#include <bits/stdc++.h> 
using namespace std;   
static struct FastInput {
  static constexpr int BUF_SIZE = 1 << 20;
  char buf[BUF_SIZE];
  size_t chars_read = 0;
  size_t buf_pos = 0;
  FILE *in = stdin;
  char cur = 0;

  inline char get_char() {
    if (buf_pos >= chars_read) {
      chars_read = fread(buf, 1, BUF_SIZE, in);
      buf_pos = 0;
      buf[0] = (chars_read == 0 ? -1 : buf[0]);
    }
    return cur = buf[buf_pos++];
  }

  inline void tie(int) {}

  inline explicit operator bool() {
    return cur != -1;
  }

  inline static bool is_blank(char c) {
    return c <= ' ';
  }

  inline bool skip_blanks() {
    while (is_blank(cur) && cur != -1) {
      get_char();
    }
    return cur != -1;
  }

  inline FastInput& operator>>(char& c) {
    skip_blanks();
    c = cur;
    return *this;
  }

  inline FastInput& operator>>(string& s) {
    if (skip_blanks()) {
      s.clear();
      do {
        s += cur;
      } while (!is_blank(get_char()));
    }
    return *this;
  }

  template <typename T>
  inline FastInput& read_integer(T& n) {
    n = 0;
    if (skip_blanks()) {
      int sign = +1;
      if (cur == '-') {
        sign = -1;
        get_char();
      }
      do {
        n += n + (n << 3) + cur - '0';
      } while (!is_blank(get_char()));
      n *= sign;
    }
    return *this;
  }

  template <typename T>
  inline typename enable_if<is_integral<T>::value, FastInput&>::type operator>>(T& n) {
    return read_integer(n);
  }

  #if !defined(_WIN32) | defined(_WIN64)
  inline FastInput& operator>>(__int128& n) {
    return read_integer(n);
  }
  #endif

  template <typename T>
  inline typename enable_if<is_floating_point<T>::value, FastInput&>::type operator>>(T& n) {
    n = 0;
    if (skip_blanks()) {
      string s;
      (*this) >> s;
      sscanf(s.c_str(), "%lf", &n);
    }
    return *this;
  }
} fast_input;
#define cin fast_input

static struct FastOutput {
  static constexpr int BUF_SIZE = 1 << 20;
  char buf[BUF_SIZE];
  size_t buf_pos = 0;
  static constexpr int TMP_SIZE = 1 << 20;
  char tmp[TMP_SIZE];
  FILE *out = stdout;

  inline void put_char(char c) {
    buf[buf_pos++] = c;
    if (buf_pos == BUF_SIZE) {
      fwrite(buf, 1, buf_pos, out);
      buf_pos = 0;
    }
  }

  ~FastOutput() {
    fwrite(buf, 1, buf_pos, out);
  }

  inline FastOutput& operator<<(char c) {
    put_char(c);
    return *this;
  }

  inline FastOutput& operator<<(const char* s) {
    while (*s) {
      put_char(*s++);
    }
    return *this;
  }

  inline FastOutput& operator<<(const string& s) {
    for (int i = 0; i < (int) s.size(); i++) {
      put_char(s[i]);
    }
    return *this;
  }

  template <typename T>
  inline char* integer_to_string(T n) {
    char* p = tmp + TMP_SIZE - 1;
    if (n == 0) {
      *--p = '0';
    } else {
      bool is_negative = false;
      if (n < 0) {
        is_negative = true;
        n = -n;
      }
      while (n > 0) {
        *--p = (char) ('0' + n % 10);
        n /= 10;
      }
      if (is_negative) {
        *--p = '-';
      }
    }
    return p;
  }

  template <typename T>
  inline typename enable_if<is_integral<T>::value, char*>::type stringify(T n) {
    return integer_to_string(n);
  }

  #if !defined(_WIN32) || defined(_WIN64)
  inline char* stringify(__int128 n) {
    return integer_to_string(n);
  }
  #endif

  template <typename T>
  inline typename enable_if<is_floating_point<T>::value, char*>::type stringify(T n) {
    sprintf(tmp, "%.3f", n);
    return tmp;
  }

  template <typename T>
  inline FastOutput& operator<<(const T& n) {
    auto p = stringify(n);
    for (; *p != 0; p++) {
      put_char(*p);
    }
    return *this;
  }
} fast_output;
#define cout fast_output

void solve(){
	cout << "These are fast input and output!"; 
}

signed main(){
    ios_base::sync_with_stdio(false); 
    if (fopen("main.inp","r")){
        freopen("main.inp","r",stdin); 
        freopen("main.out","w",stdout);
    } 
    int q = 1; 
    if (!q) cin >> q; 
    while (q--) solve(); 
    return 0 ^ 0; 
}
 

C++ Online Compiler

Write, Run & Share C++ code online using OneCompiler's C++ online compiler for free. It's one of the robust, feature-rich online compilers for C++ language, running on the latest version 17. Getting started with the OneCompiler's C++ compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C++ and start coding!

Read inputs from stdin

OneCompiler's C++ online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.

#include <iostream>
#include <string>
using namespace std;

int main() 
{
    string name;
    cout << "Enter name:";
    getline (cin, name);
    cout << "Hello " << name;
    return 0;
}

About C++

C++ is a widely used middle-level programming language.

  • Supports different platforms like Windows, various Linux flavours, MacOS etc
  • C++ supports OOPS concepts like Inheritance, Polymorphism, Encapsulation and Abstraction.
  • Case-sensitive
  • C++ is a compiler based language
  • C++ supports structured programming language
  • C++ provides alot of inbuilt functions and also supports dynamic memory allocation.
  • Like C, C++ also allows you to play with memory using Pointers.

Syntax help

Loops

1. If-Else:

When ever you want to perform a set of operations based on a condition If-Else is used.

if(conditional-expression) {
   //code
}
else {
   //code
}

You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.

2. Switch:

Switch is an alternative to If-Else-If ladder.

switch(conditional-expression){    
case value1:    
 // code    
 break;  // optional  
case value2:    
 // code    
 break;  // optional  
......    
    
default:     
 code to be executed when all the above cases are not matched;    
} 

3. For:

For loop is used to iterate a set of statements based on a condition.

for(Initialization; Condition; Increment/decrement){  
  //code  
} 

4. While:

While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.

while (condition) {  
// code 
}  

5. Do-While:

Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.

do {  
 // code 
} while (condition); 

Functions

Function is a sub-routine which contains set of statements. Usually functions are written when multiple calls are required to same set of statements which increases re-usuability and modularity. Function gets run only when it is called.

How to declare a Function:

return_type function_name(parameters);

How to call a Function:

function_name (parameters)

How to define a Function:

return_type function_name(parameters) {  
 // code
}