<!DOCTYPE HTML> <html> <head> <meta name="viewport" content="width=device-width, initial-scale=1"> <style> .slidecontainer { width: 100%; /* Width of the outside container */ } /* The slider itself */ .slider { -webkit-appearance: none; /* Override default CSS styles */ appearance: none; width: 100%; /* Full-width */ height: 25px; /* Specified height */ background: #d3d3d3; /* Grey background */ outline: none; /* Remove outline */ opacity: 0.7; /* Set transparency (for mouse-over effects on hover) */ -webkit-transition: .2s; /* 0.2 seconds transition on hover */ transition: opacity .2s; } /* Mouse-over effects */ .slider:hover { opacity: 1; /* Fully shown on mouse-over */ } /* The slider handle (use -webkit- (Chrome, Opera, Safari, Edge) and -moz- (Firefox) to override default look) */ .slider::-webkit-slider-thumb { -webkit-appearance: none; /* Override default look */ appearance: none; width: 25px; /* Set a specific slider handle width */ height: 25px; /* Slider handle height */ background: #4CAF50; /* Green background */ cursor: pointer; /* Cursor on hover */ } .slider::-moz-range-thumb { width: 25px; /* Set a specific slider handle width */ height: 25px; /* Slider handle height */ background: #4CAF50; /* Green background */ cursor: pointer; /* Cursor on hover */ } </style> </head> <body> <h1>Rating</h1> <p>Drag the slider to display the desired rating</p> <div class="slidecontainer"> <input type="range" min="1" max="10" value="5" class="slider" id="myRange"> <p>Rating: <span id="demo"></span></p> </div> <script> var slider = document.getElementById("myRange"); var output = document.getElementById("demo"); output.innerHTML = slider.value; // Display the default slider value // Update the current slider value (each time you drag the slider handle) slider.oninput = function() { output.innerHTML = this.value; } </script> </body> </html>