using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using System.Diagnostics; namespace HelloWorld { #region class LetterMap{ public char letter; public List<LetterMap> subMaps; public LetterMap( char _c ){ this.letter = _c; this.subMaps = new List<LetterMap>(); } override public string ToString(){ return $"{this.letter}: subMaps[{this.subMaps.Count}]"; } } class MapBuilder{ public List<LetterMap> rootMap; public MapBuilder(){ this.rootMap = new List<LetterMap>( '\0' ); } protected List<LetterMap> AddCharToMap( char _c, List<LetterMap> _maps ){ foreach( LetterMap map in _maps ){ if ( map.letter == _c ){ return map.subMaps; } } LetterMap outMap = new LetterMap( _c ); _maps.Add( outMap ); return outMap.subMaps; } public void AddWord( string _word ){ List<LetterMap> map = this.rootMap; foreach( char c in _word ){ map = AddCharToMap( c, map ); } } protected List<LetterMap> CheckMap( char _c, List<LetterMap> _maps ){ foreach( LetterMap map in _maps ){ if( map.letter == _c ){ return map.subMaps; } } return null; } public bool Find( string _word ){ List<LetterMap> map = this.rootMap; foreach( char c in _word ){ map = CheckMap( c, map ); if( map == null ) return false; } return true; } } #endregion public class Program { public static void Main(string[] args) { Stopwatch watch = new Stopwatch(); Stopwatch swlist = new Stopwatch(); MapBuilder builder = new MapBuilder(); List<string> list = new List<string>(); string input = ""; while( input != null ){ input = Console.ReadLine(); if( input == null ) continue; list.Add( input ); } Console.WriteLine( list.Count ); foreach( string s in list ) { builder.AddWord( s ); } Console.WriteLine( "Load Complete..." ); watch.Start(); foreach( string s in list ){ if( !builder.Find( s ) ){ Console.WriteLine( s ); } } watch.Stop(); swlist.Start(); foreach( string s in list ){ if( !list.Contains( s ) ){ Console.WriteLine( s ); } } swlist.Start(); Console.WriteLine( "Done" ); Console.WriteLine( $"Watch: {watch.ElapsedMilliseconds}"); Console.WriteLine( $"swWatch: {swlist.ElapsedMilliseconds}"); } } }
Write, Run & Share C# code online using OneCompiler's C# online compiler for free. It's one of the robust, feature-rich online compilers for C# language, running on the latest version 8.0. Getting started with the OneCompiler's C# compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C#
and start coding.
OneCompiler's C# online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.
using System;
namespace Sample
{
class Test
{
public static void Main(string[] args)
{
string name;
name = Console.ReadLine();
Console.WriteLine("Hello {0} ", name);
}
}
}
C# is a general purpose object-oriented programming language by Microsoft. Though initially it was developed as part of .net but later it was approved by ECMA and ISO standards.
You can use C# to create variety of applications, like web, windows, mobile, console applications and much more using Visual studio.
Data Type | Description | Range | size |
---|---|---|---|
int | To store integers | -2,147,483,648 to 2,147,483,647 | 4 bytes |
double | to store large floating point numbers with decimals | can store 15 decimal digits | 8 bytes |
float | to store floating point numbers with decimals | can store upto 7 decimal digits | 4 bytes |
char | to store single characters | - | 2 bytes |
string | to stores text | - | 2 bytes per character |
bool | to stores either true or false | - | 1 bit |
datatype variable-name = value;
When ever you want to perform a set of operations based on a condition or set of few conditions IF-ELSE is used.
if(conditional-expression) {
// code
}
else {
// code
}
You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.
Switch is an alternative to If-Else-If ladder.
switch(conditional-expression) {
case value1:
// code
break; // optional
case value2:
// code
break; // optional
...
default:
// code to be executed when all the above cases are not matched;
}
For loop is used to iterate a set of statements based on a condition.
for(Initialization; Condition; Increment/decrement) {
// code
}
While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.
while(condition) {
// code
}
Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.
do {
// code
} while (condition);
Array is a collection of similar data which is stored in continuous memory addresses. Array values can be fetched using index. Index starts from 0 to size-1.
data-type[] array-name;
Method is a set of statements which gets executed only when they are called. Call the method name in the main function to execute the method.
static void method-name()
{
// code to be executed
}