<!DOCTYPE HTML>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1">
<style>
.slidecontainer {
  width: 100%; /* Width of the outside container */
}

/* The slider itself */
.slider {
  -webkit-appearance: none;  /* Override default CSS styles */
  appearance: none;
  width: 100%; /* Full-width */
  height: 25px; /* Specified height */
  background: #d3d3d3; /* Grey background */
  outline: none; /* Remove outline */
  opacity: 0.7; /* Set transparency (for mouse-over effects on hover) */
  -webkit-transition: .2s; /* 0.2 seconds transition on hover */
  transition: opacity .2s;
}

/* Mouse-over effects */
.slider:hover {
  opacity: 1; /* Fully shown on mouse-over */
}

/* The slider handle (use -webkit- (Chrome, Opera, Safari, Edge) and -moz- (Firefox) to override default look) */
.slider::-webkit-slider-thumb {
  -webkit-appearance: none; /* Override default look */
  appearance: none;
  width: 25px; /* Set a specific slider handle width */
  height: 25px; /* Slider handle height */
  background: #4CAF50; /* Green background */
  cursor: pointer; /* Cursor on hover */
}

.slider::-moz-range-thumb {
  width: 25px; /* Set a specific slider handle width */
  height: 25px; /* Slider handle height */
  background: #4CAF50; /* Green background */
  cursor: pointer; /* Cursor on hover */
}
</style>
</head>
<body>

<h1>Rating</h1>
<p>Drag the slider to display the desired rating</p>

<div class="slidecontainer">
  <input type="range" min="1" max="10" value="5" class="slider" id="myRange">
  <p>Rating: <span id="demo"></span></p>
</div>
<script>
var slider = document.getElementById("myRange");
var output = document.getElementById("demo");
output.innerHTML = slider.value; // Display the default slider value

// Update the current slider value (each time you drag the slider handle)
slider.oninput = function() {
  output.innerHTML = this.value;
}
</script>
</body>
</html>