using System.Collections; using System.Collections.Generic; using UnityEngine; public class hereket : MonoBehaviour { Rigidbody2D rgb; Vector3 velocity; public Animator animator; float suretAmount = 5f; float tullanma = 5f; // Start is called before the first frame update void Start() { rgb = GetComponent<Rigidbody2D>(); } // Update is called once per frame void Update() { velocity = new Vector3(Input.GetAxis("Horizontal"), 0f); transform.position += velocity * suretAmount * Time.deltaTime; animator.SetFloat("suret", Mathf.Abs(Input.GetAxis("Horizontal"))); if (Input.GetButtonDown("Jump") && !animator.GetBool("tullanma")) { rgb.AddForce(Vector3.up * tullanma, ForceMode2D.Impulse); animator.SetBool("tullanma", true); } if (animator.GetBool("tullanma") && Mathf.Approximately(rgb.velocity.y, 0)) { animator.SetBool("tullanma", false); } if (Input.GetAxisRaw("Horizontal") == -1) { transform.rotation = Quaternion.Euler(0f, 180f, 0f); } else if (Input.GetAxisRaw("Horizontal") == 1) { transform.rotation = Quaternion.Euler(0f, 0f, 0f); } } public void OnCollisionEnter2D(Collision2D collision) { if (collision.gameObject.name == "Yer") { animator.SetBool("tullanma", false); } } public void OnCollisionExit2D(Collision2D collision) { if (collision.gameObject.name == "Yer") { animator.SetBool("tullanma", true); } } }
Write, Run & Share C# code online using OneCompiler's C# online compiler for free. It's one of the robust, feature-rich online compilers for C# language, running on the latest version 8.0. Getting started with the OneCompiler's C# compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C#
and start coding.
OneCompiler's C# online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.
using System;
namespace Sample
{
class Test
{
public static void Main(string[] args)
{
string name;
name = Console.ReadLine();
Console.WriteLine("Hello {0} ", name);
}
}
}
C# is a general purpose object-oriented programming language by Microsoft. Though initially it was developed as part of .net but later it was approved by ECMA and ISO standards.
You can use C# to create variety of applications, like web, windows, mobile, console applications and much more using Visual studio.
Data Type | Description | Range | size |
---|---|---|---|
int | To store integers | -2,147,483,648 to 2,147,483,647 | 4 bytes |
double | to store large floating point numbers with decimals | can store 15 decimal digits | 8 bytes |
float | to store floating point numbers with decimals | can store upto 7 decimal digits | 4 bytes |
char | to store single characters | - | 2 bytes |
string | to stores text | - | 2 bytes per character |
bool | to stores either true or false | - | 1 bit |
datatype variable-name = value;
When ever you want to perform a set of operations based on a condition or set of few conditions IF-ELSE is used.
if(conditional-expression) {
// code
}
else {
// code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression) {
case value1:
// code
break; // optional
case value2:
// code
break; // optional
...
default:
// code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement) {
// code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while(condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Array is a collection of similar data which is stored in continuous memory addresses. Array values can be fetched using index. Index starts from 0 to size-1.
data-type[] array-name;
Method is a set of statements which gets executed only when they are called. Call the method name in the main function to execute the method.
static void method-name()
{
// code to be executed
}