using System;
using NAudio.Wave;

class Program
{
    static void Main(string[] args)
    {
        // Set up your Text-to-Speech API (e.g., Google Cloud Text-to-Speech, Azure Cognitive Services, etc.)
        // This example assumes you have a method called SynthesizeTextToSpeech that returns a stream of PCM audio data.
        // Replace SynthesizeTextToSpeech with the appropriate method from your TTS API.

        // Example usage:
        string text = "Hello, world!";
        Stream ttsAudioStream = SynthesizeTextToSpeech(text);

        // Set up NAudio to play the audio stream
        using (var waveOut = new WaveOutEvent())
        using (var waveStream = new RawSourceWaveStream(ttsAudioStream, new WaveFormat(16000, 1)))
        {
            waveOut.Init(waveStream);
            waveOut.Play();

            // Wait for the audio to finish playing
            while (waveOut.PlaybackState == PlaybackState.Playing)
            {
                System.Threading.Thread.Sleep(100);
            }
        }
    }

    // Example method for synthesizing text to speech (replace with your TTS API implementation)
    static Stream SynthesizeTextToSpeech(string text)
    {
        // Example implementation: Just return a MemoryStream with some dummy PCM data
        byte[] dummyAudioData = GenerateDummyAudioData();
        return new System.IO.MemoryStream(dummyAudioData);
    }

    // Example method for generating dummy PCM audio data (replace with your TTS API implementation)
    static byte[] GenerateDummyAudioData()
    {
        // This is a placeholder method. In a real application, you would call your TTS API to generate the audio data.
        // For the sake of this example, we'll just return some simple PCM audio data.
        int sampleRate = 16000; // Sample rate (samples per second)
        int durationSeconds = 5; // Duration of the audio (in seconds)
        int numSamples = sampleRate * durationSeconds; // Total number of samples
        int numChannels = 1; // Mono audio

        // Create a buffer for the PCM data
        byte[] pcmData = new byte[numSamples * numChannels * 2]; // 16-bit PCM (2 bytes per sample)

        // Fill the buffer with dummy audio data (e.g., a sine wave)
        for (int i = 0; i < numSamples; i++)
        {
            // Generate a sine wave with frequency 440 Hz (A4 note)
            double t = (double)i / sampleRate;
            short sampleValue = (short)(Math.Sin(2 * Math.PI * 440 * t) * short.MaxValue);

            // Write the sample value to the PCM buffer (little-endian)
            byte[] sampleBytes = BitConverter.GetBytes(sampleValue);
            pcmData[i * 2] = sampleBytes[0]; // Low byte
            pcmData[i * 2 + 1] = sampleBytes[1]; // High byte
        }

        return pcmData;
    }
}
 

C Sharp Online Compiler

Write, Run & Share C# code online using OneCompiler's C# online compiler for free. It's one of the robust, feature-rich online compilers for C# language, running on the latest version 8.0. Getting started with the OneCompiler's C# compiler is simple and pretty fast. The editor shows sample boilerplate code when you choose language as C# and start coding.

Read inputs from stdin

OneCompiler's C# online compiler supports stdin and users can give inputs to programs using the STDIN textbox under the I/O tab. Following is a sample program which takes name as input and print your name with hello.

using System;
 
namespace Sample
{
  class Test
    {
      public static void Main(string[] args)
       {
         string name;
         name = Console.ReadLine();
         Console.WriteLine("Hello {0} ", name);
	}
     }
}

About C Sharp

C# is a general purpose object-oriented programming language by Microsoft. Though initially it was developed as part of .net but later it was approved by ECMA and ISO standards.

You can use C# to create variety of applications, like web, windows, mobile, console applications and much more using Visual studio.

Syntax help

Data types

Data TypeDescriptionRangesize
intTo store integers-2,147,483,648 to 2,147,483,6474 bytes
doubleto store large floating point numbers with decimalscan store 15 decimal digits8 bytes
floatto store floating point numbers with decimalscan store upto 7 decimal digits4 bytes
charto store single characters-2 bytes
stringto stores text-2 bytes per character
boolto stores either true or false-1 bit

Variables

Syntax

datatype variable-name = value;

Loops

1. If-Else:

When ever you want to perform a set of operations based on a condition or set of few conditions IF-ELSE is used.

if(conditional-expression) {
   // code
} 
else {
   // code
}

You can also use if-else for nested Ifs and If-Else-If ladder when multiple conditions are to be performed on a single variable.

2. Switch:

Switch is an alternative to If-Else-If ladder.

switch(conditional-expression) {    
case value1:    
 // code    
 break;  // optional  
case value2:    
 // code    
 break;  // optional  
...    
    
default:     
 // code to be executed when all the above cases are not matched;    
} 

3. For:

For loop is used to iterate a set of statements based on a condition.

for(Initialization; Condition; Increment/decrement) {
  // code  
} 

4. While:

While is also used to iterate a set of statements based on a condition. Usually while is preferred when number of iterations are not known in advance.

while(condition) {
 // code 
}

5. Do-While:

Do-while is also used to iterate a set of statements based on a condition. It is mostly used when you need to execute the statements atleast once.

do {
  // code 
} while (condition);

Arrays

Array is a collection of similar data which is stored in continuous memory addresses. Array values can be fetched using index. Index starts from 0 to size-1.

Syntax

data-type[] array-name;

Methods

Method is a set of statements which gets executed only when they are called. Call the method name in the main function to execute the method.

Syntax

static void method-name() 
{
  // code to be executed
}