using System;
using System.Collections.Generic;
using System.Windows.Forms;
using WMPLib;
using TagLib;


namespace WindowsFormsApp5
{
    public partial class Form1 : Form
    {
        WindowsMediaPlayer Player = new WindowsMediaPlayer();
        List<string> addsong = new List<string>();
        string temp;
        Song song = new Song();
        public Form1()
        {
            InitializeComponent();
        }

        private void button1_Click(object sender, EventArgs e) //delete from playlist
        {
            if (listBox1.SelectedIndex > -1)
            {
                listBox1.Items.Remove(listBox1.SelectedIndex);
                addsong.Remove(addsong[listBox1.SelectedIndex]);
                listBox1.Items.Clear();
                for (int i = 0; i < addsong.Count; i++)
                {
                    File file = File.Create(addsong[addsong.Count - 1]);
                    if (file.Tag.Title != null)
                    {
                        song.Title = file.Tag.Title.ToString();
                    }
                    else
                        song.Title = "null";
                    listBox1.Items.Add(song.Title);
                }
            }
        }

        private void button2_Click(object sender, EventArgs e) //pause
        {
            Player.controls.pause();
        }

       
        private void button3_Click(object sender, EventArgs e) //play
        {
            if (listBox1.SelectedIndex > -1)
            {
                if (listBox1.SelectedIndex < addsong.Count && listBox1.SelectedIndex > -1)
                    Player.URL = addsong[listBox1.SelectedIndex];

                Player.controls.play();
                timer1.Start();
                temp = addsong[listBox1.SelectedIndex];

            }
        }

        private void button4_Click(object sender, EventArgs e) //next
        {
            if (listBox1.SelectedIndex + 1 < addsong.Count)
            {
                listBox1.SelectedIndex++;

                if (temp != addsong[listBox1.SelectedIndex])

                    Player.URL = (addsong[listBox1.SelectedIndex]);
                Player.controls.play();
                timer1.Start();
                temp = addsong[listBox1.SelectedIndex];
            }
        }

        private void button5_Click(object sender, EventArgs e) //open playlist
        {
            string line;
            OpenFileDialog dilog1 = new OpenFileDialog()
            {
                Filter = "TXT | *.txt",
                ValidateNames = true,
            };
            if (dilog1.ShowDialog() == DialogResult.OK)
            {
                listBox1.Items.Clear();
                for (int i = 0; i < addsong.Count; i++)
                {
                    addsong.Remove(addsong[i]);
                }
                using (System.IO.StreamReader sr = new System.IO.StreamReader(dilog1.FileName))
                {
                    while ((line = sr.ReadLine()) != null)
                    {
                        addsong.Add(line);
                        File file = File.Create(addsong[addsong.Count - 1]);
                        if (file.Tag.Title != null)
                        {
                            song.Title = file.Tag.Title.ToString();
                        }
                        else
                            song.Title = "null";
                        listBox1.Items.Add(song.Title);
                    }

                }
            }
        }

        private void button6_Click(object sender, EventArgs e) //save playlist
        {
            OpenFileDialog ofd1 = new OpenFileDialog()
            {
                Filter = "TXT | *.txt",
                ValidateNames = true,
            };
            if (ofd1.ShowDialog() == DialogResult.OK)
            {
                using (System.IO.StreamWriter sw = new System.IO.StreamWriter(ofd1.FileName, true))
                {
                    for (int i = 0; i < addsong.Count; i++)
                    {
                        sw.WriteLine(addsong[i]);

                    }

                }
            }
        }

        private void button7_Click(object sender, EventArgs e) //add to playlist
        {
            OpenFileDialog dialog = new OpenFileDialog()
            {
                Filter = "MP3 | *.mp3",
                ValidateNames = true,
                Multiselect = true
            };
            if (dialog.ShowDialog() == DialogResult.OK)
            {
                foreach (string filename in dialog.FileNames)
                {
                    addsong.Add(filename);
                    File file = File.Create(addsong[addsong.Count - 1]);
                    if (file.Tag.Title != null)
                    {
                        song.Title = file.Tag.Title.ToString();
                    }
                    else
                        song.Title = "null";
                    listBox1.Items.Add(song.Title);
                }
            }
        }

        private void button8_Click(object sender, EventArgs e) //info
        {
            if (listBox1.SelectedIndex > -1)
            {
                File file1 = File.Create(addsong[listBox1.SelectedIndex]);
                if (file1.Tag.Album == null)
                    song.Album = " ";
                else
                    song.Album = file1.Tag.Album.ToString();
                if (file1.Tag.AlbumArtists == null)
                    song.AlbumArtist = "";
                else
                    song.AlbumArtist = file1.Tag.AlbumArtists.ToString();
                if (file1.Tag.Artists == null)
                    song.Artist = "";
                else
                    song.Artist = file1.Tag.Artists.ToString();
                if (file1.Tag.Year == null)
                    song.Year = " ";
                else
                    song.Year = file1.Tag.Year.ToString();
                if (file1.Tag.Title == null)
                    song.Title = " ";
                else
                    song.Title = file1.Tag.Title.ToString();
                if (file1.Tag.Genres == null)
                    song.Genres = " ";
                else
                    song.Genres = file1.Tag.Genres.ToString();
                string message = $"Альбом: {song.Album} " +
                    $"\n Название: {song.Title}" +
                    $"\n Год: {song.Year}";
                string caption = "Information";
                MessageBoxButtons buttons = MessageBoxButtons.OK;
                DialogResult result;
                result = MessageBox.Show(message, caption, buttons);
            }
        }

        private void button9_Click(object sender, EventArgs e) //previous
        {
            if (listBox1.SelectedIndex > 0)
            {
                listBox1.SelectedIndex--;

                if (temp != addsong[listBox1.SelectedIndex])
                    Player.URL = (addsong[listBox1.SelectedIndex]);

                Player.controls.play();
                timer1.Start();
                temp = addsong[listBox1.SelectedIndex];
            }

        }

        private void timer1_Tick(object sender, EventArgs e)
        {
            var timer = TimeSpan.FromSeconds(Player.controls.currentPosition);
            trackBar2.Maximum = ((int)Player.currentMedia.duration);
            label1.Text = Player.currentMedia.durationString;
            label2.Text = $"{timer.Minutes}:{timer.Seconds}";
            trackBar2.Value = (int)Player.controls.currentPosition;

        }

        private void trackBar2_Scroll(object sender, EventArgs e)
        {
            Player.controls.currentPosition = trackBar2.Value;
            System.Threading.Thread.Sleep(300);
        }

        private void trackBar1_Scroll(object sender, EventArgs e)
        {
            trackBar1.Maximum = 100;
            Player.settings.volume = trackBar1.Value;
            trackBar1.Minimum = 0;
        }
        public class Song
        {
            public string Title;
            public string Artist;
            public string AlbumArtist;
            public string Genres;
            public string Year;
            public string Album;
            public string Duration;

        }

        private void Form1_Load(object sender, EventArgs e)
        {
            Player.settings.volume = 50;
        }

        private void listBox1_SelectedIndexChanged(object sender, EventArgs e)
        {

        }

        private void label2_Click(object sender, EventArgs e)
        {

        }

        private void label1_Click(object sender, EventArgs e)
        {

        }
    }
}
 

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using System;
 
namespace Sample
{
  class Test
    {
      public static void Main(string[] args)
       {
         string name;
         name = Console.ReadLine();
         Console.WriteLine("Hello {0} ", name);
	}
     }
}

About C Sharp

C# is a general purpose object-oriented programming language by Microsoft. Though initially it was developed as part of .net but later it was approved by ECMA and ISO standards.

You can use C# to create variety of applications, like web, windows, mobile, console applications and much more using Visual studio.

Syntax help

Data types

Data TypeDescriptionRangesize
intTo store integers-2,147,483,648 to 2,147,483,6474 bytes
doubleto store large floating point numbers with decimalscan store 15 decimal digits8 bytes
floatto store floating point numbers with decimalscan store upto 7 decimal digits4 bytes
charto store single characters-2 bytes
stringto stores text-2 bytes per character
boolto stores either true or false-1 bit

Variables

Syntax

datatype variable-name = value;

Loops

1. If-Else:

When ever you want to perform a set of operations based on a condition or set of few conditions IF-ELSE is used.

if(conditional-expression) {
   // code
} 
else {
   // code
}

You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.

2. Switch:

Switch is an alternative to If-Else-If ladder.

switch(conditional-expression) {    
case value1:    
 // code    
 break;  // optional  
case value2:    
 // code    
 break;  // optional  
...    
    
default:     
 // code to be executed when all the above cases are not matched;    
} 

3. For:

For loop is used to iterate a set of statements based on a condition.

for(Initialization; Condition; Increment/decrement) {
  // code  
} 

4. While:

While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.

while(condition) {
 // code 
}

5. Do-While:

Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.

do {
  // code 
} while (condition);

Arrays

Array is a collection of similar data which is stored in continuous memory addresses. Array values can be fetched using index. Index starts from 0 to size-1.

Syntax

data-type[] array-name;

Methods

Method is a set of statements which gets executed only when they are called. Call the method name in the main function to execute the method.

Syntax

static void method-name() 
{
  // code to be executed
}