Drawing class:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using SplashKitSDK;
namespace ShapeDrawer
{ 
 public class Drawing
 {
 private readonly List<Shape> _shapes;
 private Color _background;
 public Drawing(Color background)
 {
 _shapes = new List<Shape>();
 _background = SplashKit.ColorAzure();
 } public Drawing(): this(Color.Azure) { } 
 public Color Background
 {
 get
 {
 return _background;
 }
 set
 {
 _background = value;
 }
 }
 public int ShapeCount
 {
 get { return _shapes.Count; }
 }
 public void AddShape(Shape s)
 {
 _shapes.Add(s);
 }
 public void Draw()
 {
 SplashKit.ClearScreen(_background);
 foreach (Shape s in _shapes)
 {
 s.Draw();
 }
 }
 public List<Shape> SelectedShapes
 {
 get
 {
 List<Shape> result = new List<Shape>();
 foreach(Shape s in _shapes)
 {
 if(s.Selected)
{
 result.Add(s);
 }
 }return result;
 }
 }
 public void SelectShapesAt(Point2D pt)
 {
 foreach (Shape s in _shapes)
 {
 if (s.IsAt(pt))
 {
 s.Selected = true;
 }
 
 }
 }
 public void RemoveShape(Shape s)
 {
 _shapes.Remove(s);
 }
 
 }
}
Program Class:
using System;
using SplashKitSDK;
namespace ShapeDrawer
{
 public class Program
 {
 public static void Main()
 {
 Drawing myDraw = new Drawing();
 new Window("Shape Drawer", 1000, 800);
 do
 {
 SplashKit.ProcessEvents();
 SplashKit.ClearScreen();
 myDraw.Draw();
 if (SplashKit.MouseClicked(MouseButton.LeftButton))
 {
 Shape myShape = new Shape();
 myShape.X = SplashKit.MouseX();
myShape.Y = SplashKit.MouseY();
myShape.color = SplashKit.ColorBisque();
myDraw.AddShape(myShape);
 }
 if (SplashKit.MouseClicked(MouseButton.RightButton))
 {
 myDraw.SelectShapesAt(SplashKit.MousePosition());
 }
 if (SplashKit.KeyDown(KeyCode.DeleteKey) || 
SplashKit.KeyDown(KeyCode.BackspaceKey))
 {
 foreach (Shape s in myDraw.SelectedShapes)
 {
 myDraw.RemoveShape(s);
 }
 }
 SplashKit.RefreshScreen();
 } while (!SplashKit.WindowCloseRequested("Shape Drawer"));
 
 }
 }
}
Shape Class:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using SplashKitSDK;
namespace ShapeDrawer
{
 
 public class Shape
 {
 private float _x,_y;
 private int _height, _width;
 private Color _color;
 private bool _selected;
 public Shape()
 {
 _x = 0;
 _y = 0;
 _width = 50;
 _height = 50;
 _color = SplashKit.ColorAliceBlue();
 }
 
 public float X
 {
 get
 {
 return _x;
 }
 set
 {
 _x = value;
 }
 }
 public float Y
 {
 get
 {
 return _y;
 }
 set
 {
 _y = value;
 }
 } 
 public int Width
 {
 get
 {
 return _width;
 }
 set
 {
 _width = value;
 }
 }
 public int Height
 {
 get
 {
 return _height;
 }
 set
 {
 _height = value;
 }
 }
 public Color color
 {
 get
 {
 return _color;
 }
 set
 {
 _color = value;
 }
 }
 public void Draw()
 {
 SplashKit.FillRectangle(_color, _x, _y, _width, _height);
 if (_selected)
 {
 this.DrawOutline();
 }
 }
 public void DrawOutline()
 {
 SplashKit.DrawRectangle(SplashKit.ColorBlack(), _x - 2, _y - 2, _width + 
4, _height + 4);
 }
 public bool IsAt(Point2D pt)
 {
 if((((pt.X>=_x)&&(pt.X<=(_x+_width)))&&(pt.Y>=_y)&&(pt.Y<=(_y+_height))))
 {
 return true;
 }
 else
 {
 return false;
 }
 }
 public bool Selected
 {
 get => _selected;
 set => _selected = value; 
 }
 
 }
}
 

C Sharp Online Compiler

Write, Run & Share C# code online using OneCompiler's C# online compiler for free. It's one of the robust, feature-rich online compilers for C# language, running on the latest version 8.0. Getting started with the OneCompiler's C# compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C# and start coding.

Read inputs from stdin

OneCompiler's C# online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.

using System;
 
namespace Sample
{
  class Test
    {
      public static void Main(string[] args)
       {
         string name;
         name = Console.ReadLine();
         Console.WriteLine("Hello {0} ", name);
	}
     }
}

About C Sharp

C# is a general purpose object-oriented programming language by Microsoft. Though initially it was developed as part of .net but later it was approved by ECMA and ISO standards.

You can use C# to create variety of applications, like web, windows, mobile, console applications and much more using Visual studio.

Syntax help

Data types

Data TypeDescriptionRangesize
intTo store integers-2,147,483,648 to 2,147,483,6474 bytes
doubleto store large floating point numbers with decimalscan store 15 decimal digits8 bytes
floatto store floating point numbers with decimalscan store upto 7 decimal digits4 bytes
charto store single characters-2 bytes
stringto stores text-2 bytes per character
boolto stores either true or false-1 bit

Variables

Syntax

datatype variable-name = value;

Loops

1. If-Else:

When ever you want to perform a set of operations based on a condition or set of few conditions IF-ELSE is used.

if(conditional-expression) {
   // code
} 
else {
   // code
}

You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.

2. Switch:

Switch is an alternative to If-Else-If ladder.

switch(conditional-expression) {    
case value1:    
 // code    
 break;  // optional  
case value2:    
 // code    
 break;  // optional  
...    
    
default:     
 // code to be executed when all the above cases are not matched;    
} 

3. For:

For loop is used to iterate a set of statements based on a condition.

for(Initialization; Condition; Increment/decrement) {
  // code  
} 

4. While:

While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.

while(condition) {
 // code 
}

5. Do-While:

Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.

do {
  // code 
} while (condition);

Arrays

Array is a collection of similar data which is stored in continuous memory addresses. Array values can be fetched using index. Index starts from 0 to size-1.

Syntax

data-type[] array-name;

Methods

Method is a set of statements which gets executed only when they are called. Call the method name in the main function to execute the method.

Syntax

static void method-name() 
{
  // code to be executed
}