<%
 let message = 'Hello, World!'
%>
require_relative '../../node_modules/react-native/scripts/react_native_pods'
require_relative '../../node_modules/@react-native-community/cli-platform-ios/native_modules'

platform :ios, min_ios_version_supported
prepare_react_native_project!

# If you are using a `react-native-flipper` your iOS build will fail when `NO_FLIPPER=1` is set.
# because `react-native-flipper` depends on (FlipperKit,...) that will be excluded
#
# To fix this you can also exclude `react-native-flipper` using a `react-native.config.js`
# ```js
# module.exports = {
#   dependencies: {
#     ...(process.env.NO_FLIPPER ? { 'react-native-flipper': { platforms: { ios: null } } } : {}),
# ```
flipper_config = ENV['NO_FLIPPER'] == '1' ? FlipperConfiguration.disabled : FlipperConfiguration.enabled

linkage = ENV['USE_FRAMEWORKS']
if linkage != nil
  Pod::UI.puts "Configuring Pod with #{linkage}ally linked Frameworks".green
  use_frameworks! :linkage => linkage.to_sym
end

target '<%=message%>' do
  config = use_native_modules!

  # Flags change depending on the env values.
  flags = get_default_flags()

  use_react_native!(
    :path => config[:reactNativePath],
    # Hermes is now enabled by default. Disable by setting this flag to false.
    # Upcoming versions of React Native may rely on get_default_flags(), but
    # we make it explicit here to aid in the React Native upgrade process.
    :hermes_enabled => flags[:hermes_enabled],
    :fabric_enabled => flags[:fabric_enabled],
    # Enables Flipper.
    #
    # Note that if you have use_frameworks! enabled, Flipper will not work and
    # you should disable the next line.
    :flipper_configuration => flipper_config,
    # An absolute path to your application root.
    :app_path => "#{Pod::Config.instance.installation_root}/.."
  )

  post_install do |installer|
    # react_native_post_install(
    #   installer,
    #   # Set `mac_catalyst_enabled` to `true` in order to apply patches
    #   # necessary for Mac Catalyst builds
    #   :mac_catalyst_enabled => false
    # )
    __apply_Xcode_12_5_M1_post_install_workaround(installer)
  end
end
 

EJS online compiler

Write, Run & Share EJS templates online using OneCompiler’s EJS online compiler for free. It’s a minimal yet powerful online playground for rendering dynamic HTML using Embedded JavaScript (EJS). Getting started with OneCompiler’s EJS editor is quick and easy. You get a sample boilerplate EJS code with every new session.

About EJS

EJS (Embedded JavaScript templating) is a simple templating language that lets you generate HTML markup with plain JavaScript. It is commonly used in Node.js applications, especially with Express, to render views on the server side.

EJS syntax allows embedding JavaScript logic directly within HTML using <% %> delimiters.

Sample Code

The following is a sample EJS template that displays a personalized greeting:

<%
 let message = 'Hello, World!'
%>
<%= message %>

Syntax Basics

Output Data

  • <%= %> — Outputs the value into the template (escaped)
  • <%- %> — Outputs unescaped HTML
<p>Hello, <%= user.name %>!</p>
<%- include('footer') %>

Control Flow

  • <% %> — Executes JavaScript logic without output
<% if (user.isLoggedIn) { %>
  <p>Welcome, <%= user.name %>!</p>
<% } else { %>
  <p>Please log in.</p>
<% } %>

Loops

<ul>
<% items.forEach(function(item) { %>
  <li><%= item %></li>
<% }); %>
</ul>

Partials (Includes)

<%- include('header') %>
<main>
  Content goes here
</main>
<%- include('footer') %>

This guide provides a quick reference to EJS templating syntax and usage. Start writing and rendering EJS code with OneCompiler’s EJS online compiler today!