using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Calculator { public partial class Form1:Form { public Form1() { InitializeComponent(); } int maxSize = 0; double total1 = 0; double total2 = 0; bool equalBtnClicked = false; bool periodBtnClicked = false; bool addBtnClicked = false; bool subtractBtnClicked = false; bool multiplyBtnClicked = false; bool divideBtnClicked = false; private void Exit() { if (MessageBox.Show("Do you want to Exit ?", "Exit", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes) { Application.Exit(); } } private void PrintNumber(Button btnName) { if (maxSize < 19) { if (label2.Text == "0" || equalBtnClicked == true) { label2.Text = btnName.Text; } else if (label2.Text == "0.") { label2.Text += btnName.Text; } else { label2.Text += btnName.Text; } equalBtnClicked = false; ++maxSize; } } private void ClearScreen() { label2.Text = "0"; maxSize = 0; ResetButtons(); } private void ResetButtons() { equalBtnClicked = false; periodBtnClicked = false; addBtnClicked = false; subtractBtnClicked = false; multiplyBtnClicked = false; divideBtnClicked = false; } private void Operator() { total1 += double.Parse(label2.Text); ClearScreen(); ResetButtons(); } private void Period() { if (maxSize < 19) { if (label2.Text == "0" || equalBtnClicked == true) { label2.Text = "0."; equalBtnClicked = false; } else { if (periodBtnClicked == false) { label2.Text += "."; } periodBtnClicked = true; ++maxSize; } } } private void Zero() { if (label2.Text == "0" || equalBtnClicked == true) { label2.Text = btnZero.Text; maxSize = 0; } else { label2.Text = label2.Text + btnZero.Text; ++maxSize; } } private void Add() { Operator(); addBtnClicked = true; } private void Subtract() { Operator(); subtractBtnClicked = true; } private void Multiply() { Operator(); multiplyBtnClicked = true; } private void Divide() { Operator(); divideBtnClicked = true; } private void Equals() { if (!((addBtnClicked == false) && (subtractBtnClicked == false) && (multiplyBtnClicked == false) && (divideBtnClicked == false))) { if (addBtnClicked == true) { total2 = total1 + double.Parse(label2.Text); } else if (subtractBtnClicked == true) { total2 = total1 - double.Parse(label2.Text); } else if (multiplyBtnClicked == true) { total2 = total1 * double.Parse(label2.Text); } else if (divideBtnClicked == true) { total2 = total1 / double.Parse(label2.Text); } label2.Text = total2.ToString(); total1 = 0; } ResetButtons(); equalBtnClicked = true; maxSize = 0; } private void btnZero_Click(object sender, EventArgs e) { Zero(); } private void btnOne_Click(object sender, EventArgs e) { PrintNumber(One); } private void btnTwo_Click(object sender, EventArgs e) { PrintNumber(Two); } private void btnThree_Click(object sender, EventArgs e) { PrintNumber(Three); } private void btnFour_Click(object sender, EventArgs e) { PrintNumber(Four); } private void btnFive_Click(object sender, EventArgs e) { PrintNumber(Five); } private void btnSix_Click(object sender, EventArgs e) { PrintNumber(Six); } private void btnSeven_Click(object sender, EventArgs e) { PrintNumber(Seven); } private void btnEight_Click(object sender, EventArgs e) { PrintNumber(Eight); } private void btnNine_Click(object sender, EventArgs e) { PrintNumber(Nine); } private void btnClear_Click(object sender, EventArgs e) { ClearScreen(); } private void btnPeriod_Click(object sender, EventArgs e) { Period(); } private void btnAdd_Click(object sender, EventArgs e) { Add(); } private void btnEquals_Click(object sender, EventArgs e) { Equals(); } private void btnSubtract_Click(object sender, EventArgs e) { Subtract(); } private void btnDivide_Click(object sender, EventArgs e) { Divide(); } private void btnMultiply_Click(object sender, EventArgs e) { Multiply(); } private void btnExit_Click(object sender, EventArgs e) { Exit(); } private void Clear_Click(object sender, EventArgs e) { } } }
Write, Run & Share C# code online using OneCompiler's C# online compiler for free. It's one of the robust, feature-rich online compilers for C# language, running on the latest version 8.0. Getting started with the OneCompiler's C# compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C#
and start coding.
OneCompiler's C# online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.
using System;
namespace Sample
{
class Test
{
public static void Main(string[] args)
{
string name;
name = Console.ReadLine();
Console.WriteLine("Hello {0} ", name);
}
}
}
C# is a general purpose object-oriented programming language by Microsoft. Though initially it was developed as part of .net but later it was approved by ECMA and ISO standards.
You can use C# to create variety of applications, like web, windows, mobile, console applications and much more using Visual studio.
Data Type | Description | Range | size |
---|---|---|---|
int | To store integers | -2,147,483,648 to 2,147,483,647 | 4 bytes |
double | to store large floating point numbers with decimals | can store 15 decimal digits | 8 bytes |
float | to store floating point numbers with decimals | can store upto 7 decimal digits | 4 bytes |
char | to store single characters | - | 2 bytes |
string | to stores text | - | 2 bytes per character |
bool | to stores either true or false | - | 1 bit |
datatype variable-name = value;
When ever you want to perform a set of operations based on a condition or set of few conditions IF-ELSE is used.
if(conditional-expression) {
// code
}
else {
// code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression) {
case value1:
// code
break; // optional
case value2:
// code
break; // optional
...
default:
// code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement) {
// code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while(condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Array is a collection of similar data which is stored in continuous memory addresses. Array values can be fetched using index. Index starts from 0 to size-1.
data-type[] array-name;
Method is a set of statements which gets executed only when they are called. Call the method name in the main function to execute the method.
static void method-name()
{
// code to be executed
}