto neighbor : graph[currentNode]) { char nextNode = neighbor.first; int edgeCost = neighbor.second; // Avoid revisiting nodes in the current path if (find(currentPath.begin(), currentPath.end(), nextNode) == currentPath.end()) { // Mark as visited // Create a new path and calculate its cost vector<char> newPath = currentPath; newPath.push_back(nextNode); int newCost = currentCost + edgeCost + heuristics[nextNode]; cout << "| New Cost: " << newCost << " for " << nextNode << endl; // Add the new path to the next level nextLevel.push_back({newCost, newPath}); } } } // Sort all paths at this level by cost and keep only the best `beamWidth` paths sort(nextLevel.begin(), nextLevel.end()); for (int i = 0; i < min(beamWidth, (int)nextLevel.size()); i++) { currentLevel.push(nextLevel[i]); } } // If no path to the goal was found cout << "No path found to the goal." << endl; } int main() { // Define the graph as adjacency lists with edge costs map<char, map<char, int>> graph = { {'S', {{'A', 3}, {'B', 5}}}, {'A', {{'S', 3}, {'B', 4}, {'D', 3}}}, {'B', {{'S', 5}, {'A', 4}, {'C', 4}}}, {'C', {{'B', 4}, {'E', 6}}}, {'D', {{'A', 3}, {'G', 5}}}, {'E', {{'C', 6}}}, {'G', {{'D', 5}}} }; // Define heuristic values for each node to the goal 'G' map<char, int> heuristics; heuristics['S'] = 10; heuristics['A'] = 9; heuristics['B'] = 8; heuristics['C'] = 7; heuristics['D'] = 6; heuristics['E'] = 5; heuristics['G'] = 0; unordered_map<char, int> vis; // Beam search with a beam width of 2 beamSearch(graph, 'S', 'G', 3, heuristics); return 0; }
Write, Run & Share C++ code online using OneCompiler's C++ online compiler for free. It's one of the robust, feature-rich online compilers for C++ language, running on the latest version 17. Getting started with the OneCompiler's C++ compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C++
and start coding!
OneCompiler's C++ online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.
#include <iostream>
#include <string>
using namespace std;
int main()
{
string name;
cout << "Enter name:";
getline (cin, name);
cout << "Hello " << name;
return 0;
}
C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
//code
}
else {
//code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
case value1:
// code
break; // optional
case value2:
// code
break; // optional
......
default:
code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}