#include <atomic>
#include <chrono>
#include <condition_variable>
#include <functional>
#include <future>
#include <iostream>
#include <mutex>
#include <queue>
#include <thread>
#include <unordered_map>
#include <vector>
class ThreadPool {
public:
// Construct the ThreadPool with a specified number of worker threads.
explicit ThreadPool(size_t numThreads) : stopSignal(false) {
for (size_t i = 0; i < numThreads; ++i) {
workers.emplace_back([this] {
while (true) {
std::function<void()> task;
{
// Acquire lock to access the queue
std::unique_lock<std::mutex> lock(this->queueMutex);
// Block until there is a task or the pool is stopping
this->condition.wait(lock, [this] {
return this->stopSignal || !this->tasks.empty();
});
// If stopSignal is true and no tasks remain, exit worker thread
if (this->stopSignal && this->tasks.empty()) {
return;
}
// Pop a task from the queue
task = std::move(this->tasks.front());
this->tasks.pop();
}
// Execute the task outside the lock
task();
}
});
}
}
// Add a task to be executed by the pool
template <typename F, typename... Args>
auto enqueue(F&& f, Args&&... args)
-> std::future<typename std::result_of<F(Args...)>::type> {
using returnType = typename std::result_of<F(Args...)>::type;
// Create a task packaged as a future
auto taskPtr = std::make_shared<std::packaged_task<returnType()>>(
std::bind(std::forward<F>(f), std::forward<Args>(args)...));
std::future<returnType> result = taskPtr->get_future();
{
std::unique_lock<std::mutex> lock(queueMutex);
// Do not allow enqueueing after stopping
if (stopSignal)
throw std::runtime_error("enqueue on stopped ThreadPool");
// Add the task to the queue
tasks.emplace([taskPtr]() { (*taskPtr)(); });
}
condition.notify_one();
return result;
}
// Destructor joins all threads
~ThreadPool() {
{
std::unique_lock<std::mutex> lock(queueMutex);
stopSignal = true;
}
condition.notify_all();
for (std::thread& worker : workers) {
if (worker.joinable()) {
worker.join();
}
}
}
private:
// Vector to hold worker threads
std::vector<std::thread> workers;
// Task queue
std::queue<std::function<void()>> tasks;
// Synchronization
std::mutex queueMutex;
std::condition_variable condition;
// Stop signal
bool stopSignal;
};
int main() {
// Create a pool with 4 worker threads
ThreadPool pool(4);
// Run 100 tasks on the thread pool
for (size_t taskId = 1; taskId <= 100; ++taskId) {
pool.enqueue([taskId] {
std::cout << "Task " << taskId << " is being executed by thread "
<< std::this_thread::get_id() << std::endl;
std::this_thread::sleep_for(std::chrono::milliseconds(5));
});
}
return 0;
}
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#include <iostream>
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int main()
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string name;
cout << "Enter name:";
getline (cin, name);
cout << "Hello " << name;
return 0;
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C++ is a widely used middle-level programming language.
When ever you want to perform a set of operations based on a condition If-Else is used.
if(conditional-expression) {
//code
}
else {
//code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression){
case value1:
// code
break; // optional
case value2:
// code
break; // optional
......
default:
code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement){
//code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while (condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.
return_type function_name(parameters);
function_name (parameters)
return_type function_name(parameters) {
// code
}